Flagship Not Closed Yet?

Posted 16th Jul 2008 02:23 PM by Flux

Word from Flagship Studios is that they remain afloat. They concede that most employees were laid off, but say they still retain the rights to HGL and Mythos, and that the core founding group remains intact. It’s unclear if they cut a deal with their foreign creditors or are holding them off with legal maneuvers, or how so few employees can support their ongoing projects, but the dream lives on. The full statement:

San Francisco, CA (July 14, 2008)—Flagship Studios has announced today that despite rumors to the contrary, the company is still operating.

“It is with deep regret that I must announce that Flagship Studios has laid off most employees. However, the core management and founding team members are still at Flagship.” said Bill Roper, CEO of Flagship Studios. “The past five years have been an incredible experience for us, but unfortunately, we couldn’t sustain the size of the company any longer.”

Flagship Studios owns the rights to all its technology and IP, including Hellgate: London and Mythos. Due to the current situation, Flagship will not be taking any new subscribers for Hellgate: London, and all current subscriptions will not be billed.

Flagship wishes to extend their heartfelt thanks to those that have supported the company and games over the past five years.




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SCFreelancer
Posted 17, Jul 2008 01:35 AM
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@DeusEx: thats to easy. It might be partially EA’s fault, but Flagship made some big mistakes of their own here. Flagship tried to use 3 business models in one product, tried to support to many requests and things. They should have sticked to one model and focus on that.

The fact that the game was released with that much bugs is mainly something EA could be partially blamed for. However, the fact that the game was boring (imo) and it was almost impossible to see the difference between acts (I didn’t even know at first that I moved to a new one), the enviroments got overused and stuff like that have nothing to do with EA at all.

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Flux
Posted 18, Jul 2008 03:37 AM
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[QUOTE=Tman;6624123]This is an attempt to save Mythos, really this is their last chance. About two months ago Guy Somburg a dev there vented on his personal blog. Basically it was about him being the only dev left working on HG:L and the rest of the management and FSS founders working predominantly on Mythos and this was their new focus.

Ahh, but that’s not what Guy said. He said they were working on “other projects.”  Those other projects may have included Mythos, but if that was the case, why wouldn’t he have just said so? It’s not like Mythos is a secret. Also, Mythos’ dev team was at FSS north, in Seattle.

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