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Rift Map Bugs and Improvements in 2.1.2
Rifts were one of the major targets for Patch 2.1.2 testing on the PTR. The patch changed a lot in terms of monster assortment and level layout, and this resulted in some bugs. The most common was when you’d get a rift level without any monsters or just a few (usually the stone pillars map, […]
The Diablo 3 Podcast #160: Patch 2.1.2 Goes Live
The long-awaited Patch 2.1.2 went live last week with lots of big game changes. Show topics include Ancient Items, Rift density improvements, changes to Sunwuko’s and Marauder’s sets, Realm of Trials, auto-pickup and QoL requests, and more Featuring Aahz and Flux. Click through for approximate segment starting times and related links:

Half Point Monsters?

Posted 20 Nov 2012 by

A fan points to a new “bug” that’s actually beneficial to players.

100% of my games in the past week or two have had a weird bug happening. i’ve noticed that about every 1 in 5 mobs i run into already has part of their hp reduced before i even attack them. i’ve had many friends notice the same thing too. anyone else noticing this? any idea why/how this is happening? and has blizz commented on the issue?
Grimiku: Thank you for posting about this! We’ve also noticed this issue while we were playing and looked into it. We found there was a bug (mostly with DiabloWikiMonster Power) where monster hit points were not always scaling correctly when they spawned and resulted in creatures running around with less than maximum health without anyone or anything having damaged them. We plan to fix this issue in a future patch, but since it’s not a critical bug we don’t have an ETA to share just yet.

Have you guys seen this? I haven’t noticed, but my MP+ play has been almost entirely with a Demon Hunter, so I’m damaging things long before I hover to see their hit points, and hardly ever actually hover on anything other than the last boss in a group. In fact, as I think about it, hardly any Diablo 3 classes or builds actually target the enemies before attacking. Certainly not Wizards or Witch Doctors, and even most Barbs are just playing ridiculous “run past and kill them with dust devils” style these days. Which leaves um… well just Monks, I guess?

So, any complaints about Bliz being slow to fix a bug that’s beneficial to players? Or is it just the “bad” bugs that the haters come out to condemn with vitriol?


Tagged As: | Categories: Blue Posts, Diablo III Bugs, Grimiku