Two Unannounced Classes And Expansions Possibilities

Posted 14th Apr 2009 07:25 AM by Medievaldragon

Bashiok returned to an earlier post about the characters in Diablo III, and added a lot more info. What he says is shadowy (hidden) and open to various interpretations, so we welcome fans to share their own ideas here.  Jay Wilson had revealed in a interview many months ago that there were plans for expansions and that some of the Diablo II classes would return in the expansions.  Bashiok mentioned in this new thread plans for some classes in “expansions”, and something particularly teasing about other spells we don’t know yet about for the Witch Doctor.

In addition, Bashiok says that fans think the Witch Doctor is to replace the Necromancer or resemble it, but that we should see the flavor he brings.  This makes me think that the Witch Doctor will be the healer in a coop gameplay team.  That’s my personal hunch. Which leaves the two remaining unannounced classes to be something very interesting in the DPS department. Feel free to share your possible classes.

Blizzard Quote:
... there are a few archetypes of classic fantasy characters. Expecting us to do something completely outside of those archetypes for the sake of trying to be original is unnecessary, and would probably lead to something that’s just ridiculous and not fun, or difficult to design - let alone balance.

I’m more than happy with you expressing your opinion, and as I summed it up yes essentially your opinion was that you wanted more originality. That’s fine, but I was just saying the way in which it was presented was practically inedible.

Well, I’m not sure I can discuss much more without showing our hand. But! I think we’ll have at least one class in the game that will appeal to everyone. And that’s sort of the goal with the core game, hit those main archetypes that everyone can identify with. “Hey, a Wizard… I’m pretty sure I know what that’s all about without even seeing it.” Any potential expansions are probably where you’d try out something not of a core archetype like, say, an assassin or druid. ;P

The witch doctor is a bit riskier, and I think sometimes written off as just a twist on the necromancer, but no one has really seen most of his abilities and the flavor he brings. He still has a lot left for people to discover.—source




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Comments

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Mackan
Posted 14, Apr 2009 12:08 PM
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I believe they have already stated that there is no “healer” class in DIII. Instead, when using those new type of healing blobs, you’ll heal also the others in the party.

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Sayaf
Posted 14, Apr 2009 12:11 PM
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The fact that Bashiok (and before that Jay and Morhime) say expansions and not expansion makes me very excited!

I always wanted a second expansion for Warcraft 3 and Diablo 2. With blizzard juggling all those games under development this could not be far from being true.

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Mackan
Posted 14, Apr 2009 12:20 PM
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I’m sure there is plenty of room for several expansions because it’s likely not possible to visit all locations in Sanctuary in Diablo III alone. We’ll likely get 4 Acts as before. They may complete it with 2 expansions (2 more Acts), and at the same time likely bring back old classes from DII. After that, it’s Diablo IV or World of Diablo…

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Tig
Posted 14, Apr 2009 02:14 PM
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What Mackan said is correct.  There has never been nor will there ever be a healer-style class in the Diablo series.  For a game that has historically allowed you to destroy screens full of monsters in mere seconds, would you enjoy being the one class that sits on the sidelines watching the action?  Doubtful.

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Galtrovan
Posted 14, Apr 2009 03:37 PM
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While true that the Diablo series has never had a dedicated Healer class, I disagree that attempting to build and play as a healer is not any fun.  Creating a Paladin in D2 and maxing Prayer, Meditation, Holybolt (and it’s synergies) can be quite an enjoyable changes of pace when playing in a party.

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pkmkiller
Posted 14, Apr 2009 04:06 PM
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I was thinking of a class that is like an angle like tyrael but he has fallen turned human and lost his memory but slowly he starts remembering and figures out that he needs to help defeat the new evil force so he can turn into an angle again but obviously you wont be able to play him as an angle even after you beat the game.

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ThomasJ
Posted 14, Apr 2009 07:17 PM
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The word “expansions” brings a big ole nasty smile to my face. I’m very happy they will keep continuing Diablo. I’m sure I’ll be playing D3 for many years. The other 2 classes I’m thinking a rogue type with the use of daggers/bows and I’m actually thinking a beastmaster type class/shapeshifter.

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Krugar
Posted 14, Apr 2009 07:19 PM
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It’s pretty much what has been guessed by many of us around here on the forums at http://forums.diii.net/. One of the two missing classes being more traditional (my bet is on the ranged attacker).

I’m glad also Bashiok addresses the issue that has been annoying me somewhat lately, that is the exagerated (in my opinion) relationship many of us are trying to establish between the Necromancer and the Witch Doctor. It definitely needs to be said these two classes aren’t related and only share a few points in common. The WD is a spin-off the necromancer if you will. I can’t want to see the missing skills.

Finally one word for the Expansion(s!). First time I see this being openly debated by the folks at Blizzard. Nice one. And also nice to know new classes (and more exotic at that) will find their way in, following on the footsteps of LOD. Also nice to know it’s probably were we will be able to revisit some of our favorite classes from D2 (necro, amazon, asn, who knows).

Good news all around.

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Gamekk
Posted 15, Apr 2009 03:50 AM
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Mackan,

You’re right I’ve read it on this site that all classes will de DPS. Mediavaldragon doesn’t know as much as Flux raspberry

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mouseman
Posted 15, Apr 2009 06:30 AM
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They already said that all the characters will be DPS-type-of-characters and capable of playing alone. No healer/support characters (at least this will not be their main/only function) but the game will focus on more tactical gameplay (via health orbs positioning) than having a front row tanks bashing the enemies and back row supporters healing them (which would be mighty stupid and unoriginal, imo).

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