While we work on making sure PvP lives up to its full potential, we hope you’ll find some consolation in the fact that soon, you’ll be having a blast leveling characters, finding items, learning the classes, and perfecting builds…and that when the Arenas do arrive, you’ll be all the better prepared for battle.
When the PvP patch is ultimately ready, it will add multiple Arena maps with themed locations and layouts, PvP-centric achievements, and a matchmaking system that will help you and your team get into fairly matched games quickly and easily. We’ll also be adding a personal progression system that will reward you for successfully bashing in the other team’s skulls.
We know a lot of you are looking forward to PvP, and we’ll be focusing our post-launch efforts on making sure the Arenas are as brutal, bloody, fast-paced, and awesome as we know they can be. In the meantime, we’re in the process of putting the finishing touches on what we think is a truly epic campaign and co-op experience for launch.
We’ll have a lot more info to share on the PvP system in the future, and we look forward to the moment we can get the game into your hands.
Seems we’ve been saying this a lot over the last couple of months but what are your thoughts on holding back on PvP? Even if you are not a PvP fan do you feel this is the right move? Are you surprised and thought that Arenas were already in and just needed balance? Do you think they are completely reworking Arenas in that case and when the PvP Patch comes we’ll get something a lot more elaborate than what we have seen in the videos?
Update: We’ve put up a quick and dirty vote on our facebook page just to get your knee-jerk reaction to this. We may do a more elaborate poll in the main news at a later date but for now where do you sit on this latest decision?