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The Diablo 3 Podcast #153: Co-Op, Clans, & Blizzcon
Diablo 3 Podcast conversation about multiplayer co-op issues in Diablo 3. What are the benefits of playing with others? Should there be more party skill bonuses? Why are the Diablo 3 clan tools so meh? The curse of the double-Unity requirement. Show features Aahzmodius, Wolfpaq, and Flux. Click through for approximate segment starting times: 0:30 […]
The Diablo 3 Podcast #154: Torment 7-10 and Grift Exploits
This episode of the Diablo Podcast covers Greater Rift exploits and their ramifications, fans opinions on the most-needed Gambling fixes, if the game needs Torment 7-10, and what keeps you playing when gear upgrades are done? Featuring Amedon, N3rdwards, and Flux Click through for approximate segment starting times: Amedon and N3rdwords. 0:30 — Intro to […]

Diablo III Patch Test Realm is Live

Posted 22 Sep 2012 by

As they said yesterday, and I’m sure in no way hurried along by the launch of Torchlight 2, the Diablo 3 Patch Test Realm is now live and playable. It’s running DiabloWikiPatch 1.0.5 and while it’s too soon for much info on skill change testing and such, one screenshot showing the new notification for legendary items has surfaced. Shiny!

Whether or not the patch changes mean you might actually view such a site at some point in your play time remains to be seen.

Beam it down, Scotty.

Anyone put in some time on the PTR yet? How does the Monster Power system feel?

I’m going to find time to get on later tonight and see what it’s like playing a level 1 character right from the start on ML10. Impossible, probably, but I has a curious, and I love the variable 4 speed settings in TL2, so I’m curious to see how Diablo 3 does emulating that system of customizeable difficulty.

Update: The guys at Horadric.ru are datamining away and have found some cool stuff. Though the Arena system isn’t live yet, there are some PvP ingredients in the patch, including this totally corny and yet strangely exciting PvP countdown video.

They’ve also got the onscreen avatars for the new and improved Demon Hunter DiabloWikiCompanion rune effects, and weird fish eye views of a Battle Arena, and another building apparently related to the DiabloWikiInfernal Machine event. See those below, and other cool stuff in the Horadric.ru update. (I really hope those Kerrigan pics are from SC2 or some kind of B.net thing, and won’t be appearing in D3.)