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Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
Greater Rift Changes Coming: Less RNG, No Conduit Pylons?
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]

IncGamers is Hiring for Diablo 3

Posted 3 Dec 2012 by

As most of you know we are always working on new projects on IncGamers for Diablo 3. We are now looking for new web development members and database gurus to join the IncGamers team who will work on projects such Diablo3ladders.com, the  DiabloNut Diablo 3 database and future projects. If you think you have the skills to either work full or part time on new projects then check out the IncGamers.com job section where paid positions are listed.


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