A forum question from VeeSe spurred an interesting forum discussion; what’s the best way to gear up for a new player in Reaper of Souls? It’s largely a hypothetical question for most of us now, but that’ll change when Patch 2.1 goes live and and Ladder Seasons begin. If you create a seasonal character you start with nothing; no gold, no materials, no gems, no gear, paragon points, no leveled up artisans… you’ll even be scrounging for gold to buy your stash tabs!
I was just wondering what the best way to build wealth was for someone who was new and didn’t have great items yet. I read a lot of these threads and guides and the recommended items are just so far out of reach, like I don’t have any of them pretty much. I have one character up to 70 but he’s not strong enough to really do anything besides Normal bounties and rifts.
Is the best way of building wealth just to keep grinding bounties and the occasional rifting in Normal? I’m at the point now where if I try to enchant a legendary I have, I better get it in 2-3 tries because I don’t have the materials to keep going after that and I have to grind for awhile to get enough to try again a couple times, and that doesn’t seem too productive. I’m still expecting the answer to be just to keep grinding bounties since they are the most rewards per time spent and at some point it will exponentially get better once I am able to get to do Torment rifts or something.
So what’s the best way to go about it? Where are the fastest places to level, what are the best ways to find gear, and where can you earn the most gold?
RoS =/= D3v
Considering the question made me to realize how much different the answer is in the current version of the game, whether Reaper of Souls or D3v2. Back in D3v the best way to gear up was via the Auction House (though that would have been different if we’d had seasons then). I spent my first couple months of D3 playing softcore, and when I switched over to Hardcore the best way to gear up was… to grind Act One Inferno on MP0 and collect gems and Tomes of Secret, which sold for very large amounts of gold in the Auction House. I could play a dozen hours like that and find 1 or 2 good items, while earning enough gold to buy good items for all my other inventory slots. (Which is why going Ironborn in D3v was such a bold commitment.)
That economic model is entirely gone in the game today. Not only is the Auction House gone, but everything you find that might be worth selling is BoA. Hell, even the gold itself is BoA. On the other hand, you find good gear about 50x as often as we did in D3v, which was the whole point in Blizzard making those changes. Because it’s more fun to farm your own gear and use only what you find yourself, than it is (was) to find gear and sell it for the gear you really wanted. (At least that’s the theory.)
Reaper of Souls Gear-Up Tips
So for the OP’s question… there’s no simple, obvious answer, but it’s interesting to consider. The overall key to gearing up in RoS is difficulty level. In D3v players needed a lot of Magic Find to start finding a decent amount of legendary items, and characters could boost their MF by raising the difficulty level, and/or via Paragon Levels + gear. In the current game, MF is pretty much irrelevant, and almost all increased gear benefits come from higher difficulty level. Thus the question, “how do I gear up past level 70?” is really asking, “how do I survive on higher difficulty levels past level 70?”
Some question suggestions:
Stick to one Character
Smart Loot means that most of the gear you find will be themed for your class. That means regular upgrades, and also more Souls, since you’ll be salvaging redundant gear, rather than spreading legendaries around to multiple different characters. Plus with all the game rewards tied to difficulty level, you can get one character up in Torment and build wealth quickly… then your alts can gear up very quickly with plenty of Souls and Shards at their disposal.
It’s no surprise that the Monk class has been in need of some love pre 2.1. However with the second iteration of the patch on the PTR that need has not yet been abided. People are still clamoring for more sweeping changes(pun intended).
I was a heavy Monk user pre ROS and took a break with the xpac to delve into my first love(WD) and my new fling(crusader). I returned to the Monk only a few weeks ago and what I found was a shell of what I had left. After suffering for a long time as a WD it was nice when they finally rose to prominence. After a while on the top I wanted a new challenge and set my sights back on my monk, however even this challenge seems to daunting then all that time as a struggling WD. Diablo Forum MVP Druin put together an eloquent look at the myriad issues facing the class:
I am back from vacation and I am looking to write up a concise review of where we stand in 2.1.
My plan is to give a quick overview of our major issues then discuss the 2.1 changes and how they affect the various facets of our class.
I will be using this thread to fine-tune what we want to communicate to the devs and then I will make a major “state of monks in 2.1″ thread on the PTR forums to attempt to get some help for our lovely class!
1. Current Monk Issues
This is really at the forefront of the monk issues.
Since the release of RoS, monks have been having a tough time with DPS. We have a very limited range of options mostly centering around the skill Exploding Palm. (Un)fortunately EP is being changed as it breaks greater rifts (along with Rimeheart and Furnace) so our only source of widely competitive damage is going away. This leaves monks in a pretty bad spot.
Our spenders do very little damage (I mean VERY little) relative to their cost and our generators are used more as proc-vehicles for Odyn Son, Thunderfury, Shard of Hate and Rime/Furnace more than as sources of damage themselves. This leaves us with our 6pc Raiment of 1000 Storms which makes DS proc a 3000% weapon damage attack on cast. 3000% damage is a lot and it scales with lightning damage gear but DS has a flat-immutable 6 second cooldown. This can be mitigated to some extent by using Jawbreaker to give “free” dashing strike charges but that interaction is quite clunky.
Basically, monks will be forced into a clunky, hard-to-use situationally terrible Storm-breaker set in order to compete with other classes in damage. If they don’t want to use this mechanic, they will do very poor damage.
Next on the list is our ability to survive. This is a more controversial topic with some finding survival to be quite easy and many others finding it to be quite hard. In 2.1 with the change from dex giving dodge to dex giving armor and the change from OWE to Harmony, many monks who had minor synergy with OWE will see a minor tankiness boost. (my Raiment set for example)
On the other hand, monk who are deeply invested into OWE will see a major tankiness loss. (my Shatter-palm set). In either case, both types of monks probably have a lot of trouble living in T6 without 2x Unity or the constant dashing from Storm-breaker. Why is this? Because monks have to face-tank so much stuff.
Our primary source of resource generation comes from skills that require you to be up-close and personal with mobs which means a lot of damage can’t be avoided. To compensate for this, end-game monks are forced to take defensive passives (Harmony) defensive skills (Epiphany-shroud / Serenity / Inner Sanc / Blinding Flash) and CDR in basically every single spec. This is extremely limiting to the monk playstyle though arguably less of a problem than the DPS as the defensive skill/CDR solution does exist.
Additionally, sustain is nearly non-existent. LoH requires primary affixes which takes away from our already terrible DPS, LPS is the same, LPSS both takes primary affixes AND is extremely poor and Globes took a pretty big hit in 2.1. Monks actually have access to healing skills but, for some reason, they are tuned to be SO weak that they are essentially non-existent.
This is a more fundamental problem than the other two issues. Mere number tweaks would likely not result in this issue being resolved.
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More from Blizzard on Account HackingPosted 26 May 2012 by
Players continue to report accounts that have been stripped of their valuables, and Blizzard continues to say “Sorry, but we can do anything more than give you security suggestions and tell you to use an authenticator.” Despite rumors about Battle.net being compromised and players with authenticators getting cleaned out, Bliz continues to say that every single report they’ve looked at has been accessed via the account/password, just like you do to your own account, which seems to mean it’s all being done with key loggers and social engineering.
Blizzard can roll back your account if you were hacked, if their investigation shows that it was accessed from a distant IP# and stripped that way. Use this page to submit such a claim, but be prepared to wait a few days when you can’t play, since the fix is to roll your account back to where it was when you were “hacked” which means any progress since then will be erased. Players are reporting something of a wait for this service, which isn’t real surprising given the amount of claims, and the fact that Bliz tech support has to investigate them all individually, since you know people as are trying to abuse the system by dumping all their stuff on a friend’s account and then petitioning for a rebate.
Here’s Bashiok replying to a typically angry poster who is convinced of conspiracy theory evils.
This title is mainly to get as many people to view this as possible, because attacking your poor Blizzard gets you all in a huff. Anyway, just a little something to shed light on this recent failure.
We’ve already made a statement here.
1) Hacking via SQL injection as stated in the article, not an issue with unprotected home computers as some have suggested.
We’re well aware that someone posted an idea once and it has been picked up and reposted as fact by more than a few people. It’s unfortunate.
2) Accounts with authenticators have still been compromised.
We have yet to have a single report of account compromise in which an authenticator was attached beforehand, this is absolutely false. While an authenticator does not guarantee 100% protection, one has not been found on a single account that has reported a compromise. We’d appreciate people stop spreading rumors.
5) You might want to remove any authenticator you have, because even those have proven not to work as a full proof security measure.
6) If you are really paranoid, drop your valuable items somewhere that a hacker wouldn’t know to look if they gained access to your account, not really recommended.
I don’t honestly even know what to say to either of these.
If you want to improve your account security please visit www.battle.net/security and follow the steps there, ensure your battle.net email address and password are unique (you’re not using them in other places), you have an authenticator attached, and in the event you have been compromised please follow the instructions in the thread I linked above.
There are some laughs to be had, at least. I didn’t think I’d ever say that Bashiok had just pwned someone, but how else would you describe this reply?
It seems that if you have a level 60, authenticator or not, you will lose all of your items. It finally happened to me, 4 hours after I hit level 60 on my first character. Blizzard needs to do something about this. Take the damn servers down until you find the exploit, if you have to.
Bashiok: You do not currently have an authenticator attached to your account. If your account has been hacked please follow the steps here.
Since I’m curious, here are a couple of quick polls to measure how prevalent the hacking is, and to see who you guys think is to blame.
Has your Diablo III account been "hacked?"
- 2) Nope, no problems. (88%, 3,461 Votes)
- 3) Not mine, but a friend was hacked. (7%, 285 Votes)
- 1) Yes and I was robbed (5%, 206 Votes)
Total Voters: 3,952
Who is to blame for the D3 account "hacking."
- 1) Users without adequate security measures. (72%, 2,284 Votes)
- 4) Blizzard for online-only DRM forcing us to play on Battle.net (15%, 472 Votes)
- 2) Battle.net is getting hacked directly. (7%, 217 Votes)
- 3) Blizzard should have required more user security. Mandatory authenticators? (6%, 178 Votes)
Total Voters: 3,151
None of this changes the unfortunately reality that many players, through virtually no fault and certainly no intention of their own, are getting robbed. Typical sad post:
I was on last night after being off the game for about a week. I noticed all my crafting materials were gone. that’s not too big of a deal to me. but the part where I log back on this morning and absolutely every single item on my level 46 Demon Hunter is gone. that’s about 30 hours of gameplay on this guy and all I have to show for it is his level. I am not pleased.
I love the game and I really want to keep playing it. but I would have to spend at least another 10 hours of my life to find half decent items for my guy. I would like it if someone from Blizzard could roll back my account to last night/early this morning because I just want my items back
The account appears to have been compromised. Unfortunately we’re unable to assist directly with account issues like this in this forum. The most we can do is suggest you make sure your computer is secure from viruses and other malware that could be the cause of the compromised.
Also, we do have a proper way to report compromised accounts through our support site. When creating a ticket, you’ll be guided through that process.
For information on both of these things, please check here.