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A Guide to Diablo: IncGamers site changes – Here’s what we’ve done

Regular readers will have noticed quite a few changes on Diablo: IncGamers since the launch of Reaper of Souls which was the motivation for us to make some of the changes we had been thinking about for a while.

When RoS launched we pushed the first stage of front page layout changes live. We know everyone likes to read their content in different ways so the site was changed to a similar layout to the main IncGamers site. Of course not every one will love that format so in the past week we set to work on the second phase which was giving you the option to read the content in the old format if you so desired.

In case you hadn’t spotted it, there are a couple of buttons above the news that allow you to switch to your preferred format.

change view

Probably the toughest job we had to undertake was the forums. We have used the same forum system for around a decade and there were millions of posts to port over. It was important to us to make sure that threads from the old forum were not lost, we’d have hell to pay from you guys if they went missing :) Remember the great forum crash of 2003? That was not pretty.

So why the change? There were numerous reasons, the next version of the same forum was bloated with features that were useless to the community here. Spammers were also a consideration and the previous software was starting to struggle with the rise in spammers over the last couple of years. We needed a system that could pro- actively catch them and then make life easier for IncGamers moderators to deal with anything that managed to slip through.

The end results once we switched were good. The forums are now easier to use, faster and more robust. It’s taken some time to iron out issues with posts moved over from the old system but I would say we are 95% there with most things now. The forum is now easier to use and has more features to track new content additions.

One of the main issues we had during the change was with your logins. We have a custom login system that ties your forum account to the main site. When we moved forums that obviously broke down and had to be recreated. One of the issues we came up against was the inability for guests to post in the news and members who were logged in seeing a captcha. This was not acceptable so it took a few days for me to sort out but thankfully it now all works.

Regarding commenting on news, originally we had the news post into the community forum but as things move quite quickly here as far as content is concerned, we thought it best to create a separate forum for the news discussions. This reorganisation prevents any community forum discussion being lost in a pile of news. Your discussions are important after all.



Regarding accounts. Some of you have been registered here for over a decade and we have been helping members who have had login issues since the switch because they no longer have access to the email they originally registered with. If there are any of you still caught in that trap then we can sort it for you. Send an email here and we will deal with it.

With the new forums came new features, and something we’ve wanted to do for some time is highlight pro-active members and also award trophies for actions by the community. Elly sat down over a few days to come up with the points and reward system. You may have spotted the icons on threads but so you know how it works I have posted all of the trophies below for reference.

There are still a few things to do but the core updates are now in place. Your feedback on anything we do is much appreciated and a special thanks to the PALS who have helped make all the changes possible with their contributions.


Thread StarterThread Starter -Points: 15 -You have started 5 Threads
Topic RaiserTopic Raiser – Points: 45 -You have started 20 Threads
Town CryerTown Cryer – Points: 90 -You have started 50 Threads
ConfabulatorConfabulator – Points: 91 -You have started 80 Threads

Setting the Agenda Setting the Agenda – Points: 120 -You have started 120 Threads


Primary Source Primary Source – Points: 1 – Somebody out there liked one of your posts.

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Guide: Legendary Gems

legendary gems guideLegendary Gems were first officially revealed in the Patch 2.1 preview blog back in June of this year.   They will be added to Reaper of Souls in Patch 2.1, and are currently undergoing testing on the PTR.

The gems add special bonuses when socketed in rings and amulets (only on Characters and not on Followers), and can be upgraded in power via DiabloWikiUrshi, the NPC who appears after Greater Rifts are cleared.

While the developers are calling them “legendary gems” these socketables have nothing in common with regular DiabloWikigems in stats or appearance, and are more analogous to the Rainbow Facet unique jewels of Diablo 2. The main difference in Diablo 3 is that these gems can only be socketed in jewelry, and the way the gems can be upgraded to improve their functions over time.

Legendary Gems Listing

While the Legendary Gems are still undergoing development on the DiabloWikiPTR, their stats and bonuses are changing constantly. A major revision was created on July 15, 2014 with new or upgraded stats for almost every gem. The following are the most current details about Legendary Gems.


DiabloWikiBane of the Powerful
bane of the powerful
  • Gain 30% increased damage for 20 seconds after killing an elite pack.
  • Upgrade rank grants: +1 second buff duration.
  • Rank 50 unlocks: Gain 20% bonus damage to elites.
DiabloWikiBane of the Trapped
bane of the trapped
  • Increase damage against enemies under control-impairing effects by 20%.
  • Upgrade rank grants: +0.5% damage.
  • Rank 50 unlocks: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.
DiabloWikiBoon of the Hoarder
  • 30% chance on killing an enemy to cause an explosion of gold.
  • Upgrade rank grants: +1% chance on kill.
  • Rank 50 unlocks: Gain 30% increased movement speed for 3 seconds after picking up gold.
  • Increase the Critical Hit Chance of your pets by 20%.
  • Upgrade rank grants: +0.4% Critical Hit Chance. Max +20% upgrade (+40% total).
  • Rank 50 unlocks: Your pets are unkillable.
Bliz Note: As was discussed in another thread, allowing this this gem to rank up to +100% pet Crit would likely cause undesired gearing issues and probably be a little out of line.
DiabloWikiGem of Efficacious Toxin
gem of efficacious toxin
  • Poison all enemies hit for 1000% weapon damage over 10 seconds.
  • Upgrade rank grants: +20% weapon damage over 10 seconds.
  • Rank 50 unlocks: All enemies you poison take 10% increased damage from all sources.
DiabloWikiGogok of Swiftness
 gogok of swiftness
  • 50% chance on hit to gain Swiftness, increasing your Attack Speed by 2% for 3 seconds. This effect stacks up to 10 times.
  • Upgrade rank grants: +1% chance.
  • Rank 50 unlocks: Gain 2% Cooldown Reduction per stack of Swiftness.
 DiabloWikiInvigorating Gemstone
 invigorating gemstone
  • While under any control-impairing effects, reduce all damage taken by 30%.
  • Upgrade rank grants: +1%. Maximum +50% upgrade (80% total).
  • Rank 50 unlocks: Heal for 20% of maximum life when hit by control-impairing effect.
 DiabloWikiMirinae, Teardrop of Starweaver
 Mirinae, Teardrop of Starweaver
  • 15% chance on hit to smite a nearby enemy for 1000% weapon damage as Holy.
  • Upgrade rank grants: +20% weapon damage.
  • Rank 50 unlocks: Smite a nearby enemy every 5 seconds.
  • 30% of all damage taken is instead staggered and dealt to you over 3 seconds.
  • Upgrade rank grants: +0.1 second to the stagger duration.
  • Rank 50 unlocks: 10% chance on kill to clear all staggered damage.
 DiabloWikiPain Enhancer
 Pain Enhancer
  • Critical hits cause the enemy to bleed for 500% weapon damage as Physical over 3 seconds.
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How to Prepare Diablo 3 Loot for Reaper of Souls

Posted 8 Mar 2014 by

As the previous post said, there’s an always-question from players about what they should prepare Diablo 3 loot for Reaper of Souls. Everyone’s got opinions, and you know what they say about things that everyone has. The only obvious for sure thing is “gain experience for paragon points,” but… what else, man?

So what now? What do should I do to prepare for RoS? I know Paragon leveling is one of them but what else? Are there any particular items to save up etc?
Grimiku: There’s already some great suggestions in this thread on how to prepare for Reaper of Souls, like farming Paragon experience, and stockpiling crafting materials and gold, but some of it depends on what you want to do early on in Reaper of Souls, too. For instance, you might want to consider getting a Hellfire Ring of Strength if you plan on starting a Crusader, and possibly a Cain’s Fate set. Personally, I’ve been doing all of the above, and having a blast while doing it.

Are there any specific crafting materials that are definitely used at level 70 that you can acquire now? I don’t plan on crafting until I hit level 70 and only the highest-tier recipes.
Grimiku: You should definitely hang on to any of the Legendary crafting materials that you find, but for the most part crafting level 70 gear will require materials that are only found in Reaper of Souls. Personally, though, I try to hang on to all of the mats I find since you never know what the future holds.

As the blue said, none of the current crafting materials is used for DiabloWikiend game stuff in RoS. You find a whole higher tier of materials once you start killing level 61+ monsters and salvaging their item drops, which means all the DiabloWikiBrimstones and DiabloWikiEssences and DiabloWikiTears you’ve got now are used for crafting above level 60 in Reaper. You still find the current materials, but they’re only used for level 1-60 activities.

What to do with those mats now? Well, you can use them to gear up your characters with the much-improved D3v2 crafting plans, but realize that all your lvl 60 gear will be quickly obsolete in RoS. The other option is to take advantage of the last few weeks of the Auction House by selling all the crafting mats you can gather while they still hold value. It’s *much* harder to build up gold in RoS than in D3, so I’d advise you to build up some bankroll now while you can easily do so via selling materials and gems.

D3v2 and RoS non-legendary materials

D3v2 and RoS crafting materials

Incidentally, there are some item generation bugs in the game now that occasionally spawn a level 61 blue or yellow item. If you salvage them you will get one of the higher tier materials coming in RoS. I never notice the item level before I salvage it, but every now and then after clearing out my inventory I notice a blue (Arcane Dust) or yellow (Veiled Crystal) sitting there. They’ve got no function now and you’ll quickly amass hundreds of them in RoS, so it’s just a novelty at this point.

The larger issue about RoS preparation is making the transition from current gear to Reaper lvl 70 gear. That’s an interesting question, since the answer is much different today (in the Loot 2.0 version of Diablo 3) than it was 2 or 3 months ago, when RoS beta testers made the transition. You won’t be immediately adding 300 vit in half a dozen item slots, for instance, since most good armor now has 200/200 stats, rather than the 140/80 type mainstat/vit we saw in D3 before version 2. More on that topic later, as Reaper of Souls approaches.