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M6 Mega Strategy Guide: New Marauder’s Set
One of the more impactful changes in Patch 2.1.2 brought reworked set bonuses to the very popular Demon Hunter item set, Embodiment of the Marauder. Marauder’s, or M6 for short, refers to the six piece set bonus that enables the otherwise useless Sentry skill to become a kick ass tool fueling the Demon Hunter’s greatest […]
Rift Map Bugs and Improvements in 2.1.2
Rifts were one of the major targets for Patch 2.1.2 testing on the PTR. The patch changed a lot in terms of monster assortment and level layout, and this resulted in some bugs. The most common was when you’d get a rift level without any monsters or just a few (usually the stone pillars map, […]

New Naga / Viper Concept Art

Posted 5 Mar 2011 by

DiabloWikiPhroilan Gardner is an fantasy artist who worked for Blizzard Entertainment for years during the 00s, contributing Diablo III concept art as well as creating a great deal of WoW artwork. He’s no longer with Blizzard, and since he left he’s been posting lots of cool artwork from his Blizzard days on his art blog. Most of it features WoW stuff, but in a recent post he added a couple of early Barbarian concept pieces, and a very nice concept art for a type of Viper we’ve not yet seen in the game.

You see the finished models of a couple of types of DiabloWikiVipers in the thumb to the right, and we all enjoyed Brom’s awesome Tomb Viper painting, but nothing like Phroilan’s Vipers have shown up yet. They might not, after all it’s six year old concept art, according to the artist. But I hope they did make it into the game, since a Diablo III without four-armed, spear-wielding, actually-on-fire, demon serpent men is not a Diablo III I want to contemplate.

Thanks to Sinned from Diablo3.com.pl for the tip.

 

 


Tagged As: | Categories: Artwork, Ex-Blizzard, Monsters