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Diablo 3 Patch 2.1 Mega Preview
is hitting the live servers tonight/tomorrow after the weekly maintenance concludes, and there’s a ton of new stuff to be had. We’ve been newsing it all up for the past couple of months and keeping all of the DiabloWiki.net articles up to date. We’re datamining the Patch right now, so we’ll have the full data […]
Diablo 3 Developer Live Stream Transcript
This afternoon Blizzard ran their monthly live stream conversation with a developer, and saw John Yang and Nevalistis join two fans for some action. They finished up through GR30 and Nevalistis scored 4 legendary items and a set item from the final GRG, so lucky to her. The conversation during the live stream covered a […]

The First Max Level Diablo 3 Barbarian, Remembered

Posted 23 Jan 2013 by

Behold the noble Khazra.

Behold the noble Khazra.

I always see cool stuff while browsing our extensive Diablo 3 galleries, especially when I run into images released during Diablo 3′s development. Because things change!

Today’s example came courtesy of Fmulder’s Google wizardy. He found this photo of some goatman artwork from the Blizzard museum, and after I followed the “new image alert” to see it, I looked through the galleries for a bit and tripped over the amazing image you see below with an amazing level 60 Diablo 3 Barbarian in her end game gear.

It was part of the Powerpoint demonstration at Gamescom 2011, and was meant to show the sort of character growth we’d see from level 1 to 60. At that point the game was going through an ill-advised DiabloWikiattributes overhaul that had removed the Int/Vit/Dex/Str stats and replaced them with a system in which every single character/class only wanted Attack on their gear. That got changed during the Beta, thankfully, but more than that, I found the Barb’s end game gear and stats amazing.

Check out that massive 1909 DPS! Resistances in double figures! A mighty 2.62 DiabloWikiCritical Hit Chance! There’s no telling how far you’d get in Inferno with a character so well-equipped. (The first zombie outside of Tristram, probably.) So um, yeah. Things change during development. (The whole Gamescom 2011 gallery is a nice time capsule with Runestone progression visuals, old gem graphics, LOLable Inferno item previews, etc.)

Level 1 to Level 60 progression, from Gamescom 2011.

Level 1 to Level 60 progression, from Gamescom 2011.


Tagged As: | Categories: Artwork, Gamescom 2011, Humour, Removed Features