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Ring of Royal Grandeur Farming Exploit?

You want? You take!

You want? You take!

The DiabloWikiRing of Royal Grandeur (armory) has become the most sought after item in Diablo 3, as its legendary affix is basically mandatory for all end game gearing decisions, given the power of partial Item Set bonuses. The hard part is finding one, as it’s one of the five legendary items that can only be obtained from Act One Horadric Caches. This is good in a way, as it’s the sole remaining item/profit-based reason players have to do *anything* other than RiftRiftRift. (Given the game’s design direction in recent months, I’m frankly surprised the RoRG hasn’t been turned into a Greater Rift Guardian drop.)

Most players hunt RoRGs with brute force, by grinding hundreds of Act One bounties as quickly as possible, which usually means split-farming on Normal difficulty. That’ll work, eventually, but is there a better way? A user in our Diablo 3 community forum named Horadrimm says yes, there’s a trick to it, by following a method players are calling the “Junger Rules.” Quote:

I got 5 RORGS with very minimal effort and so can you!!

How it works: The game has a pity timer, meaning that if you don’t get a legendary within an hour or so it drops one for you automatically. The goal the aforementioned method of farming is to ensure that pity drop is in your horadric cache and not in the world.

What to do:

  • Do not kill any mobs except those required for objectives.
  • Do not kill goblins.
  • Do not open chests including resplendent chests.
  • Do not destroy breakables (pots, barrels, looting bodies etc).
  • Do not pop fortune shrines.
  • Do not kill mobs from required cursed chest and shrine event objectives until the timer has run out.
  • Avoiding a legendary drop in the world increases the chance the pity timer drops one in your cache.

    First off, the guy who invented this was apparently named Junger, so now it’s called the “Junger Rules.” Which is fine, but how the hell did they avoid the obvious pun and call it the “Junger Games?” So that’s what I’m calling it, since I’m all about obvious puns.

    As for the technique, the theory is that since the game has a “pity timer” that increases your chances of finding a legendary item the longer you go without finding one, you can exploit this by obtaining a Horadric Cache after not finding any Legendaries for some time. Hence not killing Goblins, not opening golden chests, avoiding random Elites, etc. This is a sacrifice since it’ll lower your total legendaries found, but boost your chances of finding that all-important RoRG.

    Does it work? Some players swear it does, others say it doesn’t. And thus we’re plunged back into the conspiracy theories that are inevitably spawned by item hunting in a game where we don’t know exactly how item drops work. I think the principle is sound, as the pity timer is real, but I’m not at all sure the stated rules are how it should be done.

    First of all, we don’t know when items in a Horadric Cache are determined. The Junger Gamers say the legendary pity timer works when you find the Cache, but that seems contrary to what we know about how Horadric Caches determine their item drops. Remember early in RoS, when players were storing Caches up in Normal and opening them on Torment 6? That was a real exploit, easily observed since it caused Imperial Gems to drop from Caches found in Normal. (Which made it seem that items in Caches were determined when the Cache was opened. NOT when it was found.)

    Blizzard confirmed that exploit by hotfixing it and adding an internal tag to unopened Caches that tracked what DiabloWikidifficulty level they were found on, and the level of the character that farmed them. (So if you find bags with a lvl 70 and open with a lvl 60, all the items will be lvl 70.) Bliz later expanded on that in Patch 2.0.5 when they boosted the chances for legendary items to drop from Caches found on Torment 2 and higher.

    Furthermore, Bliz recently confirmed that items from Caches roll their smart drop according to the class of the character that opens the cache. It doesn’t matter who farms the cache in terms of what items drop. That matches my experience and testing as well, as I once farmed a bunch of caches with my DH and my Barb, and then opened them with a WD and got almost all INT gear, plus several Witch Doctor-restricted items.

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    Guide: Legendary Gems

    legendary gems guideLegendary Gems were first officially revealed in the Patch 2.1 preview blog back in June of this year.   They will be added to Reaper of Souls in Patch 2.1, and are currently undergoing testing on the PTR.

    The gems add special bonuses when socketed in rings and amulets (only on Characters and not on Followers), and can be upgraded in power via DiabloWikiUrshi, the NPC who appears after Greater Rifts are cleared.

    While the developers are calling them “legendary gems” these socketables have nothing in common with regular DiabloWikigems in stats or appearance, and are more analogous to the Rainbow Facet unique jewels of Diablo 2. The main difference in Diablo 3 is that these gems can only be socketed in jewelry, and the way the gems can be upgraded to improve their functions over time.

    Legendary Gems Listing

    While the Legendary Gems are still undergoing development on the DiabloWikiPTR, their stats and bonuses are changing constantly. A major revision was created on July 15, 2014 with new or upgraded stats for almost every gem. The following are the most current details about Legendary Gems.


    DiabloWikiBane of the Powerful
    bane of the powerful
    • Gain 30% increased damage for 20 seconds after killing an elite pack.
    • Upgrade rank grants: +1 second buff duration.
    • Rank 50 unlocks: Gain 20% bonus damage to elites.
    DiabloWikiBane of the Trapped
    bane of the trapped
    • Increase damage against enemies under control-impairing effects by 20%.
    • Upgrade rank grants: +0.5% damage.
    • Rank 50 unlocks: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.
    DiabloWikiBoon of the Hoarder
    • 30% chance on killing an enemy to cause an explosion of gold.
    • Upgrade rank grants: +1% chance on kill.
    • Rank 50 unlocks: Gain 30% increased movement speed for 3 seconds after picking up gold.
    • Increase the Critical Hit Chance of your pets by 20%.
    • Upgrade rank grants: +0.4% Critical Hit Chance. Max +20% upgrade (+40% total).
    • Rank 50 unlocks: Your pets are unkillable.
    Bliz Note: As was discussed in another thread, allowing this this gem to rank up to +100% pet Crit would likely cause undesired gearing issues and probably be a little out of line.
    DiabloWikiGem of Efficacious Toxin
    gem of efficacious toxin
    • Poison all enemies hit for 1000% weapon damage over 10 seconds.
    • Upgrade rank grants: +20% weapon damage over 10 seconds.
    • Rank 50 unlocks: All enemies you poison take 10% increased damage from all sources.
    DiabloWikiGogok of Swiftness
     gogok of swiftness
    • 50% chance on hit to gain Swiftness, increasing your Attack Speed by 2% for 3 seconds. This effect stacks up to 10 times.
    • Upgrade rank grants: +1% chance.
    • Rank 50 unlocks: Gain 2% Cooldown Reduction per stack of Swiftness.
     DiabloWikiInvigorating Gemstone
     invigorating gemstone
    • While under any control-impairing effects, reduce all damage taken by 30%.
    • Upgrade rank grants: +1%. Maximum +50% upgrade (80% total).
    • Rank 50 unlocks: Heal for 20% of maximum life when hit by control-impairing effect.
     DiabloWikiMirinae, Teardrop of Starweaver
     Mirinae, Teardrop of Starweaver
    • 15% chance on hit to smite a nearby enemy for 1000% weapon damage as Holy.
    • Upgrade rank grants: +20% weapon damage.
    • Rank 50 unlocks: Smite a nearby enemy every 5 seconds.
    • 30% of all damage taken is instead staggered and dealt to you over 3 seconds.
    • Upgrade rank grants: +0.1 second to the stagger duration.
    • Rank 50 unlocks: 10% chance on kill to clear all staggered damage.
     DiabloWikiPain Enhancer
     Pain Enhancer
    • Critical hits cause the enemy to bleed for 500% weapon damage as Physical over 3 seconds.
    Read More & Comment >>

    Robert B. Marks Reacts to Pirated Diablo: Demonsbane

    Posted 6 Jul 2010 by

    Robert B. Marks [better known as Garwulf, of Garwulf's Corner fame] has reacted with an ireful-vibe in his blog after he found out that Diablo: Demonsbane, the first Diablo eBook (2000) was uploaded into a pirate bay website.

    I totally understand and support his comments toward those who use this means to read Diablo or any other Blizzard novels. The novels are affordable in comparison to what you pay for to go to the movies, a concert or Theater ticket. I bet a few hours reading one of these awesome books will be even more worthwhile and enjoying than the other entertainment alternatives. Bigger bang for your buck.

    I remember when I was a volunteer staff over at Diablofans, there was this guy who posted a link in that forum to a zip file that contained screenshots of entire Diablo books, and some PDF conversions. I have to admit I had the temptation and downloaded them. Probably read a few pages of one of the stories, but you know — I didn’t feel better about having all of these books. And I don’t think I even finished reading that book among the other files.

    I am not really into piracy, and don’t support it. Sounds a bit like hypocrisy, having downloaded it. Maybe many of you don’t support piracy and you are right. Maybe many of you do download piracy stuff, but you don’t need to keep doing so. All it takes is willpower.

    I am not rich, I am like any other person out there in the streets who doesn’t reach 20,000 a year, sometimes barely half of that. Around last year, I purchased a legit copy of the Adobe Suite worth $1,200+. It was a goal I set, and took me a while to earn it. I use the Photoshop software often for the fansites, or Adobe Premiere Pro for personal stuff like my sister’s wedding, or for World of Warcraft gameplay video editing.

    I feel like I did the right thing. It’s my legit copy. I sweat it. I feel fulfilled, and satisfied. I can say the same with Blizzard novels. I love to read every single piece of Blizzard writings published by Pocket Books, Tokyopop or Wildstorm. Whether it is shipped to me by them as review copies, or purchased by me.

    I support both the writer and the publisher, and Blizzard when I review or post news about these novels, manga or comic books. I get them free. However, even when they are sent free to me physically, I have spent out of my pocket to purchase the eBook versions too for easy search of keywords. I have all the Starcraft novels in legit eBook format. I purchased most of the StarCraft: Frontline manga from a nearby Barnes & Noble. The StarCraft: I, Mengsk.

    Remember those Diablo books I downloaded from that forum? I rectified. Didn’t read them. I went ahead and purchased the Diablo Archive and read the legit thing. I am not a millionaire, but reading Blizzard games-based literature is a passion of mine. It’s worth to pay for that joy and entertainment. When you watch free movies on the TV, they aren’t really free. It’s costing you money. You are paying for the electric bill. Do yourself a favor. Go online and purchase some Diablo eBooks or paperback. The Diablo Archive is a good start. It contains the printed version of Diablo: Demonsbane and several older Diablo novels. You won’t just enjoy the reading. You will feel you have done the right thing supporting these writers, publishers and Blizzard’s Creative Team to motivate them to expand the lore and to create new adventures.

    Diablo III contains a lot of lore taken straight from these novels. Once you read the books, and step into Sanctuary you will recognize a lot of that lore you read. You will recognize characters that didn’t exist in previous Diablo games, only in the books. That’s very satisfying to see continuity from the novels flow into the game, and out of the game into the novels.

    That cinematic scene of the Ruins of Ureh are from the pages of Richard A. Knaak’s Diablo: The Kingdom of Shadow. Only those who read that book, screamed outloud in joy when they recognized what it was when Blizzard unveiled the cinematic at the 2008 Blizzard Worldwide Invitationals in Paris. Reading is exciting. However, seeing those stories come to life in-game is exciting, and immersing. Support the eBooks and Books. Pay the cover price.

    Tagged As: | Categories: Blizzard, Merchandise