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The Diablo 3 Podcast #155: Fave LGems and Achievement Bonuses
The fans have voted their favorite Legendary Gems, but what if LGems could be used on Followers? Why are players suddenly rolling over Greater Rift 50+? Should Achievements grant in-game bonuses as well? And Blizzcon 2014 is coming in just two weeks! Show features HolyKnight3000, Rankil, and Flux Click through for approximate segment starting times […]
The Diablo 3 Podcast #154: Torment 7-10 and Grift Exploits
This episode of the Diablo Podcast covers Greater Rift exploits and their ramifications, fans opinions on the most-needed Gambling fixes, if the game needs Torment 7-10, and what keeps you playing when gear upgrades are done? Featuring Amedon, N3rdwards, and Flux Click through for approximate segment starting times: Amedon and N3rdwords. 0:30 — Intro to […]

Lower difficulty button to be removed from ROS Hardcore

Posted 28 Jan 2014 by

As covered before, The lower difficulty button can cause a bit of a problem in Hardcore as it can diminish any challenge quite easily. Thankfully blizzard was listening and it should be remedied in the next patch.This comes to us courtesy of Grimiku:


This subject was recently visited again by the developers, and they’ve decided to remove the Lower Difficulty button from Hardcore mode in the next beta patch. This shouldn’t change the feature at all in Normal mode, though. I’ll be sure to keep an eye out for your feedback about this decision, so please be sure to let us know what you think. Thanks!

As hardcore is near and dear to my heart I’m happy to see this change. Getting caught in a tough fight and making it out can be exhilarating, and not making it out can be heartbreaking. What evokes emotion is pausing when things look rough and dropping it down to a level of ease. I am happy to see this go and look forward to some close calls in ROS.

What are your thoughts?


Tagged As: | Categories: Diablo 3, Game Features, Grimiku, Hardcore