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Diablo 3 Podcast #146: Patch 2.1, Story, and Blizzcon D3X2?

Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.

Approximate topic starting times:

  • 2:30 — Paragon 1000 has been achieved. Does everyone have amazement?
  • 5:00 — Seasons and Patch 2.1 should go live simultaneously?
  • 11:00 — Legendary item buffs on the PTR. Looking forward to new items when 2.1 goes live, since Blizzard doesn’t hate the Monk (currently). Hydra build rules, but intentionally bugged on PTR?
  • 18:30 — Story implications of the Black Soulstone and why Diablo is free in Prime Evil form. Adria setting “demon soul hooks” is obviously a metcon, but is it parsimonious with the larger story/lore/plot? Both guests surprisingly say yes.
  • 27:00 — Is Diablo 3 + expansion packs self-contained? Will Diablo 4 be set a week later just continuing the same story? Or a totally new story, set centuries earlier or later?
  • 37:30 — Stash space insufficient = biggest problem in Diablo 3? One guest disagrees.
  • 40:00 — Most fans accept micro-transactions these days. Why isn’t Blizzard selling more stash tabs yet? Votes have shown most fans would accept this.
  • 47:30 — Diablo 3 expansion #2 announced at Blizzcon later this year? Everyone votes yes, though tentatively.
  • 52:00 — There are a lot of Blizzard games out and/or under development. Busiest days ever in Irvine?
  • 54:00 — Bonus secret trick to guarantee Greed’s Domain entrance?!?

  • The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus quick summaries.

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    Reaper of Souls Item Sets Illustrated

    A fan assembled all six of the class-specific item sets in Reaper of Souls, took pics of them on each gender for each class, and provided views from all angles. It’s quite a useful presentation, and credit to Zeldrin for creating it.

    I found it interesting since I’d never actually seen the full sets so clearly. Everyone’s got a few or all of the items from each set, but usually mixed with other gear, some transmogged or vanishing dyed, etc. So here they are, unadulterated and straight from the D3 artist’s tablets to your screen. All the sets (except for Firebird’s, which adds a source) consist of six items: helm, shoulders, chest, gloves, legs, and boots, so visually they are pretty much apples to apples comparisons. So here are Reaper of Souls Item Sets Illustrated:

    Barbarian

    DiabloWikiLegacy Of Raekor (armory), Barbarian set. Helm, shoulders, chest, gloves, legs, boots.


    Crusader

    DiabloWikiArmor Of Akkhan (armory), Crusader set. Helm, shoulders, chest, gloves, legs, boots.


    Demon Hunter

    DiabloWikiEmbodiment of the Marauder (armory), Demon Hunter set. Helm, shoulders, chest, gloves, legs, boots.


    Monk

    DiabloWikiRaiment of a Thousand Storms (armory), Monk set. Helm, shoulders, chest, gloves, legs, boots.


    Witch Doctor

    DiabloWikiHelltooth Harness (armory), Witch Doctor set. Helm, shoulders, chest, gloves, legs, boots. (This set apparently lacks the light weight and flexibility of the huge slabs of unrefined steel that the other classes have strapped to their bodies, as both of these weary medical professionals are bent double beneath the weight of their assorted shark teeth, baboon femurs, and coconut shells.)


    Wizard

    DiabloWikiFirebird’s Finery (armory), Wizard set. Helm, shoulders, chest, gloves, source, legs, boots. (Firebird’s has a seventh item, a Source, which is the only difference in the slots filled by these sets.)


    Diablo 3 “Gear Sets”

    This whole presentation reminds me of the hot (pre-game) topic of DiabloWikiGear Sets. We’ve got a big wiki article about them, and “Gear Sets” was a regular news category from 2010-2012, with 29 news items so categorized.

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    Real ID on B.net = No Privacy Controls?

    Posted 28 Jun 2010 by

    Lum the Mad has given his take on Blizzard’s new Real I.D. system in World of Warcraft, and his thoughts could fairly be described as scathing. A few quotes.

    With this feature, Blizzard essentially disengages the player from the avatar. Now, World of Warcraft is only very, very peripherally a role-playing game in the sense that your character may or may not be human and may or may not cast spells at mobile bags of improvement called ?monsters?. However, to this point, players have had the ability to be anonymous. That is gone. You see, the ?RealID? system is keyed automatically ? and unchangeably ? to the name listed in Blizzard?s billing system as the owner of your account. If I wanted to be known as ?Lum the Mad? ? which, in every MMO to date, I have had that option to do ? to protect myself from people who, just as a random casual aside, may have an unkind word or two to say to the real person behind the author of many of these blog postings ? I would either have to change my name in Blizzard?s accounting system (which I?m not even sure is *possible*) or simply shrug and say, oh what the hell, it?s not like there are unstable people out there on the Internet! I mean, it?s not like I?m female or anything.

    There are no opt-outs in this system. There is no privacy protection within this system. There is no option for me to turn off the ability of my friends to browse my friends list. This system, in other words, is even more draconian about its enforced disdain for privacy issues than Facebook?s. When you make Facebook look like a paragon of privacy defense, there may be an issue or two. You can?t even opt out from the system itself.

    Why would Blizzard launch a social network with no privacy protection and no opt-out features whatsoever? Because they think people who are concerned about privacy are stupid and worth laughing at. And because in Activision?s august halls, someone looked at World of Warcraft?s millions of subscribers and Facebook?s billions of advertising revenue and said ?Hmmm.? And no one thought any of this through.

    As he points out, using the Real I.D. friend system is optional, but since it’s much more feature-rich than the existing in-game friend system, it’s hard to resist. Also, while you can choose your friends carefully, you have no idea who their friends are, and they also can see your info.

    As we’ve said before, the B.net 2.0 systems seen in WoW and SC2 will surely be in D3 as well, so this isn’t just something Blizzard’s doing in their other games; it’s our future as D3 players. Neither I, nor Not-Sure-If-Want-Dog, are sure this is a good thing. Your opinion may vary. In any case, the comments would be a good place for you to voice it.