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PTR Patch 2.2.0 Updated Patch Notes
A new patch has been uploaded to the PTR, and while the realm isn’t yet playable, the notes show a lot of changes to skills and legendary items, there’s an increased Blood Shard cap, two new Legendary Gems, the three new Treasure Goblin types should now be findable, auto-pickup is become more automatic, and more. […]
Diablo 3 Developer Live Chat: Full Transcript
As promised last week, three Reaper of Souls developers, Travis Day, Wyatt Cheng, and John Yang joined CM Nevalistis for a live chat this afternoon @ 4pm PDT. The whole chat went 90 minutes and covered more than 50 questions, and you can see the full transcript below. A few highlights of new or newish […]

Jay’s Game System Update Slated for Tomorrow

Posted 18 Jan 2012 by

For those that may not know, it was stated that Jay would be providing an update that would provide fans with a pulse of the development for Diablo 3. While no DiabloWikirelease date was promised, it will be the first release-date related news we’ve seen come directly from Blizzard since DiabloWikiMike Morhaime announced its delay (You know, other than that red herring by Zarhym the other week…).

In a tweet unlike the usual uncertainty we’ve all become accustomed to, Bashiok has tweeted when we are to see the article:

@Park_Spencer I don’t know what he was talking about. He drinks a lot of cough syrup. (jk it’ll be going up tomorrow)

Take this with a grain of salt, though, as Twitter is the new unofficial channel of questionable Blizzard media. Based on its directness, though, we should be seeing the article go live some time tomorrow as previously promised by Zarhym. The biggest question now, is what we’ll learn? What systems have they been tweaking? All of them?

Thanks to Lukk and Jiflyon, the first to mail it in.