Diablo 3 Podcast conversation about multiplayer co-op issues in Diablo 3. What are the benefits of playing with others? Should there be more party skill bonuses? Why are the Diablo 3 clan tools so meh? The curse of the double-Unity requirement. Show features Aahzmodius, Wolfpaq, and Flux. Click through for approximate segment starting times: 0:30 […]
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]
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New Naga / Viper Concept ArtPosted 5 Mar 2011 by
Phroilan Gardner is an fantasy artist who worked for Blizzard Entertainment for years during the 00s, contributing Diablo III concept art as well as creating a great deal of WoW artwork. He’s no longer with Blizzard, and since he left he’s been posting lots of cool artwork from his Blizzard days on his art blog. Most of it features WoW stuff, but in a recent post he added a couple of early Barbarian concept pieces, and a very nice concept art for a type of Viper we’ve not yet seen in the game.
You see the finished models of a couple of types of Vipers in the thumb to the right, and we all enjoyed Brom’s awesome Tomb Viper painting, but nothing like Phroilan’s Vipers have shown up yet. They might not, after all it’s six year old concept art, according to the artist. But I hope they did make it into the game, since a Diablo III without four-armed, spear-wielding, actually-on-fire, demon serpent men is not a Diablo III I want to contemplate.
Thanks to Sinned from Diablo3.com.pl for the tip.