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A Total Guide to Greater Rifts

Greater Rifts (GRs, initially known as Tiered Rifts) are a higher level of Nephalem Rift, meant to provide a greater challenge and greater rewards for players geared well enough to take them on. Greater Rifts are timed, and *must* be completed within 15 minutes to earn rewards. All treasure in Greater Rifts, with usually a legendary item or two, comes from the DiabloWikiGreater Rift Guardian (GRG) which is an upgraded version of the regular DiabloWikiRift Guardians.

Greater Rift CompletionDifficulty: Greater Rifts are numbered as a measure of their difficulty. A level 1 Greater Rift is very easy, equivalent to Normal difficulty (or less.) Greater Rifts scale up quickly though, and will become challenging for any player ability. Level 8 is equivalent to about Torment 1, Level 15 is equivalent to about [Torment 3, and Level 25 is approximately the same as Torment 6. There should be an infinite number or Greater Rift levels since each one merely increases the hit points and damage of the monsters by some percentage.

Shrines: There are virtually no DiabloWikishrines or DiabloWikipylons in Greater Rifts. Pylons are seen occasionally, but their bonuses last only 15 seconds (instead of the usual 30) and Blizzard specifically said that DiabloWikiConduit Pylons would not be found in Greater Rifts since they are so powerful they would skew the entire rift DiabloWikiLeaderboard system.

Dying in Greater Rifts

Revive at Corpse. No.

No Respecs: Characters can reallocate their Paragon Points while in a Rift, but can not access their inventory or skill menus (DiabloWikirespec) while in a Greater Rift. It is possible to return to town mid-GR, and players can respec and make repairs then, though it’s not recommended since the GR is a timed race. This is a feature designed to limit exploits via equipment or skill changes, so players can’t change gear or skills to be more effective against a single target before they reach the Greater Rift Guardian for instance.

Rewards: Items and gold do not drop in Greater Rifts, and there are no chests or other clickables. All treasure comes from defeating the Greater Rift Guardian, who drops a huge amount of stuff, about double that of a normal Rift Guardian, and has a very high probability of dropping at least one legendary item. (Note that the lack of gold and chests hurts the effectiveness of legendary items such as DiabloWikiGoldwrap and DiabloWikiHarrington Waistguard that proc up in effectiveness via gold pickups or chest/clickables opening.)

Progress Bar: The progress bar in a Greater Rift increases gradually from killing trash mobs, but jumps up by larger amounts for Elite kills. (Elites drop objects that look a bit like gooey health orbs, which count for big boosts in the progress bar when collected.) This is a feature designed to keep players from simply rushing past Elites to more quickly finish the rift by killing trash mobs, as can be done in normal Nephalem Rifts, and players will fill their progress bar more quickly by killing Elites than by skipping them, except in very rare long Elite battles.

Accessing and Process

  1. # Get a Greater Rift Keystone level 1 from completing a Nephalem Rift. – Drop rate still being determined.
  2. Use the GR Keystone to open a portal to a Greater Rift at the regular Nephalem Obelisk next to DiabloWikiOrek.
  3. Kill all the mobs in the Greater Rift before the timer runs out.
  4. No regular or champion mobs drop loot in Greater Rifts.
  5. The Rift Guardian will drop loot regardless if the timer has run out or not.
  6. If the Rift Guardian is killed before the timer runs out he will drop a Greater Rift Keystone.
  7. The Keystone’s level is determined by how quickly the Greater Rift was cleared. The quicker, the higher the GR key fragment.

Progress Bar and Rift Speed

The progress bar in a Greater Rift looks the same as the bar in a normal Nephalem Rift, with two added slider needles, displayed above and below the bar. The total bar coloured in orange, and the icon above it show your current progress towards completing the rift. The icon below it and any colour in blue shows how fast you need to progress to complete the rift in time.

greater rift progress bar

Ahead of the progress time

When players are battling through a Rift that’s just at the limit of their killing power, they will often see their progress dropping behind and the bar showing blue, before they kill a couple of Elites in a row and see the bonus from Elites shoot them back up ahead of schedule.

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Guide: Legendary Gems

legendary gems guideLegendary Gems were first officially revealed in the Patch 2.1 preview blog back in June of this year.   They will be added to Reaper of Souls in Patch 2.1, and are currently undergoing testing on the PTR.

The gems add special bonuses when socketed in rings and amulets (only on Characters and not on Followers), and can be upgraded in power via DiabloWikiUrshi, the NPC who appears after Greater Rifts are cleared.

While the developers are calling them “legendary gems” these socketables have nothing in common with regular DiabloWikigems in stats or appearance, and are more analogous to the Rainbow Facet unique jewels of Diablo 2. The main difference in Diablo 3 is that these gems can only be socketed in jewelry, and the way the gems can be upgraded to improve their functions over time.

Legendary Gems Listing

While the Legendary Gems are still undergoing development on the DiabloWikiPTR, their stats and bonuses are changing constantly. A major revision was created on July 15, 2014 with new or upgraded stats for almost every gem. The following are the most current details about Legendary Gems.

 

DiabloWikiBane of the Powerful
bane of the powerful
  • Gain 30% increased damage for 20 seconds after killing an elite pack.
  • Upgrade rank grants: +1 second buff duration.
  • Rank 50 unlocks: Gain 20% bonus damage to elites.
DiabloWikiBane of the Trapped
bane of the trapped
  • Increase damage against enemies under control-impairing effects by 20%.
  • Upgrade rank grants: +0.5% damage.
  • Rank 50 unlocks: Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.
DiabloWikiBoon of the Hoarder
  • 30% chance on killing an enemy to cause an explosion of gold.
  • Upgrade rank grants: +1% chance on kill.
  • Rank 50 unlocks: Gain 30% increased movement speed for 3 seconds after picking up gold.
 DiabloWikiEnforcer
 enforcer
  • Increase the Critical Hit Chance of your pets by 20%.
  • Upgrade rank grants: +0.4% Critical Hit Chance. Max +20% upgrade (+40% total).
  • Rank 50 unlocks: Your pets are unkillable.
Bliz Note: As was discussed in another thread, allowing this this gem to rank up to +100% pet Crit would likely cause undesired gearing issues and probably be a little out of line.
DiabloWikiGem of Efficacious Toxin
gem of efficacious toxin
  • Poison all enemies hit for 1000% weapon damage over 10 seconds.
  • Upgrade rank grants: +20% weapon damage over 10 seconds.
  • Rank 50 unlocks: All enemies you poison take 10% increased damage from all sources.
DiabloWikiGogok of Swiftness
 gogok of swiftness
  • 50% chance on hit to gain Swiftness, increasing your Attack Speed by 2% for 3 seconds. This effect stacks up to 10 times.
  • Upgrade rank grants: +1% chance.
  • Rank 50 unlocks: Gain 2% Cooldown Reduction per stack of Swiftness.
 DiabloWikiInvigorating Gemstone
 invigorating gemstone
  • While under any control-impairing effects, reduce all damage taken by 30%.
  • Upgrade rank grants: +1%. Maximum +50% upgrade (80% total).
  • Rank 50 unlocks: Heal for 20% of maximum life when hit by control-impairing effect.
 DiabloWikiMirinae, Teardrop of Starweaver
 Mirinae, Teardrop of Starweaver
  • 15% chance on hit to smite a nearby enemy for 1000% weapon damage as Holy.
  • Upgrade rank grants: +20% weapon damage.
  • Rank 50 unlocks: Smite a nearby enemy every 5 seconds.
 DiabloWikiMoratorium
 Moratorium
  • 30% of all damage taken is instead staggered and dealt to you over 3 seconds.
  • Upgrade rank grants: +0.1 second to the stagger duration.
  • Rank 50 unlocks: 10% chance on kill to clear all staggered damage.
 DiabloWikiPain Enhancer
 Pain Enhancer
  • Critical hits cause the enemy to bleed for 500% weapon damage as Physical over 3 seconds.
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DiabloNut.com Diablo3 Database Updated to Patch 13

Posted 22 Feb 2012 by

DiabloNut.com

With Patch 13 dropping at the weekend we have now updated the DiabloNut.com Diablo 3 database to patch #13! Some points to note in this latest update are as follows:

  • All plans have names now, so the [TEMP] stuff now have cool names like Exalted Flesh Ripper.
  • A few numbers have been moved around but not by much. The Adept Marauder got another random property.
  • Items weren’t that interesting for the most part (although it looks like Blizzard are working on Set items again). You can see all changed items here
  • The most interesting thing about this patch are the Affixes for all the skills! I’m not entirely sure what the numbers mean, maybe you guys could tell me what you think after the break?  The list is quite lengthy.
Over the coming days we will be adding more cool features and finishing off some of the minor data such as achievements. Keep your eye on DiabloNut.com for your Diablo 3 database requirements.

A list of skill affixes which were just added:

Barbarian

  • [Legendary_Skill_Barbarian_AncientSpear] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Ancient Spear Increased by 3-5 (Barbarian only)
  • [Legendary_Skill_Barbarian_Bash] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Bash Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_BattleRage] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Battle Rage Increased by 1-2 (Barbarian only)
  • [Legendary_Skill_Barbarian_CallOfTheAncients] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Call of the Ancients Increased by 2-3 (Barbarian only)
  • [Legendary_Skill_Barbarian_Cleave] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Cleave Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_Earthquake] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Earthquake Increased by 1-2 (Barbarian only)
  • [Legendary_Skill_Barbarian_Frenzy] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Frenzy Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_FuriousCharge] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Furious Charge Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_GroundStomp] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Ground Stomp Increased by 3-5 (Barbarian only)
  • [Legendary_Skill_Barbarian_HammerOfTheAncients] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Hammer of the Ancients Increased by 1-3 (Barbarian only)
  • [Legendary_Skill_Barbarian_IgnorePain] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Ignore Pain Increased by 2-3 (Barbarian only)
  • [Legendary_Skill_Barbarian_Leap] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Leap Attack Increased by 3-5 (Barbarian only)
  • [Legendary_Skill_Barbarian_Overpower] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Overpower Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_Rend] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Rend Increased by 1-3 (Barbarian only)
  • [Legendary_Skill_Barbarian_Revenge] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Revenge Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_SeismicSlam] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Seismic Slam Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_Sprint] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Sprint Increased by 2-3 (Barbarian only)
  • [Legendary_Skill_Barbarian_ThreateningShout] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Threatening Shout Increased by 1-2 (Barbarian only)
  • [Legendary_Skill_Barbarian_WarCry] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • War Cry Increased by 3-5 (Barbarian only)
  • [Legendary_Skill_Barbarian_WeaponThrow] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Weapon Throw Increased by 1-2 (Barbarian only)
  • [Legendary_Skill_Barbarian_Whirlwind] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Whirlwind Increased by 4-5% (Barbarian only)
  • [Legendary_Skill_Barbarian_WrathOfTheBerserker] on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Wrath of the Berserker Increased by 2-3 (Barbarian only)
  • [Skill_Barbarian_Bash 1] of Bruising on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Bash Increased by 3-4% (Barbarian only)
  • [Skill_Barbarian_Bash 8] of Bruising on Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Shield, Gloves, Belt, Mighty Belt
    • Bash Increased by 5% (Barbarian only)
  • [Skill_Barbarian_Cleave 1] of Sundering on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Cleave Increased by 3-4% (Barbarian only)
  • [Skill_Barbarian_Cleave 8] of Sundering on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mighty Weapon, Two-Handed Mighty Weapon, Polearm, Spear, Gloves, Belt, Mighty Belt, Shield
    • Cleave Increased by 5% (Barbarian only)
  • [Skill_Barbarian_Frenzy 1] of the Maniac on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Frenzy Increased by 3-4% (Barbarian only)
  • [Skill_Barbarian_Frenzy 8] of the Maniac on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Dagger, Polearm, Spear, Belt, Mighty Belt, Pants, Shield
    • Frenzy Increased by 5% (Barbarian only)
  • [Skill_Barbarian_HotA 1] of Demolition on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Hammer of the Ancients Increased by 1-2 (Barbarian only)
  • [Skill_Barbarian_HotA 8] of Demolition on Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Belt, Mighty Belt, Bracers
    • Hammer of the Ancients Increased by 2-3 (Barbarian only)
  • [Skill_Barbarian_Overpower 1] of Conquest on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Overpower Increased by 3-4% (Barbarian only)
  • [Skill_Barbarian_Overpower 8] of Conquest on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Polearm, Spear, Shoulders, Belt, Mighty Belt, Shield
    • Overpower Increased by 5% (Barbarian only)
  • [Skill_Barbarian_Rend 1] of Evisceration on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Rend Increased by 1-2 (Barbarian only)
  • [Skill_Barbarian_Rend 8] of Evisceration on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mighty Weapon, Two-Handed Mighty Weapon, Dagger, Polearm, Spear, Shoulders, Belt, Mighty Belt
    • Rend Increased by 2-3 (Barbarian only)
  • [Skill_Barbarian_Revenge 1] of Vengeance on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Revenge Increased by 3-4% (Barbarian only)
  • [Skill_Barbarian_Revenge 8] of Vengeance on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Dagger, Polearm, Spear, Shoulders, Belt, Mighty Belt, Shield
    • Revenge Increased by 5% (Barbarian only)
  • [Skill_Barbarian_SeismicSlam 1] of Shattering on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Seismic Slam Increased by 3-4% (Barbarian only)
  • [Skill_Barbarian_SeismicSlam 8] of Shattering on Axe, Two-Handed Axe, Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Polearm, Spear, Boots, Belt, Mighty Belt, Shield
    • Seismic Slam Increased by 5% (Barbarian only)
  • [Skill_Barbarian_WeaponThrow 1] of Hurling on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Weapon Throw Increased by 1 (Barbarian only)
  • [Skill_Barbarian_WeaponThrow 8] of Hurling on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Dagger, Polearm, Spear, Belt, Mighty Belt, Bracers, Shield
    • Weapon Throw Increased by 2 (Barbarian only)
  • [Skill_Barbarian_Whirlwind 1] of Vertigo on Mighty Weapon, Two-Handed Mighty Weapon, Mighty Belt
    • Whirlwind Increased by 3-4% (Barbarian only)
  • [Skill_Barbarian_Whirlwind 8] of Vertigo on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Mighty Weapon, Two-Handed Mighty Weapon, Dagger, Polearm, Spear, Belt, Mighty Belt, Pants, Shield
    • Whirlwind Increased by 5% (Barbarian only)

Demon Hunter

  • [Legendary_Skill_DemonHunter_BolaShot] on Hand Crossbow, Quiver, Cloak
    • Bola Shot Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Caltrops] on Hand Crossbow, Quiver, Cloak
    • Caltrops Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Chakram] on Hand Crossbow, Quiver, Cloak
    • Chakram Increased by 1-2 (DemonHunter only)
  • [Legendary_Skill_DemonHunter_ClusterArrow] on Hand Crossbow, Quiver, Cloak
    • Cluster Arrow Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Companion] on Hand Crossbow, Quiver, Cloak
    • Companion Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_ElementalArrow] on Hand Crossbow, Quiver, Cloak
    • Elemental Arrow Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_EntanglingShot] on Hand Crossbow, Quiver, Cloak
    • Entangling Shot Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_EvasiveFire] on Hand Crossbow, Quiver, Cloak
    • Evasive Fire Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_FanOfKnives] on Hand Crossbow, Quiver, Cloak
    • Fan of Knives Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Grenades] on Hand Crossbow, Quiver, Cloak
    • Grenades Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_HungeringArrow] on Hand Crossbow, Quiver, Cloak
    • Hungering Arrow Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Impale] on Hand Crossbow, Quiver, Cloak
    • Impale Increased by 1-3 (DemonHunter only)
  • [Legendary_Skill_DemonHunter_MarkedForDeath] on Hand Crossbow, Quiver, Cloak
    • Marked for Death Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Multishot] on Hand Crossbow, Quiver, Cloak
    • Multishot Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Preparation] on Hand Crossbow, Quiver, Cloak
    • Preparation Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_RainOfVengeance] on Hand Crossbow, Quiver, Cloak
    • Rain of Vengeance Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_RapidFire] on Hand Crossbow, Quiver, Cloak
    • Rapid Fire Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Sentry] on Hand Crossbow, Quiver, Cloak
    • Sentry Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_ShadowPower] on Hand Crossbow, Quiver, Cloak
    • Shadow Power Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_SmokeScreen] on Hand Crossbow, Quiver, Cloak
    • Smoke Screen Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_SpikeTrap] on Hand Crossbow, Quiver, Cloak
    • Spike Trap Increased by 4-5% (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Strafe] on Hand Crossbow, Quiver, Cloak
    • Strafe Increased by 1-2 (DemonHunter only)
  • [Legendary_Skill_DemonHunter_Vault] on Hand Crossbow, Quiver, Cloak
    • Vault Increased by 4-5% (DemonHunter onl
  • [Skill_DemonHunter_BolaShot 1] of the Bounty Hunter on Hand Crossbow, Quiver, Cloak
    • Bola Shot Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_BolaShot 8] of the Bounty Hunter on Helm, Chest Armor, Belt, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Bola Shot Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_Chakram 1] of the Boomerang on Hand Crossbow, Quiver, Cloak
    • Chakram Increased by 1 (DemonHunter only)
  • [Skill_DemonHunter_Chakram 8] of the Boomerang on Sword, Mace, Dagger, Spear, Helm, Gloves, Chest Armor, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Chakram Increased by 1-2 (DemonHunter only)
  • [Skill_DemonHunter_ClusterArrow 1] of Splinters on Hand Crossbow, Quiver, Cloak
    • Cluster Arrow Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_ClusterArrow 8] of Splinters on Helm, Shoulders, Chest Armor, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Cluster Arrow Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_ElementalArrow 1] of Blasting on Hand Crossbow, Quiver, Cloak
    • Elemental Arrow Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_ElementalArrow 8] of Blasting on Helm, Shoulders, Chest Armor, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Elemental Arrow Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_EntanglingShot 1] of Binding on Hand Crossbow, Quiver, Cloak
    • Entangling Shot Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_EntanglingShot 8] of Binding on Helm, Chest Armor, Pants, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Entangling Shot Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_EvasiveFire 1] of Suppression on Hand Crossbow, Quiver, Cloak
    • Evasive Fire Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_EvasiveFire 8] of Suppression on Helm, Boots, Chest Armor, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Evasive Fire Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_Grenades 1] of the Grenadier on Hand Crossbow, Quiver, Cloak
    • Grenades Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_Grenades 8] of the Grenadier on Sword, Mace, Dagger, Spear, Helm, Chest Armor, Belt, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Grenades Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_HungeringArrow 1] of the Predator on Hand Crossbow, Quiver, Cloak
    • Hungering Arrow Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_HungeringArrow 8] of the Predator on Chest Armor, Belt, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Hungering Arrow Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_Impale 1] of Razors on Hand Crossbow, Quiver, Cloak
    • Impale Increased by 1-2 (DemonHunter only)
  • [Skill_DemonHunter_Impale 8] of Razors on Sword, Mace, Dagger, Spear, Helm, Chest Armor, Pants, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Impale Increased by 2-3 (DemonHunter only)
  • [Skill_DemonHunter_Multishot 1] of Volleys on Hand Crossbow, Quiver, Cloak
    • Multishot Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_Multishot 8] of Volleys on Helm, Chest Armor, Bracers, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Multishot Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_RapidFire 1] of Salvos on Hand Crossbow, Quiver, Cloak
    • Rapid Fire Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_RapidFire 8] of Salvos on Helm, Chest Armor, Bracers, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Rapid Fire Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_SpikeTrap 1] of Spines on Hand Crossbow, Quiver, Cloak
    • Spike Trap Increased by 3-4% (DemonHunter only)
  • [Skill_DemonHunter_SpikeTrap 8] of Spines on Sword, Mace, Dagger, Spear, Helm, Chest Armor, Pants, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Spike Trap Increased by 5% (DemonHunter only)
  • [Skill_DemonHunter_Strafe 1] of Prowess on Hand Crossbow, Quiver, Cloak
    • Strafe Increased by 1 (DemonHunter only)
  • [Skill_DemonHunter_Strafe 8] of Prowess on Helm, Boots, Chest Armor, Shield, Bow, Crossbow, Hand Crossbow, Quiver, Cloak
    • Strafe Increased by 1-2 (DemonHunter only)

Monk

  • [Legendary_Skill_Monk_BlindingFlash] on Fist Weapon, Daibo, Spirit Stone
    • Blinding Flash Increased by 3-5 (Monk only)
  • [Legendary_Skill_Monk_BreathOfHeaven] on Fist Weapon, Daibo, Spirit Stone
    • Breath of Heaven Increased by 1-3 (Monk only)
  • [Legendary_Skill_Monk_CripplingWave] on Fist Weapon, Daibo, Spirit Stone
    • Crippling Wave Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_CycloneStrike] on Fist Weapon, Daibo, Spirit Stone
    • Cyclone Strike Increased by 1-3 (Monk only)
  • [Legendary_Skill_Monk_DashingStrike] on Fist Weapon, Daibo, Spirit Stone
    • Dashing Strike Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_DeadlyReach] on Fist Weapon, Daibo, Spirit Stone
    • Deadly Reach Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_ExplodingPalm] on Fist Weapon, Daibo, Spirit Stone
    • Exploding Palm Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_FistsofThunder] on Fist Weapon, Daibo, Spirit Stone
    • Fists of Thunder Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_InnerSanctuary] on Fist Weapon, Daibo, Spirit Stone
    • Inner Sanctuary Increased by 3-5 (Monk only)
  • [Legendary_Skill_Monk_LashingTailKick] on Fist Weapon, Daibo, Spirit Stone
    • Lashing Tail Kick Increased by 1-3 (Monk only)
  • [Legendary_Skill_Monk_MantraOfConviction] on Fist Weapon, Daibo, Spirit Stone
    • Mantra of Conviction Increased by 1-2 (Monk only)
  • [Legendary_Skill_Monk_MantraOfEvasion] on Fist Weapon, Daibo, Spirit Stone
    • Mantra of Evasion Increased by 1-2 (Monk only)
  • [Legendary_Skill_Monk_MantraOfHealing] on Fist Weapon, Daibo, Spirit Stone
    • Mantra of Healing Increased by 1-2 (Monk only)
  • [Legendary_Skill_Monk_MantraOfRetribution] on Fist Weapon, Daibo, Spirit Stone
    • Mantra of Retribution Increased by 1-2 (Monk only)
  • [Legendary_Skill_Monk_MysticAlly] on Fist Weapon, Daibo, Spirit Stone
    • Mystic Ally Increased by 1-3 (Monk only)
  • [Legendary_Skill_Monk_Serenity] on Fist Weapon, Daibo, Spirit Stone
    • Serenity Increased by 3-5 (Monk only)
  • [Legendary_Skill_Monk_SevenSidedStrike] on Fist Weapon, Daibo, Spirit Stone
    • Seven-Sided Strike Increased by 3-5 (Monk only)
  • [Legendary_Skill_Monk_SweepingWind] on Fist Weapon, Daibo, Spirit Stone
    • Sweeping Wind Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_TempestRush] on Fist Weapon, Daibo, Spirit Stone
    • Tempest Rush Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_WaveOfLight] on Fist Weapon, Daibo, Spirit Stone
    • Wave of Light Increased by 4-5% (Monk only)
  • [Legendary_Skill_Monk_WayOfTheHundredFists] on Fist Weapon, Daibo, Spirit Stone
    • Way of the Hundred Fists Increased by 4-5% (Monk only)
  • [Skill_Monk_CripplingWave 1] of Breaking on Fist Weapon, Daibo, Spirit Stone
    • Crippling Wave Increased by 3-4% (Monk only)
  • [Skill_Monk_CripplingWave 8] of Breaking on Axe, Sword, Mace, Staff, Dagger, Spear, Polearm, Helm, Pants, Fist Weapon, Daibo, Spirit Stone
    • Crippling Wave Increased by 5% (Monk only)
  • [Skill_Monk_CycloneStrike 1] of the Hurricane on Fist Weapon, Daibo, Spirit Stone
    • Cyclone Strike Increased by 1-2 (Monk only)
  • [Skill_Monk_CycloneStrike 8] of the Hurricane on Axe, Sword, Mace, Dagger, Spear, Polearm, Helm, Shoulders, Fist Weapon, Daibo, Spirit Stone
    • Cyclone Strike Increased by 2-3 (Monk only)
  • [Skill_Monk_DeadlyReach 1] of Lunging on Fist Weapon, Daibo, Spirit Stone
    • Deadly Reach Increased by 3-4% (Monk only)
  • [Skill_Monk_DeadlyReach 8] of Lunging on Sword, Staff, Spear, Polearm, Helm, Bracers, Fist Weapon, Daibo, Spirit Stone
    • Deadly Reach Increased by 5% (Monk only)
  • [Skill_Monk_ExplodingPalm 1] of Bursting on Fist Weapon, Daibo, Spirit Stone
    • Exploding Palm Increased by 3-4% (Monk only)
  • [Skill_Monk_ExplodingPalm 8] of Bursting on Helm, Gloves, Fist Weapon, Daibo, Spirit Stone
    • Exploding Palm Increased by 5% (Monk only)
  • [Skill_Monk_FistsofThunder 1] of the Monsoon on Fist Weapon, Daibo, Spirit Stone
    • Fists of Thunder Increased by 3-4% (Monk only)
  • [Skill_Monk_FistsofThunder 8] of the Monsoon on Helm, Gloves, Fist Weapon, Daibo, Spirit Stone
    • Fists of Thunder Increased by 5% (Monk only)
  • [Skill_Monk_LashingTailKick 1] of the Scorpion on Fist Weapon, Daibo, Spirit Stone
    • Lashing Tail Kick Increased by 1-2 (Monk only)
  • [Skill_Monk_LashingTailKick 8] of the Scorpion on Staff, Dagger, Spear, Helm, Pants, Fist Weapon, Daibo, Spirit Stone
    • Lashing Tail Kick Increased by 2-3 (Monk only)
  • [Skill_Monk_SweepingWind 1] of the Wind on Fist Weapon, Daibo, Spirit Stone
    • Sweeping Wind Increased by 3-4% (Monk only)
  • [Skill_Monk_SweepingWind 8] of the Wind on Staff, Dagger, Spear, Polearm, Helm, Belt, Fist Weapon, Daibo, Spirit Stone
    • Sweeping Wind Increased by 5% (Monk only)
  • [Skill_Monk_TempestRush 1] of Reflex on Fist Weapon, Daibo, Spirit Stone
    • Tempest Rush Increased by 3-4% (Monk only)
  • [Skill_Monk_TempestRush 8] of Reflex on Staff, Spear, Polearm, Helm, Boots, Fist Weapon, Daibo, Spirit Stone
    • Tempest Rush Increased by 5% (Monk only)
  • [Skill_Monk_WaveofLight 1] of Radiance on Fist Weapon, Daibo, Spirit Stone
    • Wave of Light Increased by 3-4% (Monk only)
  • [Skill_Monk_WaveofLight 8] of Radiance on Staff, Spear, Polearm, Helm, Boots, Fist Weapon, Daibo, Spirit Stone
    • Wave of Light Increased by 5% (Monk only)
  • [Skill_Monk_Wayof100Fists 1] of Pummeling on Fist Weapon, Daibo, Spirit Stone
    • Way of the Hundred Fists Increased by 3-4% (Monk only)
  • [Skill_Monk_Wayof100Fists 8] of Pummeling on Helm, Gloves, Fist Weapon, Daibo, Spirit Stone
    • Way of the Hundred Fists Increased by 5% (Monk only)

Witch Doctor

  • [Legendary_Skill_Witchdoctor_AcidCloud] on Ceremonial Knife, Voodoo Mask, Mojo
    • Acid Cloud Increased by 4-5% (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_BigBadVoodoo] on Ceremonial Knife, Voodoo Mask, Mojo
    • Big Bad Voodoo Increased by 1-3 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_CorpseSpider] on Ceremonial Knife, Voodoo Mask, Mojo
    • Corpse Spiders Increased by 1-3 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_FetishArmy] on Ceremonial Knife, Voodoo Mask, Mojo
    • Fetish Army Increased by 1-3 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Firebats] on Ceremonial Knife, Voodoo Mask, Mojo
    • Firebats Increased by 8-20 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Firebomb] on Ceremonial Knife, Voodoo Mask, Mojo
    • Firebomb Increased by 15-30 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Gargantuan] on Ceremonial Knife, Voodoo Mask, Mojo
    • Gargantuan Increased by 3-5 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_GraspOfTheDead] on Ceremonial Knife, Voodoo Mask, Mojo
    • Grasp of the Dead Increased by 1-3 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Haunt] on Ceremonial Knife, Voodoo Mask, Mojo
    • Haunt Increased by 4-5% (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Hex] on Ceremonial Knife, Voodoo Mask, Mojo
    • Hex Increased by 1-3 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Horrify] on Ceremonial Knife, Voodoo Mask, Mojo
    • Horrify Increased by 1-3 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Locust_Swarm] on Ceremonial Knife, Voodoo Mask, Mojo
    • Locust Swarm Increased by 4-5% (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_MassConfusion] on Ceremonial Knife, Voodoo Mask, Mojo
    • Mass Confusion Increased by 8-20 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_PlagueOfToads] on Ceremonial Knife, Voodoo Mask, Mojo
    • Plague of Toads Increased by 4-5% (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_PoisonDart] on Ceremonial Knife, Voodoo Mask, Mojo
    • Poison Dart Increased by 4-5% (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_Sacrifice] on Ceremonial Knife, Voodoo Mask, Mojo
    • Sacrifice Increased by 4-5% (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_SoulHarvest] on Ceremonial Knife, Voodoo Mask, Mojo
    • Soul Harvest Increased by 1-3 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_SpiritBarrage] on Ceremonial Knife, Voodoo Mask, Mojo
    • Spirit Barrage Increased by 4-5% (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_SpiritWalk] on Ceremonial Knife, Voodoo Mask, Mojo
    • Spirit Walk Increased by 8-20 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_SummonZombieDog] on Ceremonial Knife, Voodoo Mask, Mojo
    • Summon Zombie Dogs Increased by 3-5 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_WallOfZombies] on Ceremonial Knife, Voodoo Mask, Mojo
    • Wall of Zombies Increased by 10-35 (WitchDoctor only)
  • [Legendary_Skill_Witchdoctor_ZombieCharger] on Ceremonial Knife, Voodoo Mask, Mojo
    • Zombie Charger Increased by 8-30 (WitchDoctor only)
  • [Skill_WitchDoctor_AcidCloud 1] of Corrosion on Ceremonial Knife, Voodoo Mask, Mojo
    • Acid Cloud Increased by 3-4% (WitchDoctor only)
  • [Skill_WitchDoctor_AcidCloud 8] of Corrosion on Dagger, Spear, Helm, Pants, Shield, Polearm, Mojo, Voodoo Mask, Ceremonial Knife
    • Acid Cloud Increased by 5% (WitchDoctor only)
  • [Skill_WitchDoctor_CorpseSpiders 1] of the Black Widow on Ceremonial Knife, Voodoo Mask, Mojo
    • Corpse Spiders Increased by 1-2 (WitchDoctor only)
  • [Skill_WitchDoctor_CorpseSpiders 8] of the Black Widow on Sword, Two-Handed Sword, Dagger, Spear, Helm, Chest Armor, Shield, Bow, Crossbow, Mojo, Voodoo Mask, Ceremonial Knife
    • Corpse Spiders Increased by 2-3 (WitchDoctor only)
  • [Skill_WitchDoctor_Firebats 1] of the Deep on Ceremonial Knife, Voodoo Mask, Mojo
    • Firebats Increased by 5-10 (WitchDoctor only)
  • [Skill_WitchDoctor_Firebats 8] of the Deep on Dagger, Spear, Helm, Shoulders, Shield, Bow, Crossbow, Mojo, Voodoo Mask, Ceremonial Knife
    • Firebats Increased by 10-25 (WitchDoctor only)
  • [Skill_WitchDoctor_FireBomb 1] of Blazing on Ceremonial Knife, Voodoo Mask, Mojo
    • Firebomb Increased by 5-15 (WitchDoctor only)
  • [Skill_WitchDoctor_FireBomb 8] of Blazing on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Dagger, Spear, Helm, Gloves, Shield, Polearm, Mojo, Voodoo Mask, Ceremonial Knife
    • Firebomb Increased by 20-45 (WitchDoctor only)
  • [Skill_WitchDoctor_Haunt 1] of the Wraith on Ceremonial Knife, Voodoo Mask, Mojo
    • Haunt Increased by 3-4% (WitchDoctor only)
  • [Skill_WitchDoctor_Haunt 8] of the Wraith on Dagger, Spear, Helm, Chest Armor, Belt, Bracers, Shield, Bow, Crossbow, Mojo, Voodoo Mask, Ceremonial Knife
    • Haunt Increased by 5% (WitchDoctor only)
  • [Skill_WitchDoctor_LocustSwarm 1] of Pestilence on Ceremonial Knife, Voodoo Mask, Mojo
    • Locust Swarm Increased by 3-4% (WitchDoctor only)
  • [Skill_WitchDoctor_LocustSwarm 8] of Pestilence on Dagger, Spear, Helm, Gloves, Shield, Ring, Bow, Crossbow, Polearm, Mojo, Voodoo Mask, Ceremonial Knife
    • Locust Swarm Increased by 5% (WitchDoctor only)
  • [Skill_WitchDoctor_PlagueofToads 1] of the Jungle on Ceremonial Knife, Voodoo Mask, Mojo
    • Plague of Toads Increased by 3-4% (WitchDoctor only)
  • [Skill_WitchDoctor_PlagueofToads 8] of the Jungle on Dagger, Spear, Helm, Pants, Shield, Bow, Crossbow, Mojo, Voodoo Mask, Ceremonial Knife
    • Plague of Toads Increased by 5% (WitchDoctor only)
  • [Skill_WitchDoctor_PoisonDart 1] of Stinging on Ceremonial Knife, Voodoo Mask, Mojo
    • Poison Dart Increased by 3-4% (WitchDoctor only)
  • [Skill_WitchDoctor_PoisonDart 8] of Stinging on Dagger, Spear, Helm, Bracers, Shield, Bow, Crossbow, Mojo, Voodoo Mask, Ceremonial Knife
    • Poison Dart Increased by 5% (WitchDoctor only)
  • [Skill_WitchDoctor_SpiritBarrage 1] of Phantoms on Ceremonial Knife, Voodoo Mask, Mojo
    • Spirit Barrage Increased by 3-4% (WitchDoctor only)
  • [Skill_WitchDoctor_SpiritBarrage 8] of Phantoms on Mace, Two-Handed Mace, Dagger, Spear, Helm, Shoulders, Shield, Crossbow, Mojo, Voodoo Mask, Ceremonial Knife
    • Spirit Barrage Increased by 5% (WitchDoctor only)
  • [Skill_WitchDoctor_WallofZombies 1] of the Lost on Ceremonial Knife, Voodoo Mask, Mojo
    • Wall of Zombies Increased by 5-15 (WitchDoctor only)
  • [Skill_WitchDoctor_WallofZombies 8] of the Lost on Dagger, Spear, Helm, Boots, Shield, Bow, Crossbow, Polearm, Mojo, Voodoo Mask, Ceremonial Knife
    • Wall of Zombies Increased by 20-50 (WitchDoctor only)
  • [Skill_WitchDoctor_ZombieCharger 1] of Blind Rage on Ceremonial Knife, Voodoo Mask, Mojo
    • Zombie Charger Increased by 5-10 (WitchDoctor only)
  • [Skill_WitchDoctor_ZombieCharger 8] of Blind Rage on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Dagger, Spear, Helm, Pants, Shield, Bow, Crossbow, Polearm, Mojo, Voodoo Mask
    • Zombie Charger Increased by 10-40 (WitchDoctor only)
  • [Skill_WitchDoctor_ZombieDogs 1] of Domination on Ceremonial Knife, Voodoo Mask, Mojo
    • Summon Zombie Dogs Increased by 1-2 (WitchDoctor only)
  • [Skill_WitchDoctor_ZombieDogs 8] of Domination on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Mace, Two-Handed Mace, Staff, Dagger, Spear, Helm, Chest Armor, Shield, Bow, Crossbow, Polearm, Mojo
    • Summon Zombie Dogs Increased by 4-7 (WitchDoctor only)

 

  • Wizard
  • [Legendary_Skill_Wizard_ArcaneOrb] on Wand, Source, Wizard Hat
    • Arcane Orb Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_ArcaneTorrent] on Wand, Source, Wizard Hat
    • Arcane Torrent Increased by 1-3 (Wizard only)
  • [Legendary_Skill_Wizard_Archon] on Wand, Source, Wizard Hat
    • Archon Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_Blizzard] on Wand, Source, Wizard Hat
    • Blizzard Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_DiamondSkin] on Wand, Source, Wizard Hat
    • Diamond Skin Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_Disintegrate] on Wand, Source, Wizard Hat
    • Disintegrate Increased by 1-3 (Wizard only)
  • [Legendary_Skill_Wizard_Electrocute] on Wand, Source, Wizard Hat
    • Electrocute Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_EnergyArmor] on Wand, Source, Wizard Hat
    • Energy Armor Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_EnergyTwister] on Wand, Source, Wizard Hat
    • Energy Twister Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_ExplosiveBlast] on Wand, Source, Wizard Hat
    • Explosive Blast Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_Familiar] on Wand, Source, Wizard Hat
    • Familiar Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_FrostNova] on Wand, Source, Wizard Hat
    • Frost Nova Increased by 3-5 (Wizard only)
  • [Legendary_Skill_Wizard_Hydra] on Wand, Source, Wizard Hat
    • Hydra Increased by 2-5 (Wizard only)
  • [Legendary_Skill_Wizard_IceArmor] on Wand, Source, Wizard Hat
    • Ice Armor Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_MagicMissile] on Wand, Source, Wizard Hat
    • Magic Missile Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_MagicWeapon] on Wand, Source, Wizard Hat
    • Magic Weapon Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_Meteor] on Wand, Source, Wizard Hat
    • Meteor Increased by 1-3 (Wizard only)
  • [Legendary_Skill_Wizard_MirrorImage] on Wand, Source, Wizard Hat
    • Mirror Image Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_RayOfFrost] on Wand, Source, Wizard Hat
    • Ray of Frost Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_ShockPulse] on Wand, Source, Wizard Hat
    • Shock Pulse Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_SlowTime] on Wand, Source, Wizard Hat
    • Slow Time Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_SpectralBlade] on Wand, Source, Wizard Hat
    • Spectral Blade Increased by 4-5% (Wizard only)
  • [Legendary_Skill_Wizard_StormArmor] on Wand, Source, Wizard Hat
    • Storm Armor Increased by 1-2 (Wizard only)
  • [Legendary_Skill_Wizard_Teleport] on Wand, Source, Wizard Hat
    • Teleport Increased by 3-5 (Wizard only)
  • [Legendary_Skill_Wizard_WaveOfForce] on Wand, Source, Wizard Hat
    • Wave of Force Increased by 3-5 (Wizard only)
  • [Skill_Wizard_ArcaneOrb 1] of Spheres on Wand, Source, Wizard Hat
    • Arcane Orb Increased by 3-4% (Wizard only)
  • [Skill_Wizard_ArcaneOrb 8] of Spheres on Staff, Dagger, Spear, Helm, Wizard Hat, Bracers, Shield, Wand, Source
    • Arcane Orb Increased by 5% (Wizard only)
  • [Skill_Wizard_ArcaneTorrent 1] of Shooting Stars on Wand, Source, Wizard Hat
    • Arcane Torrent Increased by 1-2 (Wizard only)
  • [Skill_Wizard_ArcaneTorrent 8] of Shooting Stars on Staff, Dagger, Helm, Wizard Hat, Shoulders, Shield, Wand, Source, Bow, Crossbow
    • Arcane Torrent Increased by 2-3 (Wizard only)
  • [Skill_Wizard_Blizzard 1] of Hail on Wand, Source, Wizard Hat
    • Blizzard Increased by 1 (Wizard only)
  • [Skill_Wizard_Blizzard 8] of Hail on Staff, Dagger, Spear, Helm, Wizard Hat, Shoulders, Shield, Wand, Source, Bow, Crossbow
    • Blizzard Increased by 1-2 (Wizard only)
  • [Skill_Wizard_Disintegrate 1] of Entropy on Wand, Source, Wizard Hat
    • Disintegrate Increased by 1-2 (Wizard only)
  • [Skill_Wizard_Disintegrate 8] of Entropy on Staff, Dagger, Helm, Wizard Hat, Bracers, Shield, Wand, Source
    • Disintegrate Increased by 2-3 (Wizard only)
  • [Skill_Wizard_Electrocute 1] of Striking on Wand, Source, Wizard Hat
    • Electrocute Increased by 3-4% (Wizard only)
  • [Skill_Wizard_Electrocute 8] of Striking on Staff, Dagger, Spear, Helm, Wizard Hat, Gloves, Shield, Wand, Source
    • Electrocute Increased by 5% (Wizard only)
  • [Skill_Wizard_EnergyTwister 1] of Wild Magic on Wand, Source, Wizard Hat
    • Energy Twister Increased by 3-4% (Wizard only)
  • [Skill_Wizard_EnergyTwister 8] of Wild Magic on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Staff, Dagger, Spear, Helm, Wizard Hat, Pants, Shield, Wand, Source
    • Energy Twister Increased by 5% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 1] of Detonation on Wand, Source, Wizard Hat
    • Explosive Blast Increased by 3-4% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 2] of Detonation on Wand, Source, Wizard Hat
    • Explosive Blast Increased by 3-5% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 3] of Detonation on Wand, Source, Wizard Hat
    • Explosive Blast Increased by 3-5% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 4] of Detonation on Mace, Two-Handed Mace, Staff, Dagger, Helm, Wizard Hat, Chest Armor, Shield, Wand, Source
    • Explosive Blast Increased by 4-5% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 5] of Detonation on Mace, Two-Handed Mace, Staff, Dagger, Helm, Wizard Hat, Chest Armor, Shield, Wand, Source
    • Explosive Blast Increased by 4-5% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 6] of Detonation on Mace, Two-Handed Mace, Staff, Dagger, Helm, Wizard Hat, Chest Armor, Shield, Wand, Source
    • Explosive Blast Increased by 5% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 7] of Detonation on Mace, Two-Handed Mace, Staff, Dagger, Helm, Wizard Hat, Chest Armor, Shield, Wand, Source
    • Explosive Blast Increased by 5% (Wizard only)
  • [Skill_Wizard_ExplosiveBlast 8] of Detonation on Mace, Two-Handed Mace, Staff, Dagger, Helm, Wizard Hat, Chest Armor, Shield, Wand, Source
    • Explosive Blast Increased by 5% (Wizard only)
  • [Skill_Wizard_Hydra 1] of the Myriad on Wand, Source, Wizard Hat
    • Hydra Increased by 2-3 (Wizard only)
  • [Skill_Wizard_Hydra 8] of the Myriad on Sword, Two-Handed Sword, Staff, Dagger, Spear, Helm, Wizard Hat, Shoulders, Shield, Wand, Source, Bow, Crossbow
    • Hydra Increased by 4-5 (Wizard only)
  • [Skill_Wizard_MagicMissile 1] of Evocation on Wand, Source, Wizard Hat
    • Magic Missile Increased by 3-4% (Wizard only)
  • [Skill_Wizard_MagicMissile 8] of Evocation on Sword, Staff, Dagger, Spear, Helm, Wizard Hat, Gloves, Shield, Wand, Source, Bow, Crossbow
    • Magic Missile Increased by 5% (Wizard only)
  • [Skill_Wizard_Meteor 1] of Comets on Wand, Source, Wizard Hat
    • Meteor Increased by 1-2 (Wizard only)
  • [Skill_Wizard_Meteor 8] of Comets on Staff, Dagger, Spear, Helm, Wizard Hat, Shoulders, Shield, Wand, Source, Bow, Crossbow
    • Meteor Increased by 2-3 (Wizard only)
  • [Skill_Wizard_RayofFrost 1] of Chill on Wand, Source, Wizard Hat
    • Ray of Frost Increased by 3-4% (Wizard only)
  • [Skill_Wizard_RayofFrost 8] of Chill on Staff, Dagger, Helm, Wizard Hat, Bracers, Shield, Wand, Source
    • Ray of Frost Increased by 5% (Wizard only)
  • [Skill_Wizard_ShockPulse 1] of Ruin on Wand, Source, Wizard Hat
    • Shock Pulse Increased by 3-4% (Wizard only)
  • [Skill_Wizard_ShockPulse 8] of Ruin on Axe, Sword, Two-Handed Sword, Mace, Staff, Dagger, Spear, Helm, Wizard Hat, Shoulders, Shield, Wand, Source
    • Shock Pulse Increased by 5% (Wizard only)
  • [Skill_Wizard_SpectralBlade 1] of Slashing on Wand, Source, Wizard Hat
    • Spectral Blade Increased by 3-4% (Wizard only)
  • [Skill_Wizard_SpectralBlade 8] of Slashing on Axe, Two-Handed Axe, Sword, Two-Handed Sword, Staff, Dagger, Spear, Helm, Wizard Hat, Gloves, Shield, Wand, Source
    • Spectral Blade Increased by 5% (Wizard only)
  • [SpiritHeals 1] Resonant on Fist Weapon, Daibo, Spirit Stone
      • Gain 0.20 Life per Spirit spent (Monk Only)
  • [SpiritHeals 9] Harmonious on Fist Weapon, Daibo, Spirit Stone
    • Gain 34.20-46.30 Life per Spirit spent (Monk Only)

Tagged As: , | Categories: DiabloNut