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The Diablo 3 Podcast #160: Patch 2.1.2 Goes Live
The long-awaited Patch 2.1.2 went live last week with lots of big game changes. Show topics include Ancient Items, Rift density improvements, changes to Sunwuko’s and Marauder’s sets, Realm of Trials, auto-pickup and QoL requests, and more Featuring Aahz and Flux. Click through for approximate segment starting times and related links:
One life to live: Tis the Season
The race to 70, the absence of gold,artisans,hellfire rings, and high level friends to boost you. It’s all gone away and it’s hard not to be excited. I still recall the rush of playing my first WD on launch day, wading through it all with no support and no fallback. Did reaching 60 take awhile […]

Good Morning Sanctuary – GDC & Diablo 3 Podcasts

Posted 21 Dec 2012 by

A couple of Diablo 3 morsels to chew over today.

Andrew Vestal, Senior Localization Producer at Blizzard will be holding a session at next March’s GDC to be held in San Francisco. He’ll be talking about how they go about translating and testing randomised content; 400k possible names exist in Diablo 3. Special focus will be given to conversation implementation, and the randomly constructed item and monster names and they will also demo their internally developed localisation tool. – Thanks ericbrighteyes for the tip.

There’s a series of four videos up on Diablo3.tv by Red Team Gaming in which Sibcoe and Ken discuss the state of different aspects of Diablo 3.

They’re worth a listen, as the guys have been playing the Diablo series for years and aren’t wearing rose-tinted glasses as far as Diablo 2 is concerned; there are no histrionics but rather the discussions are balanced (whether you agree with all their points or not). So pick a topic you’re interested in and tune in.


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