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	<title>Diablo 3 News and Forums for PC and Playstation</title>
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	<link>http://diablo.incgamers.com</link>
	<description>The Unofficial Diablo Fansite Since 1997</description>
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	<itunes:summary>The Unofficial Diablo Podcast, the weekly show covering Diablo 3 and Blizzard&#039;s Diablo universe presented by the highly experienced Diablo experts Elly and Flux from Diablo: IncGamers.</itunes:summary>
	<itunes:author>Diablo: IncGamers</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://diablo.incgamers.com/images/ituneslogo.jpg" />
	<itunes:owner>
		<itunes:name>Diablo: IncGamers</itunes:name>
		<itunes:email>flux@incgamers.com</itunes:email>
	</itunes:owner>
	<managingEditor>flux@incgamers.com (Diablo: IncGamers)</managingEditor>
	<itunes:subtitle>The Diablo Podcast</itunes:subtitle>
	<image>
		<title>Diablo 3 News and Forums for PC and Playstation</title>
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		<link>http://diablo.incgamers.com</link>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games" />
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		<rawvoice:frequency>Weekly</rawvoice:frequency>
		<item>
		<title>Diablo 3 Battle.net Downtime and Fan Rage</title>
		<link>http://diablo.incgamers.com/blog/comments/diablo-3-battle-net-downtime-and-fan-rage</link>
		<comments>http://diablo.incgamers.com/blog/comments/diablo-3-battle-net-downtime-and-fan-rage#comments</comments>
		<pubDate>Wed, 19 Jun 2013 14:59:23 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Battle.net]]></category>
		<category><![CDATA[Blue Posts]]></category>
		<category><![CDATA[Hardware & Tech]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=354652</guid>
		<description><![CDATA[Yesterday&#8217;s routine weekly Diablo 3 maintenance proved a bit less routine than usual. Whenthe realms came back up many people were unable to log in. This required Blizzard to take down all of the realms for emergency maintenance. That took 6 hours, and afterwards everything was fine. Gamers who were out all day, or on [...]]]></description>
				<content:encoded><![CDATA[<p>Yesterday&#8217;s routine weekly Diablo 3 maintenance proved a bit less routine than usual. Whenthe realms came back up many people were unable to log in. This required Blizzard to take down all of the realms for emergency maintenance. That took 6 hours, and afterwards everything was fine. </p>
<p>Gamers who were out all day, or on vacation, or who just didn&#8217;t try to play Diablo 3 during that time never even noticed. Some other players did&#8230;</p>

		
		<div class="blue_post">Urgent Game Maintenance &#8211; #1 &#8211; 2013/06/18 07:00:00 PM</p>
<p>In order to help address issues with players being able to connect and stay connected to the game, we have brought all Diablo III servers offline in the Americas for urgent maintenance. We currently anticipate that this maintenance period will last approximately 6 hours, concluding around 6:00 p.m. PDT. We sincerely apologize for any inconvenience this maintenance will cause, and will provide another update once all servers are back online.</p>
<p>2013/06/19 01:03:00 AM &#8211;<br />
Maintenance is complete. Thank you for your patience. 
		
		<div class="blue_post_source"><a href="http://us.battle.net/d3/en/forum/topic/9309381604" target="_new"></a></div>
		
	</div>
		
	
<p>I included the time stamps since it&#8217;s cool to note the time; 6 hours and 3 minutes between posts. Even a hater would have to admit they did a good job keeping to their &#8220;approximately 6 hours&#8221; estimate. </p>

		
		<div class="blue_post"><font color="#FFFFFF">The &#8216;extended maintenance&#8217; isn&#8217;t really what concerns me. Servers go down, stuff breaks, whatever.</p>
<p>What concerns me is that Blizzard is pushing almost 20 YEARS OF NETWORKING EXPERIENCE from the original Bnet and they STILL can&#8217;t manage to keep their servers up and running, even with weekly maintenance.</p>
<p>It took WoW almost a DECADE to become stable. Will D3 share the same fate? Blizz, at what point do you ask yourself &#8216;we need some help&#8217;?</p>
<p>There are plenty of companies with much higher data loads that manage to stay up and running. Any hosting company that&#8217;s <99% uptime is garbage. D3 is significantly less than 99% uptime.</p>
<p>You make great games, but you really should put greed to the side and spend a little more of your IRL gold and build a legitimate network.</font><br />
Vaeflare: This thread is being locked because it&#8217;s non-constructive.</p>
<p>If you would like additional information regarding today&#8217;s game maintenance, please keep tabs on the following thread: Urgent Game Maintenance &#8211; 06/18/2013.
		
		<div class="blue_post_source"><a href="http://us.battle.net/d3/en/forum/topic/9309381629" target="_new"></a></div>
		
	</div>
		
	
<p>I suppose at some point it will become reasonable to expect 99% uptime from any online service.  In my experience that time remains well in the future, as even websites are down for maintenance and repairs all the time, and most of those are stupid &#8220;serve data&#8221; systems. The more database and interactivity required, the more that can and eventually will go wrong, so I&#8217;m not surprised that B.net has some technically issues. (Other things about B.net often do surprise me, such as D3 requiring a year to finally get good social tools in v1.08, but that&#8217;s a different issue.)</p>
<p>Do you guys really think B.net is uniquely lacking in technical competence, in the world of online gaming services? (A <a href="http://en.wikipedia.org/wiki/PlayStation_Network_outage">bit of perspective</a>.) Is the Blizzard / Diablo community especially bitchy? Is this Blizzard&#8217;s price to pay for making games that people want to play constantly, thus making any downtime very noticeable? </p>
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		<title>Josh Mosquiera Video Interview</title>
		<link>http://diablo.incgamers.com/blog/comments/josh-mosquiera-video-interview</link>
		<comments>http://diablo.incgamers.com/blog/comments/josh-mosquiera-video-interview#comments</comments>
		<pubDate>Tue, 18 Jun 2013 17:40:58 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Josh Mosqueira]]></category>
		<category><![CDATA[Other Events]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=352482</guid>
		<description><![CDATA[Thanks to SilverFang for pointing us to Gamestar.de has posted a video interview from E3 with Diablo Console director / Diablo 3 Game Director . Once you get past the weirdness of seeing a Blizzard employee giving an interview while not wearing a Blizzard t-shirt, it&#8217;s a quick 5:30 with some good info about console [...]]]></description>
				<content:encoded><![CDATA[<p>Thanks to SilverFang for pointing us to Gamestar.de has <a href="http://www.gamestar.de/spiele/diablo-3/news/diablo_3,44357,3024723.html">posted a video interview</a> from E3 with Diablo Console director / Diablo 3 Game Director <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/Josh Mosquiera " target="_new">Josh Mosquiera</a>. Once you get past the weirdness of seeing a Blizzard employee giving an interview while not wearing a Blizzard t-shirt, it&#8217;s a quick 5:30 with some good info about console stuff. I listened and tapped down the key bits, as follows:</p>
<li>Josh talked about why the Diablo 3 console has an offline mode and how fun it was. He then showed some impressive PR-fu by swiftly pivoting to explain why the PC version has an online-only requirement and no current plans for an offline mode. (PC version is build for B.net, great social features in vl.08, etc.) You&#8217;ll be <em>shocked</em> to learn that the word &#8220;piracy&#8221; was not part of his explanation.
<li>They worked to really redo the whole game feel so it would play like it was &#8220;hand built&#8221; for the console. They wanted a very actiony play system, and the Evade roll works with that, as does the changes to the item system. Fewer but better items drop, and they wanted you playing the game, not the inventory, so it&#8217;s quicker to see if items you find are upgrades.
<li>Nephalem Globes are a new drop; they come out just like Health Globes, and give a temporary buff to your movement speed and damage. Details were not shared, but that seems a very potentially interesting feature, a bit like giving every class a version of <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/Gruesome Feast " target="_new">Gruesome Feast</a>.
<li>All the boss fights in the game have been tweaked for the console. For instance you can see the Belial fight from a much lower camera angle in some of the videos they&#8217;ve released.
<li>Josh talked up the benefits of a &#8220;staggered production cycle&#8221; which means releasing the Console a year after thePC version, hence the console can launch with all of the patch improvements such as the Infernal Machine, better crafting recipes, etc.
<li>PlayStation 4 differences were teased, with Josh clearly hinting that they&#8217;re doing cool stuff with the new controller and better graphics, but nothing they can officially comment on yet.</li>
<p>The video doesn&#8217;t seem to be embedable, but you can view it, funny commercials in German, and lots of buffering, <a href="http://www.gamestar.de/spiele/diablo-3/news/diablo_3,44357,3024723.html">here</a>.</p>
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			<wfw:commentRss>http://diablo.incgamers.com/blog/comments/josh-mosquiera-video-interview/feed</wfw:commentRss>
		<slash:comments>23</slash:comments>
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		<item>
		<title>Diablo 3 Strategy: Beware the Fearsome Fifties</title>
		<link>http://diablo.incgamers.com/blog/comments/diablo-3-strategy-beware-the-fearsome-fifties</link>
		<comments>http://diablo.incgamers.com/blog/comments/diablo-3-strategy-beware-the-fearsome-fifties#comments</comments>
		<pubDate>Tue, 18 Jun 2013 14:27:58 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Blue Posts]]></category>
		<category><![CDATA[Diablo: IncGamers Articles]]></category>
		<category><![CDATA[Grimiku]]></category>
		<category><![CDATA[Hardcore]]></category>
		<category><![CDATA[Strategy News]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=352445</guid>
		<description><![CDATA[One of the odd things about Diablo 3 strategy that you really notice when you&#8217;re playing Hardcore is that the game is hardest in Hell. Not in Normal, or Nightmare, and certainly not in Inferno (though that can change if you climb up far enough in Monster Power.) I ranted about this in the last [...]]]></description>
				<content:encoded><![CDATA[<p>One of the odd things about Diablo 3 strategy that you really notice when you&#8217;re playing Hardcore is that the game is hardest in Hell. Not in Normal, or Nightmare, and certainly not in Inferno (though that can change if you climb up far enough in Monster Power.) I ranted about this in the last podcast (coming soon) and a related forum post and Blue reply gives me a chance to share my thoughts in a more coherent typed format. Those are below, first, check out the Bluth:</p>

		
		<div class="blue_post"><font color="#FFFFFF">So, i&#8217;ve lost a few toons. I&#8217;ve been getting progressively higher but after losing my last toon (52), the same way I lost my 54, I decided to look to the forum for assistance.</p>
<p>Last two toons I lost were in act one, hell against an elite pack of mobs (waller, arcane). The worst part was getting walled in and then watching my health run out like someone pulled the plug on my health meter as the arcane beams annihilated me.</p>
<p>So the question I have is this: Is there a website(or general suggestion that can be given here) out there that lays out ideal ranges for players (level, health, dps) to achieve before moving forward in the game?</font><br />
There is some great advice in this thread. Personally, I&#8217;m a big fan of life regeneration. It&#8217;s more useful for some classes than others, but Life on Hit requires you to be hitting something to reap the benefits, and that&#8217;s not always an option.
		
		<div class="blue_post_source"><a href="http://us.battle.net/d3/en/forum/topic/9309261046#15" target="_new"></a></div>
		
	</div>
		
	
<p>The obvious suggestions are to use the AH to stay ahead of the curve on Vitality, to take things slowly and carefully, to always have at least one <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/escape skill " target="_new">escape skill</a> that&#8217;s not on <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/cooldown " target="_new">cooldown</a> when you engage a boss pack, etc. (I cannot second the Blue&#8217;s advice about regen. It certainly doesn&#8217;t hurt, but 99% of death in HC comes from sudden burst damage and regen does nothing to help you with that.) All those tips are good advice always at all times (especially for Hardcore), but I&#8217;ve noticed a special danger in the game once you&#8217;re into the 50s and in early Hell difficulty.  </p>
<p>Normal and Nightmare are very easy, once you know what you&#8217;re doing. With even moderate AH or twinked gear you can sail through the first 50 levels on MP10 or at least MP5, with your vitality enough to keep you safe and your DPS well above the curve simply by using socketed weapons with Rubies. Even just the Flawless Square Ruby adds 25 min/max damage, and that&#8217;s a huge boost when you&#8217;re using weapons with like 50-150 DPS. (And once you&#8217;ve got some money in Hardcore you can use 60 min/max damage Star Rubies which are just absurd on Norm/NM.)</p>
<p>A lot of things change once you get to Hell, though. The fact that Elite Affixes spawn in triples now is a big change; that greatly increases the chances of a boss having a CC + 1 type of damage and when you occasionally roll one with 2 damages and a CC that&#8217;s really dangerous.  The exp gain slows down greatly as well, which can make you impatient and take risks. The real danger in the 50s comes from gear, though. </p>
<p><a href="http://diablo.incgamers.com/wp-content/uploads/2013/06/Kn2Bx.jpg" rel="lightbox[352445]" title="DiabloWiki"><img src="http://diablo.incgamers.com/wp-content/uploads/2013/06/Kn2Bx-300x168.jpg" alt="Kn2Bx" width="300" height="168" class="alignright size-medium wp-image-352474" /></a>Hell monsters are much less damaging and dangerous than Inferno ones and it&#8217;s quite easy to get well above the DPS curve in Hell, moving right into the &#8220;one shot all trash range&#8221; with some cheap 800 DPS reduced level requirement item. The problem isn&#8217;t killing, it&#8217;s dying. Unless you totally splurge on -req armor (which feels like a crazy expense for just 6 or 8 levels of use), your <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/EHP " target="_new">EHP</a> is going to suck sub level 60. Fresh into Hell you&#8217;ve generally got almost no resistance, little to no Life Steal/LoH, very little <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/crit " target="_new">crit</a> or crit chance or <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/IAS " target="_new">IAS</a>, you don&#8217;t have your highest level skills for survival or to click big procs, you&#8217;re not using a shield since you never needed one in NM, etc.</p>
<p>All of this is true in softcore as well, but since you can get great DPS with that -req weapon (even though your FS Ruby goes from &#8220;game changer&#8221; to &#8220;is it in yet?&#8221; the minute you equip an Inferno quality weapon), Hell continues as a rush to level ups and fun killing speed in softcore. I remember doing my Monk and WD (my last 2 classes to 60) last year and blasting through Hell very quickly on a high MP level, and having fun getting them both to Paragon 6 or 8 even before I reached Inferno. Did they die repeatedly during the Hell level process? Probably. I don&#8217;t really remember, but that&#8217;s the whole point! </p>
<p><a href="http://diablo.incgamers.com/wp-content/uploads/2013/06/diablo+3+hc+dead.jpg" rel="lightbox[352445]" title="DiabloWiki"><img src="http://diablo.incgamers.com/wp-content/uploads/2013/06/diablo+3+hc+dead-300x168.jpg" alt="diablo+3+hc+dead" width="300" height="168" class="alignright size-medium wp-image-352479" /></a>You can kill just that well in Hardcore Hell, but with pre-60 gear basically every class is a glass cannon in that level range, and Hardcore glass cannons <a href="http://diablo.incgamers.com/forums/showthread.php?829538-RIP-Our-Fallen-Friends/page4">create nothing but sad stories</a>. Some weeks ago when I was leveling my 2nd HC Monk I had 2 very scary close calls in Act One Hell at around level 52, and basically chickened out at that point and got some power leveling from friends to get me to 60. That char is now P55 and I&#8217;ve never had anything in Inferno, including doing solo Ubers on MP5, that felt as close to death (and helpless in its icy grip) as I was in Hell. Admittedly, much of that is thanks to <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/NDE " target="_new">NDE</a> (<a href="http://diablonut.incgamers.com/skill/monk/near-death-experience">db</a>)coming in at 58.</p>
<p>The knowledge of that, the fact that the game doesn&#8217;t truly start until level 60, adds weight to the pain of a death in the 50s, since you know how close you were to the finish line (which is where the race really begins in Diablo 3). I hate to recommend cheesing your way from 50 to 60 by running behind a friend and soaking up the shared exp (I might as well recommend playing a WW Barb), but it&#8217;s such a bummer to die in the 50s (I&#8217;ve lost 2 DHs there) that it might be worth compromising your principles and holding your nose at the stink of cheese for 6 or 8 levels.</p>
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		<slash:comments>23</slash:comments>
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		<item>
		<title>Diablo 3 Auction House Durability Issues</title>
		<link>http://diablo.incgamers.com/blog/comments/diablo-3-auction-house-durability-issues</link>
		<comments>http://diablo.incgamers.com/blog/comments/diablo-3-auction-house-durability-issues#comments</comments>
		<pubDate>Mon, 17 Jun 2013 21:17:29 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Auction House]]></category>
		<category><![CDATA[Blue Posts]]></category>
		<category><![CDATA[Diablo III Bugs]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=352152</guid>
		<description><![CDATA[If you&#8217;re having trouble selling an item in the Auction House the best course of action is generally to lower the buyout price. And then lower it again. If the trouble is more of a technical issue than an economic one, lowering the durability of the item usually fixes the bug/problem. The blues post this [...]]]></description>
				<content:encoded><![CDATA[<p>If you&#8217;re having trouble selling an item in the Auction House the best course of action is generally to lower the buyout price. And then lower it again. If the trouble is more of a technical issue than an economic one, lowering the durability of the item usually fixes the bug/problem.</p>

		
		<div class="blue_post">It seems that in some cases certain items won&#8217;t be able to be posted unless their durability is changed before you put them up for auction. We continue to investigate these reports &#8211; in the meantime, (if this does not concern a Hardcore character) you may want to try to intentionally have your character lose durability, repair the item, and then try to repost in the AH later on. Please keep in mind that you do so at your own discretion, and that we&#8217;ll not be able to compensate for the gold spent for durability loss.
		
		<div class="blue_post_source"><a href="http://us.battle.net/d3/en/forum/topic/9309031444" target="_new"></a></div>
		
	</div>
		
	
<p>The blues post this advice fairly regularly, which is how I know this bug has persisted for quite a while. They also always tack on something about &#8220;don&#8217;t die to lower your durability if you&#8217;re hardcore!&#8221;</p>
<p>I realize that in this day and age simply everything must be warned against lest some nub does X and then complains about the result, but honestly&#8230; if you&#8217;re playing Hardcore and you think the only way to lower the durability of your gear is to die&#8230; Hardcore isn&#8217;t for you. Go back to Softcore and spend 50k in the AH to &#8220;build&#8221; a 150k DPS WW barb. I&#8217;m sorry, but there are simply some aspects of Diablo 3 you&#8217;re simply not yet ready for.</p>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>This Week on IncGamers 10 -16 June</title>
		<link>http://diablo.incgamers.com/blog/comments/this-week-on-incgamers-10-16-june</link>
		<comments>http://diablo.incgamers.com/blog/comments/this-week-on-incgamers-10-16-june#comments</comments>
		<pubDate>Sun, 16 Jun 2013 23:43:14 +0000</pubDate>
		<dc:creator>Rushster</dc:creator>
				<category><![CDATA[IncGamers News]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[E3 2013]]></category>
		<category><![CDATA[IncGamers]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=351309</guid>
		<description><![CDATA[It&#8217;s been a frantic week at IncGamers with E3 last week so there&#8217;s tons of gaming goodness to check out including: PC E3 Trailers that sell the game - The E3 trailers that stood out conveying the message of &#8220;play me now&#8221;. We pick the best of the bunch. E3 2013 Impressions: Quieter, less diverse and console-dominated - E3 [...]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s been a frantic week at <a href="http://www.incgamers.com" target="_blank">IncGamers</a> with E3 last week so there&#8217;s tons of gaming goodness to check out including:</p>
<ul>
<li><a href="http://www.incgamers.com/2013/06/pc-e3-trailers-that-sell-the-game/" target="_blank">PC E3 Trailers that sell the game</a> - The E3 trailers that stood out conveying the message of &#8220;play me now&#8221;. We pick the best of the bunch.</li>
<li><a href="http://www.incgamers.com/2013/06/e3-2013-impressions/" target="_blank">E3 2013 Impressions: Quieter, less diverse and console-dominated</a> - E3 veteran Deirdre Hollis took to the 2013 show floor, only to find it emptier, less varied and dominated by the console twins.</li>
<li><a href="http://www.incgamers.com/2013/06/total-war-rome-ii-preview-e3-2013/" target="_blank">Total War: Rome 2 preview</a></li>
<li><a href="http://www.incgamers.com/2013/06/saints-row-4-preview-e3-2013/" target="_blank">Saints Row 4 preview</a></li>
<li><a href="http://www.incgamers.com/2013/06/castlevania-lords-of-shadow-2-preview-e3-2013/" target="_blank">Castlevania: Lords of Shadow 2 preview</a></li>
<li><a href="http://www.incgamers.com/2013/06/thief-preview-e3-2013/" target="_blank">Thief preview</a></li>
<li><a href="http://www.incgamers.com/2013/06/incgamers-e3-2013-podcast-special/" target="_blank">IncGamers E3 Podcast Special</a> - The IncGamers Podcast welcomes special guest Deirdre Hollis, fresh from E3 2013, for an hour of news, views and baseless speculation from the showfloor.</li>
<li><a href="http://www.incgamers.com/2013/06/batman-arkham-origins-preview-e3-2013/" target="_blank">Batman: Arkham Origins preview</a></li>
<li><a href="http://www.incgamers.com/2013/06/the-sony-press-conference-was-a-masterclass-of-misdirection/" target="_blank">Sony press conference was a masterclass in misdirection</a></li>
<li><a href="http://www.incgamers.com/2013/06/incgamers-e3-conference-podcast/" target="_blank">IncGamers E3 conference podcast special</a> - Bad jokes, dodgy presentation and a questionable amount of substance: the IncGamers Podcast discovers it shares quite a bit in common with Monday&#8217;s E3 conferences.</li>
<li><a href="http://www.incgamers.com/2013/06/a-pc-perspective-on-xbox-one-vs-ps4/" target="_blank">A PC perspective on Xbox One vs PS4</a> - Peter enters a strange world where 60fps is ‘next gen,’ a fantasy MMO announcement is a novelty and everybody has to pay for multiplayer.</li>
<li><a href="http://www.incgamers.com/2013/06/ubisofts-e3-2013-conference-round-up-the-pc-bits/" target="_blank">UbiSoft E3 2013 conference round-up: The PC Bits</a> - Rocksmith 2014, Splinter Cell: Blacklist, South Park: The Stick of Truth, the reveal of The Crew, and more.</li>
<li><a href="http://www.incgamers.com/2013/06/eas-e3-2013-conference-round-up-the-pc-bits/" target="_blank">EA E3 2013 conference round-up: The PC Bits</a> - EA showcases Plants vs Zombies: Garden Warfare, Battlefield 4, Star Wars: Battlefront, Titanfall, Dragon Age: Inquisition, a new Mirror’s Edge and more.</li>
<li><a href="http://www.incgamers.com/2013/06/camelot-unchained-interview-with-mark-jacobs/" target="_blank">Camelot: Unchained interview with Mark Jacobs</a> - IncGamers asks City State Entertainment&#8217;s Mark Jacobs about the design philosophies behind thoroughly atypical MMO Camelot Unchained.</li>
</ul>
<p>As you can see this we were rather busy this week and  there are all the trailers, shots and news stories from the show which can all be found in our special <a href="http://www.incgamers.com/e3-2013" target="_blank">E3 section</a>. Normal service will resume this week but we have a stack of previews still to come.</p>
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		<title>Diablo 3 Console Save Files and Offline Play Issues</title>
		<link>http://diablo.incgamers.com/blog/comments/diablo-3-console-save-files-and-offline-play-issues</link>
		<comments>http://diablo.incgamers.com/blog/comments/diablo-3-console-save-files-and-offline-play-issues#comments</comments>
		<pubDate>Sat, 15 Jun 2013 22:22:34 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Blue Posts]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[Vaeflare]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=350435</guid>
		<description><![CDATA[The Blues answered some specific questions about how saved character files will work for the PS3 and Xbox360 version of the version. It&#8217;s kind of complicated, since the characters can be played offline or online, and you can bring your characters on a memory stick to play on a friend&#8217;s machine, but you can also [...]]]></description>
				<content:encoded><![CDATA[<p>The Blues answered some specific questions about how saved character files will work for the PS3 and Xbox360 version of the <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/Diablo 3 console " target="_new">Diablo 3 console</a> version. It&#8217;s kind of complicated, since the characters can be played offline or online, and you can bring your characters on a memory stick to play on a friend&#8217;s machine, but you can also save your characters online, and you&#8217;ll need to be sure you keep the different versions of your character straight so you don&#8217;t overwrite and lose recent progress, etc. (On the bright(?) side, you can dupe your ass off via easy character restores.)</p>

		
		<div class="blue_post"><font color="#FFFFFF">On the guest profile that plays along will it use the main profiles characters or will the guest have to make their own?</p>
<p>Curious as to how this will work. And apologies if it&#8217;s been asked before.</font><br />
Vaeflare: How guests can play with you on same screen co-op varies between the console systems.</p>
<p>On the PlayStation 3, additional players will have access to any saves that any User on the system has; however, only the primary User can unlock trophies during single-system co-op. </p>
<p>On the Xbox 360, if additional players logs in on other profiles, they are able to load their own heroes from their own save files. They can also bring their profile and Diablo III save on a memory unit or memory stick and load it at their friend’s house, or alternatively, they can bring their save file and recover their profile from Xbox LIVE (both Silver and Gold tier accounts can do this). If the player is an Xbox LIVE Gold Tier member and they choose to use Cloud Saving from Microsoft, they can also recover both their profile and their save at their friend’s house. It&#8217;s important to note that only Gold Tier members can play online with other players over Xbox LIVE, however, Silver and Gold Tier members can play locally and recover profiles.</p>
<p>If additional Xbox 360 players log in on a guest profiles, they cannot load their own heroes from save files. If they log in on a guest profile, they will need to create a new hero and when they quit out of the game, their hero will not be saved. </p>
<p>On the Xbox 360 version, each profile that is playing together can unlock achievements.
		
		<div class="blue_post_source"><a href="http://us.battle.net/d3/en/forum/topic/8728553824?page=1#5" target="_new"></a></div>
		
	</p>
<p>Vaeflare: As an additional point of clarification, PS3 players that visit a friend&#8217;s house for some local co-op action will be able to access their own characters from either a save on a USB stick, or by accessing their characters from cloud saves (if they have PlayStation Plus). </p>
<p>How this works is that at their friend’s house, the visiting player would need to create a new local User on the console, then sign into their Sony Entertainment Network (SEN) account with PS+ and pull down their save from cloud storage. They could alternatively bring over their save on a USB stick, but they will still need to create a new local User on the console in order to partake in local co-op with their character(s) from home.
		
		<div class="blue_post_source"><a href="http://us.battle.net/d3/en/forum/topic/8728553824#9" target="_new"></a></div>
		
	</div>
		
	
<p>Can any of you guys with experience using these consoles shed light on any apparently problems with this plan? If so, hit it up in the comments. I have nothing to add now, but I am going to get some hands-on play with the Diablo 3 console in a couple of weeks, and I&#8217;ll be sure to let you guys know how it compares to the PC version.</p>
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		<title>Diablo 3 Itemization Patch Not Coming Until After Blizzcon</title>
		<link>http://diablo.incgamers.com/blog/comments/diablo-3-itemization-patch-not-coming-until-after-blizzcon</link>
		<comments>http://diablo.incgamers.com/blog/comments/diablo-3-itemization-patch-not-coming-until-after-blizzcon#comments</comments>
		<pubDate>Sat, 15 Jun 2013 13:46:47 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Diablo 3 Patches]]></category>
		<category><![CDATA[Items]]></category>
		<category><![CDATA[Josh Mosqueira]]></category>
		<category><![CDATA[Travis Day]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=350432</guid>
		<description><![CDATA[Golbez2 in the forums points us an article on Some DiabloPage where they report on a conversation with D3 devs Travis Day and Josh Mosquiera from E3. The guys mostly repeat stuff we&#8217;ve heard before about the upcoming item changes, but they do confirm that it&#8217;s a huge project and won&#8217;t be released in in [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://diablo.incgamers.com/forums/showthread.php?846792-Itemization-not-until-after-Blizzcon">Golbez2 in the forums</a> points us an <a href="http://diablo.somepage.com/news/1569-items-20-revamp-in-d3-wont-happen-before-blizzcon">article on Some DiabloPage</a> where they report on a conversation with D3 devs Travis Day and Josh Mosquiera from E3. The guys mostly repeat stuff we&#8217;ve heard before about the upcoming item changes, but they do confirm that it&#8217;s a huge project and won&#8217;t be released in in bits and pieces&#8230; and that we won&#8217;t see it before Blizzcon 2011. </p>
<p>Quote:</p>
<blockquote><p>When asked if it would be done before BlizzCon 2013 he stated, &#8220;it&#8217;ll be a while, it&#8217;s certainly not before BlizzCon,&#8221; which is happening on November 8 and 9 this year. So the hopes of fans to enjoy the itemization overhaul this summer (or indeed, likely this year) will not be realized. All these item changes will arrive as one major overhaul, not split up into multiple patches. &#8220;Players should not expect to see it coming piecemeal; when it&#8217;s ready it&#8217;ll be all as one big change to the system. It&#8217;s not going to be something that little bits are doled out,&#8221; Day said.</p>
<p>Mosqueira agreed that the items changes are a major overhaul, that will need to be added all at once. &#8220;That&#8217;s true. We&#8217;re really taking it as a more open-faceted approach to addressing the question of loot. As Travis said, there are a lot of moving pieces; not just within individual items, but sort of overall. I think for everybody to get a real good sense of all of these changes, we&#8217;re gonna have to give you guys a whole package,&#8221; Mosqueira said.</p></blockquote>
<p>Sadly, this doesn&#8217;t mean we&#8217;ll get that Itemization patch any time soon after Blizzcon either; 2014 seems more likely. (<a href="http://diablo.incgamers.com/blog/comments/blizzard-releases-diablo-3-items-blog">Travis&#8217;s Itemization blog</a> was posted back in March. Could the patch that actually realizes his blog comments come a full year afterwards?) At least we&#8217;ll have all the news from D3X&#8217;s reveal at Blizzcon to tide us off in November and December&#8230; right?</p>
<p>I do hope we get something new in a patch before November, though. That&#8217;s five months from now; we need more than anticipation for future improvements to keep our fires burning this long summer, eh? Another Infernal Machine type bit of bonus content?</p>
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		<title>Diablo Fan Art Watch #197: The Devout Warriors of Ivgorod &#8211; The Monk VI</title>
		<link>http://diablo.incgamers.com/blog/comments/diablo-fan-art-watch-197</link>
		<comments>http://diablo.incgamers.com/blog/comments/diablo-fan-art-watch-197#comments</comments>
		<pubDate>Sat, 15 Jun 2013 07:00:22 +0000</pubDate>
		<dc:creator>Holyknight3000</dc:creator>
				<category><![CDATA[Fan Art]]></category>
		<category><![CDATA[Fan Stuff]]></category>
		<category><![CDATA[Diablo Fan Art]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=348709</guid>
		<description><![CDATA[&#160;&#160; Welcome back friends to the latest installment of the Diablo Fan Art Watch. This time we return once again after a long wait; to the Foothills in Khanduras to the legendary ; home to the of . Artwork by Altus88, Vrt, unknown, Jf Pouet, Akiman,Flea Biscuit, Pikacool, JunJ, and ierdna. &#160;&#160; Click the thumbnails [...]]]></description>
				<content:encoded><![CDATA[<p>&nbsp;&nbsp;<br />
<a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9738/title/monk/cat/501" target="_new"><img style="float: right;margin: 0px 0px 0px 10px" src="http://diablo.incgamers.com/gallery/data/501/medium/diablo-3-the-monk-wallpaper-for-1440x900-widescreen-2051-8.jpg" alt="" height="175" border="0" /></a>Welcome back friends to the latest installment of the <a title="Diablo Fan Art Watch" href="http://www.diablowiki.net/Diii.net:Fan_Art_Watch" target=_"new">Diablo Fan Art Watch</a>. This time we return once again after a long wait; to the Foothills in Khanduras to the legendary <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/Floating Sky Monastery " target="_new">Floating Sky Monastery</a>; home to the <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/Monks " target="_new">Monks</a> of <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/Ivgorod " target="_new">Ivgorod</a>.</p>
<p><center>Artwork by <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9742/title/monk/cat/501">Altus88</a>, <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9743/title/monk/cat/501">Vrt</a>, <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9738/title/monk/cat/501">unknown</a>, <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9741/title/monk/cat/501">Jf Pouet</a>, <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9740/title/monk/cat/501">Akiman</a>,<br /><a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9739/title/monk/cat/501">Flea Biscuit</a>, <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9737/title/monk/cat/501">Pikacool</a>, <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9736/title/monk/cat/501">JunJ</a>, and <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9735/title/monk-oh-deckard-cain/cat/501">ierdna</a>.</center></p>
<p>&nbsp;&nbsp;</p>
<p><center><a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9737/title/monk/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/7ca9b645e280_small-pikacool.jpg" alt="" height="180" border="0" /></a> <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9739/title/monk/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/medium/monk_d3_by_flea_biscuit-d5z6s42_png.jpg" alt="" height="180" border="0" /></a> <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9741/title/monk/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/medium/monk_from_diablo_3_by_jf_pouet-d6667ef_png.jpg" alt="" height="180" border="0" /></a><br />
<a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9743/title/monk/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/monkess4.png" alt="" height="160" border="0" /></a> <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9736/title/monk/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/38f5152757107d626e781e22792cc047-d501dj9.jpg" alt="" height="160" border="0" /></a> <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9742/title/monk/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/monk_in_the_trunk_by_altus88-d4yg1ij.jpg" alt="" height="160" border="0" /></a><br />
<a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9740/title/monk/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/medium/monk_fanart_by_akiman-d53u841.jpg" alt="" height="150" border="0" /></a> <a href="http://diablo.incgamers.com/gallery/showphoto.php/photo/9735/title/monk-oh-deckard-cain/cat/501" target="_new"><img class="" src="http://diablo.incgamers.com/gallery/data/501/296dc2e1cf87eaabf4d1eb4df1957a67-d4y7827.png" alt="" height="150" border="0" /></a></center></p>
<p><center>Click the thumbnails to see larger versions of all these images.</center></p>
<p>If you enjoy Fan art and want to contribute to this growing community, please stop by the <a href="http://diablo.incgamers.com/forums/forumdisplay.php?f=138">Fan Creations Forum</a>. Many artists visit frequently, posting works in progress looking for feedback and conversation. You don&#8217;t have to be &#8220;arty&#8221; to join in. If you have any questions, comments or have some fan art related news on the web please send me a <a href="http://diablo.incgamers.com/forums/member.php?u=320812">PM</a> and I&#8217;ll get back to you.</p>
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		<title>Why are there no &#8220;Live Adventurers?&#8221;</title>
		<link>http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers</link>
		<comments>http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers#comments</comments>
		<pubDate>Sat, 15 Jun 2013 02:33:38 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Diablo: IncGamers Articles]]></category>
		<category><![CDATA[Humour]]></category>
		<category><![CDATA[NPCs]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=350229</guid>
		<description><![CDATA[If you&#8217;ve thoroughly explored Acts One and Two, you&#8217;ve no doubt noticed a veritable plague of clickable sword or spear + shield wielding corpses, scattered variably around the levels. You find them on the surface and in dungeons, near waypoints and far from escape, near dungeon entrances and off in the boondocks. They&#8217;re Dead Adventurers, [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer05.jpg" rel="lightbox[350229]"><img src="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer05.jpg" alt="dead-adventurer05" width="277" height="198" class="alignright size-full wp-image-350231" /></a>If you&#8217;ve thoroughly explored Acts One and Two, you&#8217;ve no doubt noticed a veritable plague of clickable sword or spear + shield wielding corpses, scattered variably around the levels. You find them on the surface and in dungeons, near waypoints and far from escape, near dungeon entrances and off in the boondocks. They&#8217;re Dead Adventurers, and the tragedy of it is that there don&#8217;t seem to be any live versions of them.</p>
<p>You see lots of living NPCs in towns, and sometimes in the dungeons, but they&#8217;re all lost guards or cowardly soldiers or fearless merchants; never do you meet any aspiring adventurers like yourself. It&#8217;s as though your Nephalem ventures forth into the world once all of the brave humans have already perished, generally after collecting just a stack or two of gold and maybe a junky blue item. (No wonder they died.)</p>
<p>Worse yet, none of them are found in Act Three. Try as they might, none appeared able to progress past Belial (giving them something in common with most Ironborn Hardcore characters.)</p>
<p>There are many other fallen non-heroes; dead villagers enough to populate a town, occasional deceased &#8220;plunderers&#8221; who usually went to their deaths foolishly gripping two-handed weapons, and other miscellaneous riffraff. But the greatest sorrow must attend the fallen Adventurers, who perished chasing their dreams. </p>

<a href='http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers/dead-adventurer04' title='dead-adventurer04'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer04-200x120.jpg" class="attachment-thumbnail" alt="dead-adventurer04" /></a>
<a href='http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers/dead-adventurer06' title='dead-adventurer06'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer06-200x120.jpg" class="attachment-thumbnail" alt="dead-adventurer06" /></a>
<a href='http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers/dead-adventurer08' title='dead-adventurer08'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer08-200x120.jpg" class="attachment-thumbnail" alt="dead-adventurer08" /></a>
<a href='http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers/dead-adventurer01' title='dead-adventurer01'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer01-200x120.jpg" class="attachment-thumbnail" alt="dead-adventurer01" /></a>
<a href='http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers/dead-adventurer02' title='dead-adventurer02'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer02-200x120.jpg" class="attachment-thumbnail" alt="dead-adventurer02" /></a>
<a href='http://diablo.incgamers.com/blog/comments/why-are-there-no-live-adventurers/dead-adventurer03' title='dead-adventurer03'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/dead-adventurer03-200x120.jpg" class="attachment-thumbnail" alt="dead-adventurer03" /></a>

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		<title>One life to live: Death takes a holiday</title>
		<link>http://diablo.incgamers.com/blog/comments/one-life-to-live-death-takes-a-holiday</link>
		<comments>http://diablo.incgamers.com/blog/comments/one-life-to-live-death-takes-a-holiday#comments</comments>
		<pubDate>Fri, 14 Jun 2013 18:30:10 +0000</pubDate>
		<dc:creator>Xanth</dc:creator>
				<category><![CDATA[Columns]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Game Features]]></category>
		<category><![CDATA[Hardcore]]></category>
		<category><![CDATA[One Life to Live]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=235659</guid>
		<description><![CDATA[I posted the comment during one of our last podcasts, and it still has me thinking, what happened to death in hardcore? I&#8217;ve died a lot in the year since release, however I&#8217;ve found myself quite comfortable as of late. While that may be reassuring in someways it is frustrating, we need death in Hardcore, [...]]]></description>
				<content:encoded><![CDATA[<p>I posted the comment during one of our last podcasts, and it still has me thinking, what happened to death in hardcore? I&#8217;ve died a lot in the year since release, however I&#8217;ve found myself quite comfortable as of late. While that may be reassuring in someways it is frustrating, we need death in Hardcore, and right now it&#8217;s too easy to avoid.<br />
<a href="http://diablo.incgamers.com/blog/comments/one-life-to-live-death-takes-a-holiday/holiday-temp-art" rel="attachment wp-att-350189"><img class="aligncenter size-full wp-image-350189" alt="HOLIDAY-temp-art" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/HOLIDAY-temp-art.jpg" width="453" height="576" /></a></p>
<p><span id="more-235659"></span></p>
<p>Right now It feels like death in Hardcore has become avoidable. Does that mean no one is dying? Of course not, people are dying but not as frequently as it used to be. Why is that?</p>
<p>1. Items</p>
<p>With the reduction in Inferno difficulty we&#8217;ve seen a proliferation in items introduced into our economy. That increase has allowed more people to push their dps ranges into a comfortable farming range. it&#8217;s now 100 times easier to find a moderatly priced weapon to boost your dps into the 50-70k range and get to farming. Which then generates more people finding more items and creating a viscious cycle. This extends to non weapons as well, crafting has given us the ability to piece together a healthy gear set to provide safety and effectivness at minimal cost. You can now roll into inferno with next to nothing and with some lucky crafts and minimal Auction house hunting be farming in no time.</p>
<p>2. Monster power</p>
<p>With the introduction of the Monster Power system we were given the choice in how difficult we want things to be, and we brought the introductory level of MP0 down to a much more comfortable range. The comfortability ties into the path of least resistance. If I can farm MP0 and get the drops I want, a decent amount of xp, and have it take less time, I am going to do that. However in Mp0 I fear next to nothing. Most packs now are whiddled down quickly, sometimes before I even notice the affixes. Which then makes things safer. Now I know on the higher monster powers this isn&#8217;t the case, and challenge is apparent but not many players are choosing that option over safety and ease.</p>
<p>3. Monsters themselves</p>
<p>Think back to D2, what struck fear in your hardcore heart? Chances are you will recall Duriel and MSLE. Both would have me nervous before I encountered them. Both would provide a substantial roadblock to progress. However nothing like that seems to be found now in D3. Sure there are dangerous affix combinations(waller/frozen/desecrator/arcane) but nothing that evokes that true peril that we once saw. Monsters also used to have resistances which made you vary up how you would even go about approaching them, now the approach is all the same, tank and spank. However D3 did have some of those options before. It may not have been popular but Invulnerable monsters provided a challenge and a strategy in tackling. The original version of arcane had hydras spawning that would push you back and force you to take a new approach depending on how they spawned. Personally i&#8217;d love to see more affixes liek this come back as opposed to don&#8217;t stand here, move over there variety. They shake up our play style and weed out players every now and then.</p>
<p>4. Nerfs</p>
<p>We&#8217;ve also seen difficulty take a hit since launch. there was a time when inferno meant almost certain doom for your character, and while that may have not been the most appealing we not have the capability to neuter the difficulty at will while only sacrificing some xp and mf. This is in tandem with multiplayer games which take the difficulty down a notch by monster health only scaling 50% as opposed to the previous 100% making it easier now to kill in groups as opposed to solo.</p>
<p>The biggest killer of hardcore players that remains is lag, both server and client side and while that hasn&#8217;t changed much since D2 it shouldn&#8217;t be the only thing we fear. Players have now started trying to make disconnect proof characters to spurn the one thing they can&#8217;t control, while neglecting all the other things that should be out to get them.</p>
<p>It&#8217;s weird to make a call for more death in the game, but it is one of the things that is vital to hardcore being just that. I lost my paragon 72 monk a while ago but since then have been roaring back on my WD relatively unhindered, how? Not by luck, but a stash full of good items, playing on mp2, and a stable internet connection have kept me alive. I don&#8217;t worry much as I load in to take down the denizens of hell and that in of itself has me worried.</p>
<p>How has death treated you in D3?</p>
<p><em>One Life to Live covers the Hardcore play and life style in the Diablo community. It is written by Xanth and published weekly. Post your comments below, Follow me on Twitter @HCXanth or <a href="mailto:HcXanth@gmail.com">contact the author</a> directly.<em> For all the archived news about Diablo 3 hardcore check our <a href="http://diablo.incgamers.com/diablo3/game-features/hardcoreOne">Archives</a>!</em></em></p>
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		<title>IncGamers E3 2013 Diablo 3 Show Shots</title>
		<link>http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots</link>
		<comments>http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots#comments</comments>
		<pubDate>Fri, 14 Jun 2013 04:35:20 +0000</pubDate>
		<dc:creator>Rushster</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Other Events]]></category>
		<category><![CDATA[E3 2013]]></category>
		<category><![CDATA[screenshots]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=349961</guid>
		<description><![CDATA[Yesterday we were over checking out Diablo 3 and took time out to snap some pics and go hands-on with the PS3 version. So what was the booth like? There&#8217;s quite a few shots so to save cluttering the page, check them out after the break&#8230; Don&#8217;t forget to check in on all our E3 [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots"><img class="size-thumbnail wp-image-349973 alignright" alt="Diablo 3 E3 2013" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1025-200x120.jpg" width="200" height="120" /></a></p>
<p>Yesterday we were over checking out Diablo 3 and took time out to snap some pics and go hands-on with the PS3 version. So what was the booth like?</p>
<p>There&#8217;s quite a few shots so to save cluttering the page, check them out after the break&#8230;</p>
<p><span id="more-349961"></span></p>

<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1214' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1214-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1212' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1212-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1211' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1211-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1210' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1210-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1206' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1206-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1026' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1026-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1025' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1025-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1024' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1024-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1021' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1021-e1371185717450-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1020' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1020-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1019' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1019-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1018' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1018-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1017' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1017-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1015' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1015-e1371185833553-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1014' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1014-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1012' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1012-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1011' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1011-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>
<a href='http://diablo.incgamers.com/blog/comments/incgamers-e3-2013-diablo-3-shots/img_1010' title='Diablo 3 E3 2013'><img width="200" height="120" src="http://diablo.incgamers.com/wp-content/uploads/2013/06/IMG_1010-200x120.jpg" class="attachment-thumbnail" alt="Diablo 3 E3 2013" /></a>

<p>Don&#8217;t forget to check in on all our E3 coverage over on the main <a href="http://www.incgamers.com/e3-2013" target="_blank">IncGamers.com</a> site, the team are still working flat-out <img src='http://diablo.incgamers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>E3 2013 IncGamers Podcast Special Talks PS3 Diablo 3</title>
		<link>http://diablo.incgamers.com/blog/comments/e3-2013-incgamers-podcast-special-talks-ps3-diablo-3</link>
		<comments>http://diablo.incgamers.com/blog/comments/e3-2013-incgamers-podcast-special-talks-ps3-diablo-3#comments</comments>
		<pubDate>Thu, 13 Jun 2013 19:05:29 +0000</pubDate>
		<dc:creator>Rushster</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[podcast]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=349958</guid>
		<description><![CDATA[Yesterday IncGamers was at E3 checking out all the PC gaming goodness and Deirdre Hollis spotted Diablo 3 being demoed and decided to get some hands-on time. Last night we recorded a special E3 podcast where we talked about some of the games including the PS3 version of Diablo 3 where DD gave her initial [...]]]></description>
				<content:encoded><![CDATA[<p>Yesterday <a href="http://www.incgamers.com/e3-2013" target="_blank">IncGamers was at E3</a> checking out all the PC gaming goodness and Deirdre Hollis spotted Diablo 3 being demoed and decided to get some hands-on time.</p>
<p>Last night we recorded a special E3 podcast where we talked about some of the games including the PS3 version of Diablo 3 where DD gave her initial impressions of the console port. You can tune in to the podcast which is <a href="http://www.incgamers.com/2013/06/incgamers-e3-2013-podcast-special/" target="_blank">available now on IncGamers.com</a>.</p>
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		<title>Watch the Sony Live Stream for PS3 Diablo 3 Developer Presentation</title>
		<link>http://diablo.incgamers.com/blog/comments/watch-the-sony-live-stream-for-ps3-diablo-3-developer-presentation</link>
		<comments>http://diablo.incgamers.com/blog/comments/watch-the-sony-live-stream-for-ps3-diablo-3-developer-presentation#comments</comments>
		<pubDate>Thu, 13 Jun 2013 18:59:22 +0000</pubDate>
		<dc:creator>Rushster</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[E3 2013]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=349956</guid>
		<description><![CDATA[With so much going on at E3 over the past three days it&#8217;s hard to keep up, but if you want to check out a live stream of Diablo 3 from the event, there will be one running at 1:00PM PDT (9PM GMT ) on the Sony stream. This will be a live demonstration with [...]]]></description>
				<content:encoded><![CDATA[<p>With so much going on at <a href="http://www.incgamers.com/e3-2013" target="_blank">E3</a> over the past three days it&#8217;s hard to keep up, but if you want to check out a live stream of Diablo 3 from the event, there will be one running at 1:00PM PDT (9PM GMT ) <a href="http://www.ustream.tv/embed/443086" target="_blank">on the Sony stream</a>. This will be a live demonstration with Diablo 3 console developers.</p>
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		<title>Blizzard Considering Diablo 3 Ladders</title>
		<link>http://diablo.incgamers.com/blog/comments/blizzard-considering-diablo-3-ladders</link>
		<comments>http://diablo.incgamers.com/blog/comments/blizzard-considering-diablo-3-ladders#comments</comments>
		<pubDate>Thu, 13 Jun 2013 15:42:27 +0000</pubDate>
		<dc:creator>Flux</dc:creator>
				<category><![CDATA[Blue Posts]]></category>
		<category><![CDATA[Ladders]]></category>
		<category><![CDATA[Lylirra]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=349948</guid>
		<description><![CDATA[Wyatt Cheng spoke a bit about the joys of Diablo 3 ladders during his recent live stream conversation, and yesterday Lylirra fleshed out the topic, asking for fan input on what sort of features and functions you&#8217;d like to see in a Diablo 3 ladder. Lylirra started off by quoting Wyatt&#8217;s livestream ladder comments, but [...]]]></description>
				<content:encoded><![CDATA[<p>Wyatt Cheng spoke a bit about the joys of Diablo 3 ladders during <a href="http://diablo.incgamers.com/blog/comments/wyatt-cheng-diablo-3-interview-via-live-stream">his recent live stream conversation</a>, and yesterday Lylirra fleshed out the topic, asking for fan input on what sort of features and functions you&#8217;d like to see in a Diablo 3 ladder.</p>

		
		<div class="blue_post">What exactly would you want from a ladder system? For example:</p>
<li>How would you ideally like that system to work?
<li>How long would you like the resets to be?
<li>How many characters do you think players should be able to create for ladders? (Do you think they should take up the existing slots you have?)
<li>Should there be an auction house for ladder characters?
<li>Should there be any special items or perks for ladder-only characters? If so, what kind?
<li>What kind of restrictions, if any, should be placed on ladder characters?
<li>Do think players should be able to bring their ladder characters into &#8220;non-ladder&#8221; once a reset is complete?
<li>Is it necessary for ladders to be competitive, or is it enough for players to just see for themselves how far they can go on their own?
<li>Why would ladders improve your in-game experience?</li>
<p><a href="http://us.battle.net/d3/en/forum/topic/9245745553?page=11#209">Muertdogg&#8217;s post</a> is actually a great example of feedback that&#8217;s great for me to pass on. I love the pro/con breakdown he provided for all the different types of ladder options out there, and why each option is meaningful (or not meaningful) for him as a player. Would love to see more discussion along those lines. <img src='http://diablo.incgamers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  
		
		<div class="blue_post_source"><a href="http://us.battle.net/d3/en/forum/topic/9245745553?page=11#211" target="_new"></a></div>
		
	</div>
		
	
<p>Lylirra started off by quoting Wyatt&#8217;s livestream ladder comments, but no need to read them all since they&#8217;re quite simple to sum up. He said there are two fun aspects of ladder wipes: 1) starting a new char and finding constant upgrades if you&#8217;re self-found and untwinked, and 2) the fun of racing to level up and see your name in lights.  </p>
<p>Those are both valid points, but the one I think most people like best would be numbered 1.5, and it&#8217;s the theoretical experience of entering a clean, fresh, legit, balanced, even economy. You don&#8217;t have a bunch of gear and characters, and neither does anyone else. This is basically a version of the main point most people stress about what they want in an <img src="http://diablo.incgamers.com/images/wiki_icon.png" alt="DiabloWiki" title="DiabloWiki"><a href="http://www.diablowiki.net/Ironborn " target="_new">Ironborn</a> mode. Equality. Anyone can just go self found on their own right now, but the real fun is having an economy, an ecosystem of other who are following the same rule set as you. Being self found is a lot less fun when you&#8217;re joining games with chars who have 10x your DPS thanks to the AH.</p>
<p>A while back <a href="http://www.incgamers.com/2013/06/blizzard-hint-at-a-diablo-3-ladder-system-and-ask-for-feedback/" target="_blank">IncGamers</a> was told by an inside source that the Diablo 3 team have been planning to add a ladder system into the game but there was no timeframe as to when it would happen. The idea was to also run the ladders <strong>without</strong> the ability to utilise the auction house.</p>
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		<title>Diablo 3 Playstation 3 E3 2013 Cam Gameplay footage</title>
		<link>http://diablo.incgamers.com/blog/comments/diablo-3-playstation-3-e3-2013-cam-gameplay-footage</link>
		<comments>http://diablo.incgamers.com/blog/comments/diablo-3-playstation-3-e3-2013-cam-gameplay-footage#comments</comments>
		<pubDate>Wed, 12 Jun 2013 17:57:53 +0000</pubDate>
		<dc:creator>Rushster</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[gameplay video]]></category>
		<category><![CDATA[playstation 3]]></category>

		<guid isPermaLink="false">http://diablo.incgamers.com/?p=348578</guid>
		<description><![CDATA[Some more footage of the Diablo 3 Playstation 3 version courtesy of Gametrailers.]]></description>
				<content:encoded><![CDATA[<p>Some more footage of the Diablo 3 Playstation 3 version courtesy of Gametrailers.</p>
<p><iframe src="http://media.mtvnservices.com/embed/mgid:arc:video:gametrailers.com:6dd9fba2-c5e3-414e-8de7-177ba8274e12" width="512" height="288" frameborder="0"></iframe></p>
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		<slash:comments>17</slash:comments>
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