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PTR Patch 2.2.0 Updated Patch Notes
A new patch has been uploaded to the PTR, and while the realm isn’t yet playable, the notes show a lot of changes to skills and legendary items, there’s an increased Blood Shard cap, two new Legendary Gems, the three new Treasure Goblin types should now be findable, auto-pickup is become more automatic, and more. […]
Diablo 3 Podcast #167: Crusader & Massive Barb Buffs
Why the Crusader is great, plus Patch 2.2.0 changes, including the massive Barbarian IK set buffs. Also Rift changes on the PTR, Blood Shard cap increases, new LGems, and why double Unity has gone obsolete. Featuring Katniss, N3rdwards, and Flux. Click through for approximate segment starting times and related links:

How Much Data Up/Down Does D3 Use?

Posted 13 Jan 2012 by

One of our forum regulars, Glass, used Rubbernet to measure how much data he was sending and receiving while playing the DiabloWikiDiablo 3 Beta. The program gave him precise measurements of how much bandwidth the game uses, and in his forum post, Glass shares the results.

The verdict? Surprisingly little data is exchanged during play, even during a four-player game. Much less than you’d use doing almost anything else online, including checking email or surfing.

Check Glass’ thread for additional screen caps that show the exact stats. This seems like good news for players with slow connections or a limited bandwidth allotment. Especially since just playing single player is not an option with Diablo III.


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