Recent Features

The Ultimate Twink: Legendary Gem of Ease
There are three new available for PTR experimentation in the upcoming patch; the two defensive LGems that were previewed at Blizzcon 2014 — and — and another special/secret one, the Gem of Ease. The Gem of Ease is the most unusual of all the Legendary Gem; it only sockets into a weapon (not jewelry), and […]
Diablo 3 PTR: Bigger and Better Nephalem Rift Maps
The size and shape and monster density/composition of the Nephalem Rifts and Greater Rifts is one of the main areas of testing during the current PTR session. The big changes were noted in the first days of the PTR, with much higher density in Greater Rifts allowing most characters to instantly boost their highest Grift […]

Lower difficulty button to be removed from ROS Hardcore

Posted 28 Jan 2014 by

As covered before, The lower difficulty button can cause a bit of a problem in Hardcore as it can diminish any challenge quite easily. Thankfully blizzard was listening and it should be remedied in the next patch.This comes to us courtesy of Grimiku:


This subject was recently visited again by the developers, and they’ve decided to remove the Lower Difficulty button from Hardcore mode in the next beta patch. This shouldn’t change the feature at all in Normal mode, though. I’ll be sure to keep an eye out for your feedback about this decision, so please be sure to let us know what you think. Thanks!

As hardcore is near and dear to my heart I’m happy to see this change. Getting caught in a tough fight and making it out can be exhilarating, and not making it out can be heartbreaking. What evokes emotion is pausing when things look rough and dropping it down to a level of ease. I am happy to see this go and look forward to some close calls in ROS.

What are your thoughts?


Tagged As: | Categories: Diablo 3, Game Features, Grimiku, Hardcore