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Diablo 3 Podcast #146: Patch 2.1, Story, and Blizzcon D3X2?

Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.

Approximate topic starting times:

  • 2:30 — Paragon 1000 has been achieved. Does everyone have amazement?
  • 5:00 — Seasons and Patch 2.1 should go live simultaneously?
  • 11:00 — Legendary item buffs on the PTR. Looking forward to new items when 2.1 goes live, since Blizzard doesn’t hate the Monk (currently). Hydra build rules, but intentionally bugged on PTR?
  • 18:30 — Story implications of the Black Soulstone and why Diablo is free in Prime Evil form. Adria setting “demon soul hooks” is obviously a metcon, but is it parsimonious with the larger story/lore/plot? Both guests surprisingly say yes.
  • 27:00 — Is Diablo 3 + expansion packs self-contained? Will Diablo 4 be set a week later just continuing the same story? Or a totally new story, set centuries earlier or later?
  • 37:30 — Stash space insufficient = biggest problem in Diablo 3? One guest disagrees.
  • 40:00 — Most fans accept micro-transactions these days. Why isn’t Blizzard selling more stash tabs yet? Votes have shown most fans would accept this.
  • 47:30 — Diablo 3 expansion #2 announced at Blizzcon later this year? Everyone votes yes, though tentatively.
  • 52:00 — There are a lot of Blizzard games out and/or under development. Busiest days ever in Irvine?
  • 54:00 — Bonus secret trick to guarantee Greed’s Domain entrance?!?

  • The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus quick summaries.

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    Reaper of Souls Item Sets Illustrated

    A fan assembled all six of the class-specific item sets in Reaper of Souls, took pics of them on each gender for each class, and provided views from all angles. It’s quite a useful presentation, and credit to Zeldrin for creating it.

    I found it interesting since I’d never actually seen the full sets so clearly. Everyone’s got a few or all of the items from each set, but usually mixed with other gear, some transmogged or vanishing dyed, etc. So here they are, unadulterated and straight from the D3 artist’s tablets to your screen. All the sets (except for Firebird’s, which adds a source) consist of six items: helm, shoulders, chest, gloves, legs, and boots, so visually they are pretty much apples to apples comparisons. So here are Reaper of Souls Item Sets Illustrated:

    Barbarian

    DiabloWikiLegacy Of Raekor (armory), Barbarian set. Helm, shoulders, chest, gloves, legs, boots.


    Crusader

    DiabloWikiArmor Of Akkhan (armory), Crusader set. Helm, shoulders, chest, gloves, legs, boots.


    Demon Hunter

    DiabloWikiEmbodiment of the Marauder (armory), Demon Hunter set. Helm, shoulders, chest, gloves, legs, boots.


    Monk

    DiabloWikiRaiment of a Thousand Storms (armory), Monk set. Helm, shoulders, chest, gloves, legs, boots.


    Witch Doctor

    DiabloWikiHelltooth Harness (armory), Witch Doctor set. Helm, shoulders, chest, gloves, legs, boots. (This set apparently lacks the light weight and flexibility of the huge slabs of unrefined steel that the other classes have strapped to their bodies, as both of these weary medical professionals are bent double beneath the weight of their assorted shark teeth, baboon femurs, and coconut shells.)


    Wizard

    DiabloWikiFirebird’s Finery (armory), Wizard set. Helm, shoulders, chest, gloves, source, legs, boots. (Firebird’s has a seventh item, a Source, which is the only difference in the slots filled by these sets.)


    Diablo 3 “Gear Sets”

    This whole presentation reminds me of the hot (pre-game) topic of DiabloWikiGear Sets. We’ve got a big wiki article about them, and “Gear Sets” was a regular news category from 2010-2012, with 29 news items so categorized.

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    More Details About “The 600″

    Posted 1 Mar 2012 by

    Yesterday’s big news was the 600 ex-Blizzard employees. The official explanation by Mike Morhaime stressed that these were primarily not members of the game development teams, and business/financial analysis in articles like this one from the Orange County Business Journal listed declining WoW sub figures and company revenues after a 2011 went by without any new game releases. That gave the impression that it was mostly WoW CS people and other office workers who weren’t especially “needed” anymore.

    However, as Gamespot pointed out, the original ATVI investor press release stated that 60 people “were actively involved in game development.” That might not sound like a lot, given that Blizzard (formerly) had about 4700 employees globally, but when you consider that only about 1700 of those worked in Irvine, where all their game development is done, and that only a few hundred of those Irvine employees are actively involved in game development, and that Blizzard specifically said that no one working on WoW was included… 60 is a lot!

    You have to figure that at least a third, and probably more like half of the game dev people in Irvine are working on WoW, once you include the cinematics and sound and other departments that work on all of Blizzard’s titles. So how do you take 60 people out of the D3, SC2, Titan, and DoTA teams without that making a big difference?

    I don’t know… that math sounds pretty tricky to me. You’re free to ask it on the Battle.net forums, but don’t expect an answer, and if you create a thread to ask the question it will be promptly closed and/or deleted. All such threads are getting that treatment, with an identical reply tacked on before the lock.

    Michael Morhaime got $16.5 Million in compensation in 2010. Discuss.

    We understand your desire to discuss this topic, but a thread already exists. We’d appreciate you adding your thoughts to it, instead of creating a new thread. You can find that thread here

    A few of the threads to earn this closing act are trolly or just dumb, but some others make valid points. Click through for a selection of them, all courtesy of our time (and sanity) saving Blue Tracker.

    Not to jump to conclusions, but i think all of the recent changes to the company involving their finances, layoffs, etc. is speaking major volume. Its apparent at this point that the company may be returning to pre-WoW days. Not sure whats next but i dont view Diablo 3 as a lifesaver here. I would say the hopes of the company lie with Titan and future projects. I really wish i knew what the hell activision is up to with blizzard as i view the merge as killing them. As im sure many fans do as well.

    Now they have numerous employees jobless and fans on the edge of their seats (as once again its most likely activision slowing down the release of diablo 3 and jeopardizing blizzards quarterly finances). Personally I think blizzard did great without the merge. Just some 2cents i wanted to throw out there.


    Guess we know why the Skill UI and Chat sucks

    Hard to work hard on a project when you know your going to lose your job. I mean I feel really bad for the people losing there jobs but its obvious in the quality of some aspects of the game :(


    What is the point of testing this game for free when you can fire 600 employees? This is the wrong time to support a company of greed rather than showing the artistic side of America.

    This is another sad day in gaming history. If you were terminated in Wisconsin and have IT experience let me know.

    Tagged As: | Categories: Blue Posts, Controversy, Job Ops