This afternoon Blizzard ran their monthly live stream conversation with a developer, and saw John Yang and Nevalistis join two fans for some action. They finished up through GR30 and Nevalistis scored 4 legendary items and a set item from the final GRG, so lucky to her. The conversation during the live stream covered a […]
is hitting the live servers tonight/tomorrow after the weekly maintenance concludes, and there’s a ton of new stuff to be had. We’ve been newsing it all up for the past couple of months and keeping all of the DiabloWiki.net articles up to date. We’re datamining the Patch right now, so we’ll have the full data […]
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Lower difficulty button to be removed from ROS HardcorePosted 28 Jan 2014 by
As covered before, The lower difficulty button can cause a bit of a problem in Hardcore as it can diminish any challenge quite easily. Thankfully blizzard was listening and it should be remedied in the next patch.This comes to us courtesy of Grimiku:
This subject was recently visited again by the developers, and they’ve decided to remove the Lower Difficulty button from Hardcore mode in the next beta patch. This shouldn’t change the feature at all in Normal mode, though. I’ll be sure to keep an eye out for your feedback about this decision, so please be sure to let us know what you think. Thanks!
As hardcore is near and dear to my heart I’m happy to see this change. Getting caught in a tough fight and making it out can be exhilarating, and not making it out can be heartbreaking. What evokes emotion is pausing when things look rough and dropping it down to a level of ease. I am happy to see this go and look forward to some close calls in ROS.
What are your thoughts?