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Reaper of Souls Item Sets Illustrated

A fan assembled all six of the class-specific item sets in Reaper of Souls, took pics of them on each gender for each class, and provided views from all angles. It’s quite a useful presentation, and credit to Zeldrin for creating it.

I found it interesting since I’d never actually seen the full sets so clearly. Everyone’s got a few or all of the items from each set, but usually mixed with other gear, some transmogged or vanishing dyed, etc. So here they are, unadulterated and straight from the D3 artist’s tablets to your screen. All the sets (except for Firebird’s, which adds a source) consist of six items: helm, shoulders, chest, gloves, legs, and boots, so visually they are pretty much apples to apples comparisons. So here are Reaper of Souls Item Sets Illustrated:

Barbarian

DiabloWikiLegacy Of Raekor (armory), Barbarian set. Helm, shoulders, chest, gloves, legs, boots.


Crusader

DiabloWikiArmor Of Akkhan (armory), Crusader set. Helm, shoulders, chest, gloves, legs, boots.


Demon Hunter

DiabloWikiEmbodiment of the Marauder (armory), Demon Hunter set. Helm, shoulders, chest, gloves, legs, boots.


Monk

DiabloWikiRaiment of a Thousand Storms (armory), Monk set. Helm, shoulders, chest, gloves, legs, boots.


Witch Doctor

DiabloWikiHelltooth Harness (armory), Witch Doctor set. Helm, shoulders, chest, gloves, legs, boots. (This set apparently lacks the light weight and flexibility of the huge slabs of unrefined steel that the other classes have strapped to their bodies, as both of these weary medical professionals are bent double beneath the weight of their assorted shark teeth, baboon femurs, and coconut shells.)


Wizard

DiabloWikiFirebird’s Finery (armory), Wizard set. Helm, shoulders, chest, gloves, source, legs, boots. (Firebird’s has a seventh item, a Source, which is the only difference in the slots filled by these sets.)


Diablo 3 “Gear Sets”

This whole presentation reminds me of the hot (pre-game) topic of DiabloWikiGear Sets. We’ve got a big wiki article about them, and “Gear Sets” was a regular news category from 2010-2012, with 29 news items so categorized.

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Diablo 3 Podcast #146: Patch 2.1, Story, and Blizzcon D3X2?

Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.

Approximate topic starting times:

  • 2:30 — Paragon 1000 has been achieved. Does everyone have amazement?
  • 5:00 — Seasons and Patch 2.1 should go live simultaneously?
  • 11:00 — Legendary item buffs on the PTR. Looking forward to new items when 2.1 goes live, since Blizzard doesn’t hate the Monk (currently). Hydra build rules, but intentionally bugged on PTR?
  • 18:30 — Story implications of the Black Soulstone and why Diablo is free in Prime Evil form. Adria setting “demon soul hooks” is obviously a metcon, but is it parsimonious with the larger story/lore/plot? Both guests surprisingly say yes.
  • 27:00 — Is Diablo 3 + expansion packs self-contained? Will Diablo 4 be set a week later just continuing the same story? Or a totally new story, set centuries earlier or later?
  • 37:30 — Stash space insufficient = biggest problem in Diablo 3? One guest disagrees.
  • 40:00 — Most fans accept micro-transactions these days. Why isn’t Blizzard selling more stash tabs yet? Votes have shown most fans would accept this.
  • 47:30 — Diablo 3 expansion #2 announced at Blizzcon later this year? Everyone votes yes, though tentatively.
  • 52:00 — There are a lot of Blizzard games out and/or under development. Busiest days ever in Irvine?
  • 54:00 — Bonus secret trick to guarantee Greed’s Domain entrance?!?

  • The Diablo 3 Podcast Episode Guide in DiabloWiki.net provides links to every show, plus quick summaries.

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    @Diablo on Hardcore and End Game

    Posted 28 Sep 2010 by

    In addition to Monday’s tweets on skills and items, @Diablo coughed up a few others, touching on DiabloWikiHardcore and DiabloWikiend game variety, and the beta test.

    Will DiabloWikihardcore characters be more powerful than normal?—Spectrusv

    No intent, no. But they’ll definitely have more prestige and flashy things to show off for being so awesome.—Diablo

    hat is being done to make D3’s DiabloWikicombat system deeper? There are only so many stats you can manipulate. HP, DiabloWikiresources, res, DiabloWikicrits…—Grug16

    Layering DiabloWikimonster roles is one. Mixing enemies with specific roles together to create more interesting combat.—Diablo

    What’s the reasoning behind aiming for chars to be ~60 after completing hell? Want to get rid of xp grind post “completion”?—Drbuttox

    It affected player power in un-fun ways. We think there are more fun ways to pull off end-game.—Diablo

    The DiabloWikibeta test question picks up from a previous tweet. I’ll quote the whole thing, since it’s ever so much more entertaining when read in context and sequence.

    So is diablo 3 going to have a beta I’m going to take a no reply as a yes—DrHighlen

    Replying. What do you think now!?!? —Diablo

    yes you are having a beta because you knew if you didn’t reply it would mean yes so you had to reply with out truly replying.—DrHighlen

    My head hurts.—Diablo

    As a clever commenter pointed out last time, we should all oppose a DiabloWikiDiablo 3 Beta test, since World of Warcraft has beta tests. As all loyal old time Diablo fans know, anything done in the most successful computer RPG in human history is automatically bad, and should therefore be excluded from Diablo III.


    Tagged As: | Categories: Diablo 3 Beta, End Game, Game Features, Hardcore, Twitter