Fascinating and very long article by a self-confessed Diablo 3 Auction House botter, talking about how he made over 100k Euros in a year, entirely through buying low and selling high on the AH and RMAH. The article is huge and goes into great detail about everything, including the scripts he used, the multiple machines he had running, and how easy it was to avoid Blizzard’s very lacking anti-botting measures.
The botter’s first attempts were by using a very simple script to scan Auction House listings, one item at a time, and automatically buy ones with stats that exceeded his set parameters, and with a price below his maximum value. This required him to know which items were powerful, what the best stats on them were, how much they’d sell for on the RMAH, etc. It took a lot of work and daily updates to the search scripts, but with millions of players using the AH, many of them without a clue about the actual value of their items, it was shooting fish in a barrel.
I remember in these months I used to search a lot for rare rings or rare amulets. What still comes to my mind is a criteria searching for rare amulets with more than 7 critical hit chance and more than 50 critical hit damage and buying any that cost below 1 or 2 million gold. I sold amulets with these criteria on the RMAH (Real Money Auction House), for tens and sometimes even 100+ euros. Stuff like 7+ crit chance, 50+ crit damage and a high main stat like strength or intelligence + vitality was considered pretty good back then. Trifectas ( crit chance + crit damage + increased attack speed) was even more rare and expensive.
Another popular thing I remember botting the old fashioned way was Chantodo’s force wizard sources. These were great because almost no one seemed to know that the property “Arcane power on critical hit” was actually rare and very valuable. So you could just adjust your bot to search for chantodo’s force sources with arcane power on crit and above a specific damage, choose the minimum price under which the bot would buy any item it found, and you were good to go.
That was the very earliest version of the system, which was active in late 2012. The technology was quickly improved and with better coding his bot became able to search many types of items at once, all with different selected stats and minimum values in them, with different pricing criteria, and he figured ways to keep it refreshing constantly, so it would scan literally every single gold item sale that appeared within seconds of it going on the market.
On January 1st I started selling those sweet sweet presents. And the results were staggering. The money started flowing in immediately. Before, I was searching for 1 variation of 1 single item, for example any Mempo of Twilight with Critical Hit Chance, below the price of 1 million gold. Now, I could search for 100 different variations of Mempo of Twilight, plus hundreds of variations of all other worthwhile items. In the first days though, I only had one bot account, which I was using to bot some legendary items in the “armor” category. Even with this small sample of all possible items though, it was soon obvious to me that I had to buy a very powerful PC which could run more than 1 diablo window, and would also search the Auction House which much higher FPS (Frames per second).
He also made a fortune buying items that people mislisted in gold instead of RMT. That seems impossible, but the article has literally dozens of screenshots of spectacular items listed at 150 or 200 gold, when clearly the seller meant to list them at those prices… in EUROS! And no, the conversion rate of Diablo 3 gold to real money wasn’t exactly 1-to-1…
First I bought one more account and started using 2 accounts which were botting for legendary Armor. Why another one botting the same subset of items? Take another look at the screenshots above.
Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.
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Halloween Events in Diablo III?Posted 25 Oct 2012 by
A fan asked if we’d seen any seasonal in-game events in Diablo III, and got a, “What is this, WoW?” reply from a CM.
Vaeflare: While we are constantly working to improve Diablo III, we have no plans to add temporary holiday-themed events at this time.
cant even give the barb a little santa hat and coat?
Vaeflare: This effect can easily be achieved through the careful application of stickers and Post-it notes to one’s monitor.
They’ve already given the barb a little Santa hat, in the Xmas artwork from two years ago. And as you can see in the thumb above… it wasn’t exactly a fun and festive look.
The larger issue of this is one I’ve been interested in for years, though. I wrote an On The Drawing Board about it back in 2008 (with a 2009 follow-up) to explore the issue and see what you guys thought. There were hundreds of comments on the issue, and even a vote, thought sadly they got eated when we switched news scripts a couple of years ago. From what I remember though, a clear majority of fans did *not* like the idea of seasonal bonus content. Not for Xmas, not for Halloween, not for Easter, and presumably not for other holidays that have less iconic and obvious visual components.
I found that feedback surprising, since many other RPGs (as detailed in that old article) constantly include holiday-themed extras and it seems to go over pretty well. I think most of us would find it annoying and stupid if the NPCs in town in Diablo III were suddenly wearing Santa hats and singing carols, but surely some holiday or seasonal stuff could be worked into the game, to give some variety or freshness, without completely destroying the illusion?
Or perhaps not. Most of you guys were against the idea back in 2008 and 2009, but at that point we all had delusional grand visions of the perfect gothic purity of the world of Diablo III. Now that we know what’s actually in the game (and have seen it all 5000x), does the idea of seasonal bonus content seem more acceptable?
Some suggestions; Jack ‘o lantern decorations in Bastion’s Keep, an Xmas tree in Tristram, Easter Bunnies wearing waistcoats and carrying watch chains in Whimsyshire? No? Well how about this? Around Christmas time, all the Treasure Goblins get a graphics update so they appear to be one of Santa’s elves, in a red suit and cap, with their sack of treasure more like Santa’s bag of presents, and as they run they drop golden candy canes and such, and any rares or legendaries they drop appear as wrapped boxes in your inventory, which you have to unwrap (identify) to reveal their contents. Best part; if one escapes through the portal (back to the North Pole, obviously, the true land of Greed) all their dropped gold still on the ground instantly turns into lumps of coal.
Would you like to see seasonal bonus content in D3?
- 1) Yes, it would be awesome. (42%, 616 Votes)
- 2) Maybe, but only if it was done very well. (26%, 379 Votes)
- 4) No way. Never. Under no circumstances. (20%, 292 Votes)
- 3) Probably not, since it would be done poorly. (10%, 150 Votes)
- 5) No opinion / something else. (2%, 46 Votes)
Total Voters: 1,483