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Diablo 3 Developer Live Chat: Full Transcript
As promised last week, three Reaper of Souls developers, Travis Day, Wyatt Cheng, and John Yang joined CM Nevalistis for a live chat this afternoon @ 4pm PDT. The whole chat went 90 minutes and covered more than 50 questions, and you can see the full transcript below. A few highlights of new or newish […]
Diablo 3 Podcast #166: D3’s Seven Design Pillars + PTR
Josh Mosqueira’s GDC presentation on all the ways that RoS fixed D3’s mistakes brought up the original D3’s “Seven Design Pillars.” What were those 7 pillars and why did the game largely fail to achieve them? Plus more PTR testing and Natalya’s Set debate. Featuring N3rdwards, MJNspace, and Flux. Click through for approximate segment starting […]

Max Schaefer Goes LARPing and Kills Diablo

Posted 7 Oct 2011 by

This popped into my mailbox earlier and it’s hilarious. PCGames.de managed to convince Max Schaefer, the creator of the first two Diablo titles, to take part in a little bit of live action roleplaying to slay Diablo.

Max is accompanied by Runic Games’ PR guru Wonder Russell as they wander through the woods in search of Diablo. Max and Wonder are up to the challenge with their plastic weapons and Max comes out with some funny lines as they go through their quest. I especially liked the bit where he got “stuck in geometry” and even though it’s roleplaying he sounds pretty serious when he says “pick up the loot!”. Well done to Max and Wonder for being such good sports and taking part, well worth a watch :) Watch the video here.

Update: Longer version here, with a few more events (a vendor plus a res for Max) and some meet and greet with the pro-LARPers at the end.

Go get him Max!