Recent Features

The Diablo 3 Podcast #157: Travis Day Interview
Travis Day interviewed from Blizzcon 2014. Travis answers questions about Greater Rifts, Rift Racing, Legendary Gems, Ancient Items, new legendary items and Item Sets, buying more stash space, trading, Realm of Trials, improving bounties, game control problems, build viability in the end game, and much more. There’s a full transcript for this interview, so click […]
Diablo 3 PTR Patch 2.1.2 Mega-Post
There are many useful Blizzard comments and fan testing results about Patch 2.1.2 on the PTR, Season 2, new game changes and features, Ancient Items, Greater Rift changes, and more. So rather than making a bunch of separate posts, here’s a compilation of all of today’s new news. Diablo 3 PTR Patch 2.1.2 Mega-Post New […]

Half Point Monsters?

Posted 20 Nov 2012 by

A fan points to a new “bug” that’s actually beneficial to players.

100% of my games in the past week or two have had a weird bug happening. i’ve noticed that about every 1 in 5 mobs i run into already has part of their hp reduced before i even attack them. i’ve had many friends notice the same thing too. anyone else noticing this? any idea why/how this is happening? and has blizz commented on the issue?
Grimiku: Thank you for posting about this! We’ve also noticed this issue while we were playing and looked into it. We found there was a bug (mostly with DiabloWikiMonster Power) where monster hit points were not always scaling correctly when they spawned and resulted in creatures running around with less than maximum health without anyone or anything having damaged them. We plan to fix this issue in a future patch, but since it’s not a critical bug we don’t have an ETA to share just yet.

Have you guys seen this? I haven’t noticed, but my MP+ play has been almost entirely with a Demon Hunter, so I’m damaging things long before I hover to see their hit points, and hardly ever actually hover on anything other than the last boss in a group. In fact, as I think about it, hardly any Diablo 3 classes or builds actually target the enemies before attacking. Certainly not Wizards or Witch Doctors, and even most Barbs are just playing ridiculous “run past and kill them with dust devils” style these days. Which leaves um… well just Monks, I guess?

So, any complaints about Bliz being slow to fix a bug that’s beneficial to players? Or is it just the “bad” bugs that the haters come out to condemn with vitriol?


Tagged As: | Categories: Blue Posts, Diablo III Bugs, Grimiku