Legendary Gems were first officially revealed in the Patch 2.1 preview blog back in June of this year. They will be added to Reaper of Souls in Patch 2.1, and are currently undergoing testing on the PTR.
The gems add special bonuses when socketed in rings and amulets (only on Characters and not on Followers), and can be upgraded in power via Urshi, the NPC who appears after Greater Rifts are cleared.
While the developers are calling them “legendary gems” these socketables have nothing in common with regular gems in stats or appearance, and are more analogous to the Rainbow Facet unique jewels of Diablo 2. The main difference in Diablo 3 is that these gems can only be socketed in jewelry, and the way the gems can be upgraded to improve their functions over time.
Legendary Gems Listing
While the Legendary Gems are still undergoing development on the PTR, their stats and bonuses are changing constantly. A major revision was created on July 15, 2014 with new or upgraded stats for almost every gem. The following are the most current details about Legendary Gems.
|Bane of the Powerful|
|Bane of the Trapped|
|Boon of the Hoarder|
|Bliz Note: As was discussed in another thread, allowing this this gem to rank up to +100% pet Crit would likely cause undesired gearing issues and probably be a little out of line.|
|Gem of Efficacious Toxin|
|Gogok of Swiftness|
|Mirinae, Teardrop of Starweaver|
Greater Rifts (GRs, initially known as Tiered Rifts) are a higher level of Nephalem Rift, meant to provide a greater challenge and greater rewards for players geared well enough to take them on. Greater Rifts are timed, and *must* be completed within 15 minutes to earn rewards. All treasure in Greater Rifts, with usually a legendary item or two, comes from the Greater Rift Guardian (GRG) which is an upgraded version of the regular Rift Guardians.
Difficulty: Greater Rifts are numbered as a measure of their difficulty. A level 1 Greater Rift is very easy, equivalent to Normal difficulty (or less.) Greater Rifts scale up quickly though, and will become challenging for any player ability. Level 8 is equivalent to about Torment 1, Level 15 is equivalent to about [Torment 3, and Level 25 is approximately the same as Torment 6. There should be an infinite number or Greater Rift levels since each one merely increases the hit points and damage of the monsters by some percentage.
Shrines: There are virtually no shrines or pylons in Greater Rifts. Pylons are seen occasionally, but their bonuses last only 15 seconds (instead of the usual 30) and Blizzard specifically said that Conduit Pylons would not be found in Greater Rifts since they are so powerful they would skew the entire rift Leaderboard system.
No Respecs: Characters can reallocate their Paragon Points while in a Rift, but can not access their inventory or skill menus (respec) while in a Greater Rift. It is possible to return to town mid-GR, and players can respec and make repairs then, though it’s not recommended since the GR is a timed race. This is a feature designed to limit exploits via equipment or skill changes, so players can’t change gear or skills to be more effective against a single target before they reach the Greater Rift Guardian for instance.
Rewards: Items and gold do not drop in Greater Rifts, and there are no chests or other clickables. All treasure comes from defeating the Greater Rift Guardian, who drops a huge amount of stuff, about double that of a normal Rift Guardian, and has a very high probability of dropping at least one legendary item. (Note that the lack of gold and chests hurts the effectiveness of legendary items such as Goldwrap and Harrington Waistguard that proc up in effectiveness via gold pickups or chest/clickables opening.)
Progress Bar: The progress bar in a Greater Rift increases gradually from killing trash mobs, but jumps up by larger amounts for Elite kills. (Elites drop objects that look a bit like gooey health orbs, which count for big boosts in the progress bar when collected.) This is a feature designed to keep players from simply rushing past Elites to more quickly finish the rift by killing trash mobs, as can be done in normal Nephalem Rifts, and players will fill their progress bar more quickly by killing Elites than by skipping them, except in very rare long Elite battles.
Accessing and Process
- # Get a Greater Rift Keystone level 1 from completing a Nephalem Rift. – Drop rate still being determined.
- Use the GR Keystone to open a portal to a Greater Rift at the regular Nephalem Obelisk next to Orek.
- Kill all the mobs in the Greater Rift before the timer runs out.
- No regular or champion mobs drop loot in Greater Rifts.
- The Rift Guardian will drop loot regardless if the timer has run out or not.
- If the Rift Guardian is killed before the timer runs out he will drop a Greater Rift Keystone.
- The Keystone’s level is determined by how quickly the Greater Rift was cleared. The quicker, the higher the GR key fragment.
Progress Bar and Rift Speed
The progress bar in a Greater Rift looks the same as the bar in a normal Nephalem Rift, with two added slider needles, displayed above and below the bar. The total bar coloured in orange, and the icon above it show your current progress towards completing the rift. The icon below it and any colour in blue shows how fast you need to progress to complete the rift in time.
When players are battling through a Rift that’s just at the limit of their killing power, they will often see their progress dropping behind and the bar showing blue, before they kill a couple of Elites in a row and see the bonus from Elites shoot them back up ahead of schedule.
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Italian Branch “Leaks” Diablo 3 Release DatePosted 3 Mar 2012 by
There have been a lot of posts and comments about this “leak,” so it would seem only fitting to give nod to it here. An Italian site, www.mmorpgitalia.it, has supposedly leaked the official release date of Diablo III, giving details of pricing for Europe. They didn’t mention when the actual release date announcement would occur, but if they actually do know a real date, that means the possibility of it being official on Monday rises dramatically (if not next week, then we can be fairly certain it will come the week after).
Whether you want to believe it or not, many places around the internet have met this date with less skepticism than we’ve seen regarding pretty much any other date. So… it may be true, and it may not be. But I don’t know about you guys, it just seems that release date rumors are coming thick and fast these days. There is no corroboration for the sources, and I can only give the date skepticism, as the chance of one site hearing such important news would seem to undermine everything Blizzard has said in the past. As we can all recall, we will know the release date of the game the same day that vendors do.
Here’s the google translation:
Activision has revealed Italy to several large retailers Italian release date, some yet to be confirmed at the world average by Blizzard but rather than trust, Diablo III. This would be the April 17, and prices are now set at € 54.90 for the standard edition and € 89.90 for the Collector.
Since the source is the Italian branch of the same publisher, I would say that after Easter to all the fans who are eagerly awaiting the release of the game will be more than positive. The rest of the dungeon crawler par excellence is almost ready for some time, and the latest statements have been conducted to art to increase even more hype.
UPDATE: An Italian poster also added the full, real translations – thanks Soulbringer
Activision Italy has revealed to Italy’s biggest retailers Diablo III release date, yet to be officially confirmed worldwide by Blizzard but solid enough to be trusted. It’ll be on 17 April and the prices are fixed at 54,90€ for the standard edition and 89,90€ for the CE.
I would add that, for what it’s worth, yesterday I went to Mediaworld here in Italy and for the first time I saw the preorder box for Diablo III that on the rear side had written: “For sale in April”.
The 17th is a Tuesday which would make sense for a global launch, all games in the US are released on a Tuesday and in Europe on a Friday, but when it’s a global launch the EU date gets moved to the Tuesday. A few weeks ago Dutch retailer Bart Smit started placing posters in their stores touting an April/May release date and it now looks like April is more likely. With Jay Tweeting they are at a “9/10″ stage to announce release, perhaps we will hear something early next week.
As noted in the full translation, it is stated that Activision Italy told the date to vendors, so take that for what its worth.