Moldran has created a video history of Diablo I and Diablo II, with game visuals and narration of events. It touches briefly on the developers and ARPGs in general, but focuses mostly on the games and gameplay, including memorable game encounters like The Butcher and the Secret Cow Level, but also the major problems like […]
This episode of the Diablo Podcast covers Greater Rift exploits and their ramifications, fans opinions on the most-needed Gambling fixes, if the game needs Torment 7-10, and what keeps you playing when gear upgrades are done? Featuring Amedon, N3rdwards, and Flux Click through for approximate segment starting times: Amedon and N3rdwords. 0:30 — Intro to […]
- Are you going to play Season 2?
- RoS: How are you Wizards doing?
- Re-intro thread
- What are your favorite gems?
- Anything Goes D2 Lounge!
- BlizzCon 2014
- Design a Diablo 3 Legendary Item at Blizzcon 2014
- The Diablo 3 Podcast #155: Fave LGems and…
- Skill-less tournament (3rd edition)
- Greater Rift Monster HPs Exploit HotFixed
- Diablo 2 veteran lost with Diablo 3: help needed!
- RoS: How are you Witch Doctors doing?
More BlizzCon Arena Demo CoveragePosted 9 Nov 2011 by
Tom’s Hardware has posted an article about the Blizzcon 2011 Diablo 3 PvP Arena Demo. It’s fairly short, with just a paragraph each on the Demon Hunter, Wizard, and Barbarian, but if you’ve soaked up all of our previous PvP Demo articles, you might want to give it a look.
More substantial is, which I forgot to include when posting all the other Blizzcon PvP articles last week. Chaboi only played the Monk (he estimates 35+ rounds at the show), but as he battled with and against all the other classes, his report covers everything; relative class abilities, comments on specific skills/runes, as well as strategies galore. He’s posted a number of follow ups as well, answering additional questions, so the whole thread is a font of knowledge.
A quote from his conclusion:
The arena is not a place to experiment. I saw so many arena rookies go in with smiles and leave depressed. Losing 60-5 is not fun, so I recommend preparing yourself before you engage in combat. The games are fast paced, the new Deathmatch Style is WAY better than WoW’s arena. With only a 3 second wait before you are back in action you feel the pain of death but never lose an ounce of adrenaline because you are quickly back in the action.
The classes and skills at this Blizzcon really set some classes ahead of others. In rank order of prevalence and killing ability the classes lie as follows
2. WD or Monk
3. WD or Monk
5. Demon Hunter
The Monk proved the most challenging to play effectively, so there were not as many monks seen as there were other classes. However, a well played monk put up numbers almost as good as the Wizard. Demon Hunters were seen the least as opponents, most likely because their Damage output was mediocre at best. The Wizard‘s Archon was the hit of the show with its huge damage capabilities and cool character effects; more wizards were played than any other class. As time went on the Barbarian‘s presence fell in the arena. His challenges against ranged classes were evident as more and more Wizards were present, and Barbarians became few and far between as a result.
Blizzcon 2011 PvP Arena: Hands-On Reports: