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The Diablo 3 Podcast #160: Patch 2.1.2 Goes Live
The long-awaited Patch 2.1.2 went live last week with lots of big game changes. Show topics include Ancient Items, Rift density improvements, changes to Sunwuko’s and Marauder’s sets, Realm of Trials, auto-pickup and QoL requests, and more Featuring Aahz and Flux. Click through for approximate segment starting times and related links:
Rift Map Bugs and Improvements in 2.1.2
Rifts were one of the major targets for Patch 2.1.2 testing on the PTR. The patch changed a lot in terms of monster assortment and level layout, and this resulted in some bugs. The most common was when you’d get a rift level without any monsters or just a few (usually the stone pillars map, […]

Kevin Martens and Josh Mosqueira Blizzcon 2011 Interview

Posted 20 Nov 2011 by

Fmulder dug up another Blizzcon 2011 interview, this one conducted by Merlin’in Kazani and featuring DiabloWikiKevin Martens and DiabloWikiJosh Mosqueria. Kevin does most of the talking in this six-minute piece (Josh gets like, one console question) and supplies details about D3’s story, returning D2 classes, the DiabloWikiDiablo 3 Beta being too easy, expansion/DLC plans, and more. An approximate quote I transcribed quickly:

Kevin Martens: DiabloWikiPaladins are still around in Sanctuary. A lot has changed with them since the events of Diablo 2. I’m not saying they won’t make an appearance again, not necessarily as a player class, but we’re reserving their story for the future. And we will tell it at some point.

This was kind of amusing, since it came about 20 seconds after Kevin dodged a question about DiabloWikiexpansion and future DiabloWikiDLC plans plans by saying they were just trying to finish the first game and that they hadn’t given a thought to what would come next.