There were two hour-long Diablo III panels at the WWI on Sunday, the World Lore & Art, and Denizens of Diablo. Everyone covered the first in the morning, while almost nothing has been posted about the afternoon panel. We’ll have full videos of both later today, but for now:
IGN has a wrap up of Saturday’s design panel, and coverage of Sunday morning’s Lore panel.
Gamespot has posted a recording of Blizzard’s highlights of WWI weekend video, as well as coverage of the first half (audience questions not included) of Sunday morning’s lore and environment panel. It’s embedded below. They’ve also chopped up the various movies into bite-size chunks, for easier, lower quality digestion.
Gametrailers.com has done the same, but more so. Their readers also have ranked Diablo III as the #1 game in the universe, so they can’t be all wrong, despite what you might think if you scroll down to one of the comment threads.
Kotaku has a short feature with a lot of photos of the Blizzard concept art gallery from WWI.
The Inquirer has a piece on how Blizzard is shafting Nvidia with their technical design of D3.
Mtv’s multiplayer blog offers quite a good summary of Saturday’s Design Fundamentals presentation.
Finally, just in case you thought the splash screen rumours were done with, now that the game has been announced… think again. Several sharp-eyed players have pointed out that at least some of the runes from the splash screens are reproduced on page 13 of Cain’s Journal, plot-recapping book feature that’s part of Blizzard’s Diablo 3 site
Sunday morning’s World Lore and Environment Art panel:



