This episode of the Diablo Podcast covers Greater Rift exploits and their ramifications, fans opinions on the most-needed Gambling fixes, if the game needs Torment 7-10, and what keeps you playing when gear upgrades are done? Featuring Amedon, N3rdwards, and Flux Click through for approximate segment starting times: Amedon and N3rdwords. 0:30 — Intro to […]
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]
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The Botters of Diablo 3 – An InterviewPosted 20 Jul 2012 by
An interview has been posted on AtomicPC with a player who is very open about his botting operation. In the interview he discusses his methods, how he sells his gold and the amount of real money he can turn over by simply running bots in the game. If anything the interview highlights the problems Blizzard face with botters and the way it affects the Diablo 3 economy.
Do you think Diablo 3 will remain a profitable game to bot?
Absolutely. Diablo 2 was the most botted game ever made. The primary reason for this is that unlike MMORPGs there is no subscription model. Once you’ve paid for your account there are no ongoing costs provided you don’t get banned.
The way I’ve calculated it is like this. My botting rig uses around 400w of power constantly. This equates to roughly 10c per hour in electricity. My yield per account is between 300-400k per hour. This equates to 80c per bot, per hour. When I’m running 8 bots I’m making roughly $6.40 per hour. Even if the value of gold was to drop down to below $0.50 per million I’d simply switch over to farming items rather than gold and turn a nice profit.
We obviously don’t condone the use of bots, but when you read interviews like this, you can’t help but be concerned about how players like this impact the game and how Blizzard can combat the botters.