You might not realize this, but the
Diablo novels have a pretty big impact on the world of Diablo and even the
Diablo games. Three of the main character classes of Diablo II exists in lore purely by the ancestry of
Sanctuary's
Nephalem, the union between
angel and
demon. A fourth class (
Druid) is also basically an offspring of
Barbarians anyway.
Rathma was one of these Nephalem, and is the progenitor of the
Priests of Rathma more commonly known as
Necromancers in the words of ignorant locals. Despite the fact they deal with life and death, they are not using
demonic magic.
Perhaps because he is so different and misunderstood, it has become one of the
most favoured Diablo 2 classes, and there was an outcry by fans when it was announced he was not returning for
Diablo 3.
Jay Wilson said it was because the class was already "too perfect" and left little room for new thinking and improvement without mucking up a working concept, and he's probably right. Still man tries to
explain why he's so cool, and the rest of us are here presenting the Necro's skills.
Take a look at his skills below, which shows some of the game mechanics later used for both pet classes,
DoTs and
debuffs, all in this 10 year old game.
If you have any cool images of these skills in use, please don't hesitate to add them to the skill pages.
BTW, also see the
Amazon,
Assassin,
Barbarian and
Druid skills!
A huge thanks goes out to all our contributors in the last week:
JMJimmy,
Leugi,
Bandreus,
WildKard,
Martym, Widus, AtheistInHell, Siomer, Gluecks, Holyknight3000, Krischan, Veskin7 Bukito, Butch Audacity, Kire and - V -! The Diablo Wiki would not be the best Diablo resource on the web without you!
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filling out, and of course the
Stubs that need more detail.