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Greater Rift Changes Coming: Less RNG, No Conduit Pylons?
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]
Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]

This Week on IncGamers

Posted 18 Nov 2012 by

This week’s gaming goodness on IncGamers includes…

The IncGamers Podcast is back in its regular slot of Wednesday and this week Paul, Tim and Peter discuss the Black Ops 2 review scandal, the Blizzard Authenticator lawsuit, StarCraft 2 HOTS release date, b-ball RPGs, Hawken, F1 Race Stars and more.


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