Diablo 3 Podcast conversation about multiplayer co-op issues in Diablo 3. What are the benefits of playing with others? Should there be more party skill bonuses? Why are the Diablo 3 clan tools so meh? The curse of the double-Unity requirement. Show features Aahzmodius, Wolfpaq, and Flux. Click through for approximate segment starting times: 0:30 […]
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]
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MOBA for Diablo 3 PvP?Posted 3 Jan 2013 by
Following Jay’s developer update on the state of PvP, Team Deathmatch has been removed and they are “going back to the drawing board” for a replacement for Team Deathmatch.
Now I know not everyone here on Diablo: IncGamers plays WoW but I thought the latest datamining from the WoW 5.2 update, which has just gone live on the PTRs was interesting as it revealed a new Battleground called “Defense of the Alehouse” which is obviously a play on the title DOTA. The WoW community is now excited at the prospect of a future DOTA/MOBA style Battleground based on the datamined video of the map.
For those who have no idea what MOBA is, it stands for Multiplayer Online Battle Arena which usually involves two teams of heroes with a player controlling a single character to take out the opposing team’s base/structures. It’s sort of like playing an RTS with no building but there is character levelling and skill progression.
Could the Diablo 3 and WoW teams be bashing heads together and they are now experimenting with new PvP modes in WoW, and possibly Diablo 3? The idea of MOBA style PvP may just work in Diablo 3 but it could take some time for the development team to put together.
Would you be interested in some sort of MOBA style game mode for Diablo 3′ PvP?