Diablo 3 Direct Control on Consoles Feels Better Says Jay
Posted 23 September 2011 by RushsterI firmly sit in the camp of Diablo 3 being a PC game and a console version will end up being a bastardised version of the original. However, Jay Wilson is convinced that using direct control with a console joypad such as a 360 controller feels even better adding ‘Oh this feels even better, with direct control…’. The biggest drawback with the console is the lack of keyboard but it has been successful in games such as Torchlight.
Now we know that Blizzard are ‘investigating’ the PS3 version of the game and if Jay’s comments are anything to go by it looks like things could be panning out rather well for a console version because the controls would be one of the major hurdles. Still, we all know the PC version will be superior right?
To demonstrate this, a user has uploaded a video to Youtube showing the Beta being played with a PS3 controller. Look easy to you? Not to me.
Thanks IncGamers and Mads Hagbarth Lund.






And I bet it’s even harder to use skills, select targets, pick up items, socket items, etc.
I didn’t know you could zoom out that far! The world looks AMAZING!
I’m not interested in playing on a console but I would consider playing it on an iPad 2 or similar tablet. before you dismiss it – a tablet would be great for D3. 1 finger taps for left mouse, 2 finger taps for right mouse. other skills can be bound to the screen where the bar is and you tap the onscreen button for that skill. The iPad 2 is more powerful than an xbox 360 and with wifi you have online connectivity. Being able to take your tablet over to a friends for some online play would be awesome! seriously, this would be a much better experience than driving your character around with a controller
Yeh but you’ll get your sticky sausage fingers all over the screen
Of course he’s going to say that. It’s a sold game on PC, it’s the console version of Diablo 3 they are needing to convince people to buy. He’s hardly likely to say it ‘feels quite good’. I’m sure it works perfectly adequately with a controller however but it’ll never be better than a mouse and keyboard because there just isn’t the versatility there. I have both consoles but if a game is released on PC and a console I always go for the PC version. Every time. I only get a console game if the developer doesn’t offer the option.
I look forward to wearing out at least 7 mice and 2 keyboards on D3. That is all.
P.S.This is RyTEK (since the site is FUBARed right now!)
While I am an Apple fan, and I think the iPad 2 is a phenomenal device; it has nowhere near a console’s capabilities. I don’t think you quite grasp how many cores a full fledged video card on a console or in a pc has, and how much they contribute to performance; compared to the measly 2 cores of a tablet.
While I do agree that a tablet based UI/control schele could work; that is, with a good amount of inovation from the developer (read: not using on-screen faux thumbpads); I dont think we are at the point where a tablet can run a technically high-end game like D3.
Correct me if I’m wrong!
You’re not wrong – the polygon power of the iPad2 falls way behind a 360 or PS3, or a desktop with a three- or four-year-old graphics card.
But the iPad2 does have the chops to push 30 fps 3D IF the code is extremely well-written and IF you are talking about the iPad’s 1024×768 screen – see Rage on the App Store for an example of just how good a 3D game can look on the device.
I disagree strongly with the idea that D3 is a “technically high-end game”; in fact, it is a long way from cutting-edge in terms of its 3D requirements. I think it is definitely possible to get it running on the iPad. It would have the same amount of graphics effects as the “Low” setting on a computer, sure, but that is to be expected.
Having said all that, there is no way that D3 will appear in the App Store – Blizzard likes to update and patch their games frequently and seamlessly from within the game itself. The App Store expressly prohibits apps from doing that (you can update content, in some cases, but not code). All (code) updates to App Store titles must only be published to the App Store itself, and there are no exceptions to that blanket rule.
Movement on the consoles is usually fine. Its obvious this is why they have changed how u use skills instead of mapping keys to change left and right click.
Aiming at specific things on consoles is total crap though. Pc is always better.
And for Ipad, wtf NO, thats just an allround bad idea, would be difficuilt as hell to use and likely run like complete rubbish. stupid gimmic toys lol
I drooled over the free zoom. Wish it was in the official game. Not for gameplay purposes obviously, but I bet most environments look even more marvelous when seen from further away. New Tristram looked awesome!
I’m wondering why the mechanics of the ps3 controller allowed him to zoom in and out so far? That looked pretty awesome to see pretty much the whole of tristram in one frame.
edit. lol themeros just got in before me
call me an idiot if you disagree, but, i think the game will work on consoles, and i think the reason is because they have been designing D3 with consoles in mind, all the way through. the controls are now set out with a full hotbar, no more spamming potions, no more rapid town portals. its going like a “hold L2 and use the right analogue stick to select your spell” so i think the jump from pc to console is minimal now, and i am serious when i say i think it has been planned all the way through.
in theory, D2 control layout was good for the game, yeah the added hotbar is gonna help, but they have removed all the time consuming parts of a game that console users hate. therefore making it a console users dream.
this is strictly my own opinon, but it does seem a bit weird that they are talking about console in such a strange way now
I agree with you, I think there are a lot of game mechanics that have been designed with the console in mind for a while.
OMFG that zoom out looks INCREDIBLE! God damn I know Blizz won’t include a zoom out like that since it would result in seeing edges of the game cut off (since it was not designed to be seen that far away).. but MAN I hope I can mod D3 to do that.. wow.