Max Schaefer @ Runic Games

Posted 8th Feb 2009 12:42 AM by Flux

GamePro.com has posted a new interview with Max Schaefer. In it Max talks about the Mythos/Diablo-style MMORPG Runic Games is working on, their development progress, the issues faced by an independent design team in this economy, and his thoughts about Diablo III. A quote:

How is progress coming on the game, and do you have a tentative release window? When will we be able to see more of it?

We actually can sort of answer this! First, we’re already running around randomly generated dungeons, killing monsters, equipping the loot that drops, quaffing healing potions, and opening chests. The basic feel of the game play is already there. It’s not ready for screenshots quite yet, but it won’t be long!

Our goal is to release the single player version of the game this year, and we’re well on track for that. The MMO will be a couple years later in all likelihood.

Many team members at Runic, including yourself, played a big role in creation of the Diablo universe. What do you think of Blizzard’s direction for Diablo 3, speaking as a fan and as a co-creator? Are you excited to play D3? How will your project carve out its own audience to be unique from D3?

From what we’ve seen, it looks great! Everything Blizzard does is top notch, and I have no doubt this game will do the franchise justice. The production values look to be top notch, and the Diablo spirit is there. Of course, with the new crew making the game, the designers will put their own individual stamp on it, and that’s the way it should be. They shouldn’t live in the past, or try to emulate the style we forged when we were at Blizzard. It seems they’re doing a good job of keeping the spirit of the franchise, while giving it a new and different style. And of course, we can’t wait to play it!

I think our game will be a lot different than D3. For one thing, we’ll be making a true MMO. The art styles will be radically different, and the economic model is, of course, completely different. Now, if we can just beat them to market…

Runic Games was only founded last August, shortly after the collapse of Flagship Studios, so it’s amazing that Max thinks they’ll have a playable game finished later this year (before Diablo 3). It’s also interesting what he says about releasing a single player version soon, and then scaling up to the full MMORPG over the next year or two. Has that ever been done before?




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DeusEx
Posted 08, Feb 2009 03:49 AM
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Cant wait!

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Mackan
Posted 08, Feb 2009 04:26 AM
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Seems they are staying with the healing potion system.

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Nithix
Posted 08, Feb 2009 05:37 AM
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I don’t know if this was already noticed, but according to Runic Games’ site they’ve got Matt Uelmen on the list for the team. Could be some interesting stuff from them!

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Mackan
Posted 08, Feb 2009 07:50 AM
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It’s been known for some time that they have Matt Uelmen. It’s unknown why he left Blizzard though. It seems Runic Games have a very good core team. Will be very interesting to follow them.

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Jugalator
Posted 08, Feb 2009 12:27 PM
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IMHO, it was actually the team behind Mythos that in the end made a game with better potential than Hellgate London. Kind of odd that the sister company to FSS would do that, but that is exactly what I and a number of others I know believe. So I’ll definitely be following this; they took the people from Ping0 and formed a new one, sounds great to me!

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ThomasJ
Posted 08, Feb 2009 02:47 PM
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I wish them the best of luck and hope we hear more from them soon about their new game.

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Knight_Wolf
Posted 08, Feb 2009 02:59 PM
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Niecly said .. i’m glad they got over all the “true diablo successor” “the true diablo 3” stuff they kept advertising HGL with and started concentrating on their own games and how to make them better and competitive instead of depending on worn out mottos to advertise their games.

Finally i gotta say good luck to them with “Runic games” .. the more games out there .. the more competition .. the better the quality .. good for everyone ^_^

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Webbstre
Posted 09, Feb 2009 02:28 AM
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Just going to put a note for you all: I got clarification that the single player and MMO are separate games, not patched together or anything. If you want to see the IRC log google “Runic Games Fansite” and check out the first news article. (I think that satisfies the requirement to not post links to your own site)

Oh, and I’m stoked about this.

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ThulRasha
Posted 09, Feb 2009 12:32 PM
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Playing both Hellgate (very briefly) and Mythos (about 2 months), I would indeed agree that Mythos was the better game. And I thinks it’s a good decision that Runic Games will continue in that direction.
I wish them the best and can’t wait to see something of the single player game they are trying to finish this year.

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Galtrovan
Posted 09, Feb 2009 07:01 PM
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As a startup, I can understand Runic’s desire to push out a single-player game ASAP.  However, I’m not sure how well a single-player only game will do.  Personally, a single-player only game is not something I would buy.  But then, I’m sure there will be some sales, which I guess is the point of their effort.  In the end, some sales is better than no sales.

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