Recent Features

Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
The Diablo 3 Podcast #155: Fave LGems and Achievement Bonuses
The fans have voted their favorite Legendary Gems, but what if LGems could be used on Followers? Why are players suddenly rolling over Greater Rift 50+? Should Achievements grant in-game bonuses as well? And Blizzcon 2014 is coming in just two weeks! Show features HolyKnight3000, Rankil, and Flux Click through for approximate segment starting times […]

Waller Bosses in Action

Posted 7 May 2012 by

While updating the Monster DiabloWikiBoss Modifiers article in the wiki this morning, chiefly with the new info from the BradyGuide preview (the page is still a WiP), I was reviewing the screenshots and Beta videos of various bosses and enjoying the show. All of them were seen in our forums during the beta, but I’m pretty sure I never posted any videos of DiabloWikiWallers or DiabloWikiJailers on the main page. This means that those of you who weren’t in the beta, or never got “Beyond the Cemetery Gate,” or didn’t endlessly run the Den of the Fallen, the second level of which was the only place to find such monsters during the last couple of months of the beta — probably never saw them.

To remedy that shotcoming, here are a couple of very cool videos showing off how Wallers play. It’s one of the more interesting properties, since it varies between DiabloWikiChampions and DiabloWikiBosses. Champs can only create short and straight walls (at least on Normal), while Bosses can corral you in three-sided rectangles that force you to run back to them if you wish to escape. Imagine that with DiabloWikiVortex, DiabloWikiNightmarish, and DiabloWikiFrozen on Inferno? Your only real choice would be to restart at the last checkpoint, or leave the game entirely.

Besides locking you in, Walls will also block projectiles, and ranged attackers who aren’t blocked in can be frustrated by their inability to shoot the DiabloWikiBoss or DiabloWikiChampion that’s casting the walls in the first place. One of them drove my DiabloWikiDemon Hunter crazy in the DiabloWikiFields of Misery during the beta, and they’ll no doubt repeat that trick many times in the final game.

Here’s the video of a Boss with Waller, building house foundations to lock players in. (The titles on the videos themselves are reversed.)

Click through for a video of Champions with this modifier, making short, straight walls. Both vides are courtesy of z00t.


Tagged As: | Categories: Bosses, Diablo 3 Beta, DiabloWiki, Monsters