Recent Features

Diablo 3 Patch 2.1 Mega Preview
is hitting the live servers tonight/tomorrow after the weekly maintenance concludes, and there’s a ton of new stuff to be had. We’ve been newsing it all up for the past couple of months and keeping all of the DiabloWiki.net articles up to date. We’re datamining the Patch right now, so we’ll have the full data […]
Diablo 3 Patch 2.1 Chat: Transcript and Discussion Part 2/3
The wealth of new info and developer theory riches keeps coming from the Diablo 3 Patch 2.1 developer chat, and here’s part two of the huge transcript and analysis. Extracted key points, all of which are elaborated upon in the transcript below: Greater Rifts are not exclusive uber-geared character content. Anyone who can do Torment […]

Good Morning Sanctuary – GDC & Diablo 3 Podcasts

Posted 21 Dec 2012 by

A couple of Diablo 3 morsels to chew over today.

Andrew Vestal, Senior Localization Producer at Blizzard will be holding a session at next March’s GDC to be held in San Francisco. He’ll be talking about how they go about translating and testing randomised content; 400k possible names exist in Diablo 3. Special focus will be given to conversation implementation, and the randomly constructed item and monster names and they will also demo their internally developed localisation tool. – Thanks ericbrighteyes for the tip.

There’s a series of four videos up on Diablo3.tv by Red Team Gaming in which Sibcoe and Ken discuss┬áthe state of different aspects of Diablo 3.

They’re worth a listen, as the guys have been playing the Diablo series for years and aren’t wearing rose-tinted glasses as far as Diablo 2 is concerned; there are no histrionics but rather the discussions are balanced (whether you agree with all their points or not). So pick a topic you’re interested in and tune in.


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