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Revisiting the Necromancer Skills in Diablo Wiki

Posted 20th Nov 2009 05:00 PM by Leord



You might not realize this, but the Diablo novels have a pretty big impact on the world of Diablo and even the Diablo games. Three of the main character classes of Diablo II exists in lore purely by the ancestry of Sanctuary's Nephalem, the union between angel and demon. A fourth class (Druid) is also basically an offspring of Barbarians anyway.

Rathma was one of these Nephalem, and is the progenitor of the Priests of Rathma more commonly known as Necromancers in the words of ignorant locals. Despite the fact they deal with life and death, they are not using demonic magic.

Perhaps because he is so different and misunderstood, it has become one of the most favoured Diablo 2 classes, and there was an outcry by fans when it was announced he was not returning for Diablo 3. Jay Wilson said it was because the class was already "too perfect" and left little room for new thinking and improvement without mucking up a working concept, and he's probably right. Still man tries to explain why he's so cool, and the rest of us are here presenting the Necro's skills.

Take a look at his skills below, which shows some of the game mechanics later used for both pet classes, DoTs and debuffs, all in this 10 year old game.

If you have any cool images of these skills in use, please don't hesitate to add them to the skill pages.


Necromancer Curses       Poison and Bone       Summoning      



BTW, also see the Amazon, Assassin, Barbarian and Druid skills!

A huge thanks goes out to all our contributors in the last week: JMJimmy, Leugi, Bandreus, WildKard, Martym, Widus, AtheistInHell, Siomer, Gluecks, Holyknight3000, Krischan, Veskin7 Bukito, Butch Audacity, Kire and - V -! The Diablo Wiki would not be the best Diablo resource on the web without you!

If you like DiabloWiki, do help out. There's over 600 pages waiting to be made, lots of pages that could need filling out, and of course the Stubs that need more detail.

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