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Diablo 3 Podcast #146: Patch 2.1, Story, and Blizzcon D3X2?

Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.

Approximate topic starting times:

  • 2:30 — Paragon 1000 has been achieved. Does everyone have amazement?
  • 5:00 — Seasons and Patch 2.1 should go live simultaneously?
  • 11:00 — Legendary item buffs on the PTR. Looking forward to new items when 2.1 goes live, since Blizzard doesn’t hate the Monk (currently). Hydra build rules, but intentionally bugged on PTR?
  • 18:30 — Story implications of the Black Soulstone and why Diablo is free in Prime Evil form. Adria setting “demon soul hooks” is obviously a metcon, but is it parsimonious with the larger story/lore/plot? Both guests surprisingly say yes.
  • 27:00 — Is Diablo 3 + expansion packs self-contained? Will Diablo 4 be set a week later just continuing the same story? Or a totally new story, set centuries earlier or later?
  • 37:30 — Stash space insufficient = biggest problem in Diablo 3? One guest disagrees.
  • 40:00 — Most fans accept micro-transactions these days. Why isn’t Blizzard selling more stash tabs yet? Votes have shown most fans would accept this.
  • 47:30 — Diablo 3 expansion #2 announced at Blizzcon later this year? Everyone votes yes, though tentatively.
  • 52:00 — There are a lot of Blizzard games out and/or under development. Busiest days ever in Irvine?
  • 54:00 — Bonus secret trick to guarantee Greed’s Domain entrance?!?

  • The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus quick summaries.

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    Reaper of Souls Item Sets Illustrated

    A fan assembled all six of the class-specific item sets in Reaper of Souls, took pics of them on each gender for each class, and provided views from all angles. It’s quite a useful presentation, and credit to Zeldrin for creating it.

    I found it interesting since I’d never actually seen the full sets so clearly. Everyone’s got a few or all of the items from each set, but usually mixed with other gear, some transmogged or vanishing dyed, etc. So here they are, unadulterated and straight from the D3 artist’s tablets to your screen. All the sets (except for Firebird’s, which adds a source) consist of six items: helm, shoulders, chest, gloves, legs, and boots, so visually they are pretty much apples to apples comparisons. So here are Reaper of Souls Item Sets Illustrated:

    Barbarian

    DiabloWikiLegacy Of Raekor (armory), Barbarian set. Helm, shoulders, chest, gloves, legs, boots.


    Crusader

    DiabloWikiArmor Of Akkhan (armory), Crusader set. Helm, shoulders, chest, gloves, legs, boots.


    Demon Hunter

    DiabloWikiEmbodiment of the Marauder (armory), Demon Hunter set. Helm, shoulders, chest, gloves, legs, boots.


    Monk

    DiabloWikiRaiment of a Thousand Storms (armory), Monk set. Helm, shoulders, chest, gloves, legs, boots.


    Witch Doctor

    DiabloWikiHelltooth Harness (armory), Witch Doctor set. Helm, shoulders, chest, gloves, legs, boots. (This set apparently lacks the light weight and flexibility of the huge slabs of unrefined steel that the other classes have strapped to their bodies, as both of these weary medical professionals are bent double beneath the weight of their assorted shark teeth, baboon femurs, and coconut shells.)


    Wizard

    DiabloWikiFirebird’s Finery (armory), Wizard set. Helm, shoulders, chest, gloves, source, legs, boots. (Firebird’s has a seventh item, a Source, which is the only difference in the slots filled by these sets.)


    Diablo 3 “Gear Sets”

    This whole presentation reminds me of the hot (pre-game) topic of DiabloWikiGear Sets. We’ve got a big wiki article about them, and “Gear Sets” was a regular news category from 2010-2012, with 29 news items so categorized.

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    Everyone (?) Hates D3′s DRM, RMT, and No-Modding

    Posted 1 Aug 2011 by

    For the past few days, while doing my best Bashiokesque teasing of “I know things you don’t.” I’d been dropping mentions of the impending argument and controversy. I’m not bragging; it didn’t exactly require omniscience to anticipate a lot of debate about the DiabloWikiRMT aspect of the DiabloWikiAuction House. Though to be honest, I thought we’d actually see as much or more argument about the changes to DiabloWikiskills and DiabloWikitraits. (Possibly Jay Wilson’s clear-as-mud explanation about what’s actually changing with them has tamped that down, so far?)

    As soon as midnight hit and we were able to share the info, our entire live chat (which had nearly 4000 simultaneous users just after the NDA time ended, and would surely have gone much higher if the site main page had been functional at the time) became convulsed in debate over the news about RMT in the AH. And “debate” is putting it mildly. /ragequits were flying.

    Looking around the other gaming site coverage of the new Diablo III info, I see a lot of commentary about the RMT Auction House stuff. To my surprise, there are almost as many complaints about the DRM (must play D3 online), and even the no-mods allowed. Some quotes:

    The morning brings a trio of horror-news about Diablo III. I’m outright bewildered about what Blizzard have done, and shuddering about the likely reaction in comments. I won’t muck around here, and instead shall just wade straight into the things that are probably going to end up being PC gaming’s biggest controversy of 2011. — Rock, Paper, Shotgun

    Diablo 3 will come with egregious DRM, cash-payments and no modding… It gets even uglier. Diablo III will let players trade in-game items for real money, letting richer players buy their way to success, and will expressly prohibit any kind of modification of the game files by players, a process known as modding. The first of those can be explained by mere greed (Blizzard is taking a cut of every sale), but the latter is baffling — mods have proved incredibly popular in Blizzard’s previous games, granting them a considerably longer lifespan than they might otherwise have achieved. Why ban it now?
    Wired UK

    Diablo III To Feature Anal DRM As Well… Barely an hour ago I spoke about how idiotic it was of Ubisoft to implement DRM that required players to be online 24/7 and now we have Blizzard following suite with Diablo III.
    Tech2

    There are plenty more like that, and it’s just the first night; I imagine the rest of the week will bring plenty more from opinionated gamer blogs. I’m not exactly surprised at the vitriol from some of the fans, but why are so many outsiders in the general gaming press up in arms? Possibly they still think of Bliz as the little company that could, with their humble roots and fan-friendly, mod-permissive, community spirit? Didn’t they hear about the Activision “merger?”

    At any rate, which are you guys most upset by? They’ve been telling us about their no-mods and no-LAN policy all along. So is it just the RMT aspect of the Auction House that’s got you riled up? Or do you think this is just gaming sites looking to make controversy, and none of it’s a big deal?