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The Diablo 3 Podcast #148: Seasoned, the First Weekend
The first weekend of Diablo 3 Seasons has ended. How did the ladder rushers enjoy the experience? Which fast leveling strategies worked best (and worst), and does the Torment 6 “kill nothing but level fast” cheese need to be fixed? Featuring Wolfpaq, Rankil, N3rdwords, Katniss, and Flux. Following up Friday’s Season-prep show, this is a […]
Diablo 3 Best Level 1-70 Strategies, Cheese-Free
The Season One leaderboard race quickly turned into a farce (in Softcore, at least) when players exploited the huge exp provided by several bounties that could be completed by undergeared characters on Torment 6. All people had to do was party up (for the greater exp) and keep creating games until they got the proper […]

New Naga / Viper Concept Art

Posted 5 Mar 2011 by

DiabloWikiPhroilan Gardner is an fantasy artist who worked for Blizzard Entertainment for years during the 00s, contributing Diablo III concept art as well as creating a great deal of WoW artwork. He’s no longer with Blizzard, and since he left he’s been posting lots of cool artwork from his Blizzard days on his art blog. Most of it features WoW stuff, but in a recent post he added a couple of early Barbarian concept pieces, and a very nice concept art for a type of Viper we’ve not yet seen in the game.

You see the finished models of a couple of types of DiabloWikiVipers in the thumb to the right, and we all enjoyed Brom’s awesome Tomb Viper painting, but nothing like Phroilan’s Vipers have shown up yet. They might not, after all it’s six year old concept art, according to the artist. But I hope they did make it into the game, since a Diablo III without four-armed, spear-wielding, actually-on-fire, demon serpent men is not a Diablo III I want to contemplate.

Thanks to Sinned from Diablo3.com.pl for the tip.

 

 


Tagged As: | Categories: Artwork, Ex-Blizzard, Monsters