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Diablo 3 Podcast #171: Season 3 + Fun New DH and Monk Builds
Season Three begins, but is the fresh start still fun? Plus why so many Treasure Goblins, fun new Demon Hunter and Monk builds, the mystery of Mortick’s Brace and Blizzard’s rush to start v2.2, and long term Season Three plans. Featuring Master X, MJNSpace, and Flux. Click through for approximate segment starting times and related […]
Patch 2.2: Everything New and Important
Lots of new stuff and improved old stuff in Patch 2.2, so here’s a big compilation. Check the full patch notes for every single change, great and small. This is a listing of the changes that are most impactful and noticeable for players, and feel free to suggest others in comments if you feel the […]

Jay Wilson is Game Director of an Unannounced Blizzard Game

Posted 22 Jan 2013 by

In his farewell post Jay Wilson said that he was moving to another project inside of Blizzard. Most of us assumed he’d be working on Titan (or something else more secret), but also assumed he’d be a team lead or developer of some sort, but that he would *not* be a Game Director again. I thought that Jay wouldn’t want the constant publicity and PR headaches, and that Blizzard wouldn’t want him to be the public face of another game after the decidedly rocky first year of Diablo 3.

Well, according to the newly-updated description on his Twitter account, we were wrong.

Game Director @ Blizzard on an unannounced game. I like games, especially Blizzard ones, and anything that has the word ‘Warhammer’ on it.

That description formerly said “Game Director for Diablo 3…” so the only thing that’s changed is the “unannounced game” part. Given how many of you guys seem to feel that Jay is personally responsible for anything and everything that you find unfulfilling in Diablo 3, I almost hate to ask…. but what do you think of this news?

I’m surprised that Jay wanted to be a Game Director again, given all the headaches and responsibility that entails. As Elly and me talked about on the podcast, it seemed like Jay just wanted to get back to working on a game and doing design and development stuff, and to be out of the public eye, to not have to constantly jet off to do Asian press tours, and to not be the person blamed for everything. Clearly he’s got more appetite for suffering than any of us imagined.

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