Recent Features

The Diablo 3 Podcast #161: Season Two Pre-Game Show
Reaper of Souls Season Two is upon us! How best to reach 70 and beyond, which of the new Season Two Legendary Items are intriguing, and more. Plus a bonus debate on the controversial Realm of Trials. Show features Wolfpaq, N3rdwards, and Flux, plus bonus first time guests Tyr, Master X, and m0uikkai. This show […]
Diablo 3 Forum Watch: Tal Rasha’s Set Changes
We hosted some discussion/debate about the changes to the Wizard’s Tal Rasha’s set on both episodes of the podcast this week, and opinions, as they say, vary. Unlike some of the other set changes the debate about the updated version of Tal Rasha’s set isn’t about the item slots required, or the other gear it […]

How Much Data Up/Down Does D3 Use?

Posted 13 Jan 2012 by

One of our forum regulars, Glass, used Rubbernet to measure how much data he was sending and receiving while playing the DiabloWikiDiablo 3 Beta. The program gave him precise measurements of how much bandwidth the game uses, and in his forum post, Glass shares the results.

The verdict? Surprisingly little data is exchanged during play, even during a four-player game. Much less than you’d use doing almost anything else online, including checking email or surfing.

Check Glass’ thread for additional screen caps that show the exact stats. This seems like good news for players with slow connections or a limited bandwidth allotment. Especially since just playing single player is not an option with Diablo III.


Tagged As: | Categories: Battle.net, Hardware & Tech