Fascinating and very long article by a self-confessed Diablo 3 Auction House botter, talking about how he made over 100k Euros in a year, entirely through buying low and selling high on the AH and RMAH. The article is huge and goes into great detail about everything, including the scripts he used, the multiple machines he had running, and how easy it was to avoid Blizzard’s very lacking anti-botting measures.
The botter’s first attempts were by using a very simple script to scan Auction House listings, one item at a time, and automatically buy ones with stats that exceeded his set parameters, and with a price below his maximum value. This required him to know which items were powerful, what the best stats on them were, how much they’d sell for on the RMAH, etc. It took a lot of work and daily updates to the search scripts, but with millions of players using the AH, many of them without a clue about the actual value of their items, it was shooting fish in a barrel.
I remember in these months I used to search a lot for rare rings or rare amulets. What still comes to my mind is a criteria searching for rare amulets with more than 7 critical hit chance and more than 50 critical hit damage and buying any that cost below 1 or 2 million gold. I sold amulets with these criteria on the RMAH (Real Money Auction House), for tens and sometimes even 100+ euros. Stuff like 7+ crit chance, 50+ crit damage and a high main stat like strength or intelligence + vitality was considered pretty good back then. Trifectas ( crit chance + crit damage + increased attack speed) was even more rare and expensive.
Another popular thing I remember botting the old fashioned way was Chantodo’s force wizard sources. These were great because almost no one seemed to know that the property “Arcane power on critical hit” was actually rare and very valuable. So you could just adjust your bot to search for chantodo’s force sources with arcane power on crit and above a specific damage, choose the minimum price under which the bot would buy any item it found, and you were good to go.
That was the very earliest version of the system, which was active in late 2012. The technology was quickly improved and with better coding his bot became able to search many types of items at once, all with different selected stats and minimum values in them, with different pricing criteria, and he figured ways to keep it refreshing constantly, so it would scan literally every single gold item sale that appeared within seconds of it going on the market.
On January 1st I started selling those sweet sweet presents. And the results were staggering. The money started flowing in immediately. Before, I was searching for 1 variation of 1 single item, for example any Mempo of Twilight with Critical Hit Chance, below the price of 1 million gold. Now, I could search for 100 different variations of Mempo of Twilight, plus hundreds of variations of all other worthwhile items. In the first days though, I only had one bot account, which I was using to bot some legendary items in the “armor” category. Even with this small sample of all possible items though, it was soon obvious to me that I had to buy a very powerful PC which could run more than 1 diablo window, and would also search the Auction House which much higher FPS (Frames per second).
He also made a fortune buying items that people mislisted in gold instead of RMT. That seems impossible, but the article has literally dozens of screenshots of spectacular items listed at 150 or 200 gold, when clearly the seller meant to list them at those prices… in EUROS! And no, the conversion rate of Diablo 3 gold to real money wasn’t exactly 1-to-1…
First I bought one more account and started using 2 accounts which were botting for legendary Armor. Why another one botting the same subset of items? Take another look at the screenshots above.
Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.
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- Blizzard Blog: Greater Rifts Introduction
- 2014 RFO Sign-Up and Running Thread
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- [1.07 & 1.13d SC FAM FTS] ISO/FT
- Patch 2.1 Live Chat Follow Up Questions
- 50 years of Doctor Who
- [1.07 & 1.13d HC FAM FTS] nulio's HC Bazaar
- Greater Rift Trials are now Faster
- The Greatest % Chain lightning on attack ring???
- ED, MF, Min Dmg, Lit dmg Jewel
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Is Diablo 3 Console Hardcore “Legit?”Posted 24 Jul 2013 by
Grimiku: The console version of Hardcore mode will behave just like the pc version, and death will be permanent.
I’ve seen a few people saying it wont be perm death for console, it will have consequences but you can come back to life, just want a blue post or link to say otherwise.
Grimiku: The game is not designed to do this by default, and it would require some manipulation to ensure a “safety net” for a hardcore character.
It’s odd that someone would even ask this question, as often as Blizzard has said the console is the same PC game with a few minor changes to the controls. But now that it’s been answered, here’s my bigger question. Is Hardcore legit when done on the console?
It’s not that the dodge ability or diminished disconnect issues makes HC dubious on the console, but that characters can be saved and restored. (From what Blizzard has said, the save files are all packed together so you’d have to restore all of your characters to the last save, not just the one HC one. So at least it’s potentially inconvenient to cheat.)
There’s a ready rebuttal to that, and it’s Diablo 2 single player. There is online closed realm HC in D2 where players can not access their character files and death is forever, but there’s always been a substantial community of D2 players who played offline, and while they *could* restore their chars if the died, many players would rather die! (Oh wait.) You can see ample testimony to their devotion in our old time and still quite busy Diablo 2 Single Player forum (the SPF), where players much more hardcore than the rest of us can be found chronicling their 5000 or 10000 run grail quests (or worse) while recording precise stats and drop rates in spreadsheets.
Not everyone plays HC in the D2 SPF, but most do, and they take it seriously. So sure, Diablo 3 console players could be dedicated and legit and Hardcore. In fact, you could even argue that the console players are more Hardcore, since there’s no Auction House to provide easy gear upgrades. (So I guess the remaining question is how legit a console Ironborn player is, given the improved quality of drops and NPC item sales?)