Heroes Rise: 50% Unlocked
Posted 21 April 2012 by RushsterWe’ve finally hit the half-way mark on the Heroes Rise promotional page! The release is so close, we can nearly taste it. As it should be after 12 years of waiting. With the Open Beta currently underway (not without technical problems, of course. But it seems like quite the coincidence that the 50% milestone unlocks the day the beta opens to the world. The excitement just continues to mount.
And no it’s not a wallpaper or facebook image, it is a brand new Blizzcast.
Nizaris Update:
- The video covers a lot of information we have known before, or at least have surmised. Starting with Senior Designer
Jason Bender talking about randomization and aspects that difficulty levels bring to the game. - Second up is Senior Sound Designer
Kris Giampa covering some of the basics on how they bring the world to life with their sound libraries. It’s an interesting piece, especially if you haven’t listened to the panel from Blizzcon ’11 that focuses on Blizz music. - Third is Lead Content Designer
Kevin Martens who talks a little about the background of the
Festering Woods (big surprise!), which will involve some [wikiNephalem[/wiki] Artifacts and warring spirits. The really cool part of this video is that it contains small clips of the game that have never been seen before.
The closing remarks are the most interesting as it refers to the fabled
Cow Level. Based on Kevin’s remarks, we may not have seen the last of the Cow King.
So… spoiler warning if you want to keep your knowledge about the rest of the game to a minimum.
Over all, the content is geared towards a new audience, but it’s definitely worth a listen. And, of course, unlike all other Blizzcasts, these are live interviews held directly with the lead designers. Enjoy!






Really….
Da eff
why do they bother with these trite garbage “reveals” such swill…
I always love hearing about sound design so I was pretty happy for this one. It’s been forever since they’ve done a blizzcast, too.
The part I don’t get is if that guy interviewing him works at Blizzard. If he does…he’s just acting like he doesn’t know anything about it and saying its awesome? That’s like me getting interviewed by my mom.
I never killed the cow king
Cow Skeleton King now??
Can friends join a game across difficulty levels? If I’m in hell diff. and a friend is only in normal and has never beaten normal on that account, for instance.
We have no way of knowing but I highly doubt it. I think there’s level restrictions on difficulty levels, unless they removed that.
haha, i knew right away i wasn’t reading Flux!
Not every post needs to be doused with cynicism.
So there will be a cow level after all…
I came here to say Martens is a huge tease.
3:42 – Old arcane hydra.
8:27 – Adria and Leah tagging along with you in Caldeum.
Awesome..Pretty interesting insight into sound design, much better than the previous unlocks esp the first
those was some cool new areas they showed. or at least new to me. i especially liked that cave with the red-tinted waterfalls at 1:36.
can’t wait for the rainbow-themed cow level
Was never impressed by the cow level personally, pity they feel the need to go over worn tracks in this fashion.
The cow level was legendary, get over yourself!
If they do, it’s called fan service…