The first Diablo 3 Season begins this evening and many fans are all fired up. Hear two eager Ladder climbers discuss their D2 Ladders experience, class and build plans, Patch 2.1 adaptations, weekend goals, how long they think the 1000 level 70s of each class will take, and more. Featuring Flux, Nerdwords, and Empty1. We’ll […]
This afternoon Blizzard ran their monthly live stream conversation with a developer, and saw John Yang and Nevalistis join two fans for some action. They finished up through GR30 and Nevalistis scored 4 legendary items and a set item from the final GRG, so lucky to her. The conversation during the live stream covered a […]
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The First Max Level Diablo 3 Barbarian, RememberedPosted 23 Jan 2013 by
Today’s example came courtesy of Fmulder’s Google wizardy. He found this photo of some goatman artwork from the Blizzard museum, and after I followed the “new image alert” to see it, I looked through the galleries for a bit and tripped over the amazing image you see below with an amazing level 60 Diablo 3 Barbarian in her end game gear.
It was part of the Powerpoint demonstration at Gamescom 2011, and was meant to show the sort of character growth we’d see from level 1 to 60. At that point the game was going through an ill-advised attributes overhaul that had removed the Int/Vit/Dex/Str stats and replaced them with a system in which every single character/class only wanted Attack on their gear. That got changed during the Beta, thankfully, but more than that, I found the Barb’s end game gear and stats amazing.
Check out that massive 1909 DPS! Resistances in double figures! A mighty 2.62 Critical Hit Chance! There’s no telling how far you’d get in Inferno with a character so well-equipped. (The first zombie outside of Tristram, probably.) So um, yeah. Things change during development. (The whole Gamescom 2011 gallery is a nice time capsule with Runestone progression visuals, old gem graphics, LOLable Inferno item previews, etc.)