Greater Rifts (GRs, initially known as Tiered Rifts) are a higher level of Nephalem Rift, meant to provide a greater challenge and greater rewards for players geared well enough to take them on. Greater Rifts are timed, and *must* be completed within 15 minutes to earn rewards. All treasure in Greater Rifts, with usually a legendary item or two, comes from the Greater Rift Guardian (GRG) which is an upgraded version of the regular Rift Guardians.
Difficulty: Greater Rifts are numbered as a measure of their difficulty. A level 1 Greater Rift is very easy, equivalent to Normal difficulty (or less.) Greater Rifts scale up quickly though, and will become challenging for any player ability. Level 8 is equivalent to about Torment 1, Level 15 is equivalent to about [Torment 3, and Level 25 is approximately the same as Torment 6. There should be an infinite number or Greater Rift levels since each one merely increases the hit points and damage of the monsters by some percentage.
Shrines: There are virtually no shrines or pylons in Greater Rifts. Pylons are seen occasionally, but their bonuses last only 15 seconds (instead of the usual 30) and Blizzard specifically said that Conduit Pylons would not be found in Greater Rifts since they are so powerful they would skew the entire rift Leaderboard system.
It’s no surprise that the Monk class has been in need of some love pre 2.1. However with the second iteration of the patch on the PTR that need has not yet been abided. People are still clamoring for more sweeping changes(pun intended).
I was a heavy Monk user pre ROS and took a break with the xpac to delve into my first love(WD) and my new fling(crusader). I returned to the Monk only a few weeks ago and what I found was a shell of what I had left. After suffering for a long time as a WD it was nice when they finally rose to prominence. After a while on the top I wanted a new challenge and set my sights back on my monk, however even this challenge seems to daunting then all that time as a struggling WD. Diablo Forum MVP Druin put together an eloquent look at the myriad issues facing the class:
I am back from vacation and I am looking to write up a concise review of where we stand in 2.1.
My plan is to give a quick overview of our major issues then discuss the 2.1 changes and how they affect the various facets of our class.
I will be using this thread to fine-tune what we want to communicate to the devs and then I will make a major “state of monks in 2.1″ thread on the PTR forums to attempt to get some help for our lovely class!
- 2014 Football World Championship thread
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Reaper of Souls Beta and PTR Shutting Down TonightPosted 24 Feb 2014 by
Surprise news that the Reaper of Souls Beta and PTR Shutting Down Tonight. As in 5 hours from now!
In preparation for the launch of patch 2.0.1, the Reaper of Souls™ Beta and Patch 2.0.1 PTR servers will be brought offline this evening at 5:00 p.m. PT. At that time, players will no longer be able to log in to the Beta or PTR client, all Beta and PTR accounts (including character information) will be reset, and both our Beta forums and PTR forums will be marked as read-only.
We’d like to thank everyone who has participated in the Reaper of Souls Beta and Patch 2.0.1 PTR. You’ve done an amazing job of testing, and we greatly appreciate all of the feedback you provided during this critical phase of development.
We look forward to releasing patch 2.0.1 to public shortly and encourage everyone to stay tuned to this website for exciting news and updates regarding the upcoming launch of Reaper of Souls!
I’m surprised and disappointed. I played a lot this weekend and had a great time, and so did just about everyone on my friend’s list and in the INC guild. That said… I guess that’s testimony that the beta “test” had pretty well run its course, if we were all just playing for fun, liking the reward rate, the exp gain rate, not finding bugs or crashes, etc.
What do you guys think? Was the Reaper of Souls beta test sufficient and effective? Are you surprised they’re shutting it down so far before advance, rather than expanding it to basically let everyone in, the way the WoW expansions ramp up to release? Are you happy since this probably means we’ll see Diablo 3 v2 sooner rather than later, perhaps literally in the “couple of weeks” Josh Mosqueria mentioned in that recent interview from Korea?