Diablo 3′s Inferno Difficulty Has Been Defeated
Posted 19 May 2012 by FluxTeam Method finished off the final boss of Act Four and they have now completed the Inferno difficulty. Well, “completed” is a relative term, since as many of you guys have pointed out their progress through Inferno was largely an exhibition of run-and-stun techniques, as most normal monsters were bypassed with all the battles concentrated on the few Elites required to complete quests… and most of those were passed with “chain rezing” dead teammates during the mad scramble battles. (Team nolife will join Method in a full completion very shortly, as they are live streaming the last boss as I type this update. Note that they are on the US server, while Method is on EU, so nolife is actually faster by hours played.)
Jay Wilson has made a few twitter replies to questions about this, indicating that some fixes are coming up to prevent some of the exploits these early Inferno runners have found and abused.
no, I thought it would take them a whole week. –Jay Wilson
What do u think about people start crying when Method team made chest framing run in act 2? –AkiEvans
I don’t think they should be banned as many have said, but we will fix that one. –Jay Wilson
Any chance yall are thinking about either increase the rez timer or disable rez in inferno? –qtrWhileTrue
We’re hot-fixing it so rez gets interrupted by damage as was intended. –Jay Wilson
I guess this means we can shut down our Inferno prediction thread and declare winners? It’s Saturday afternoon PDT right now, and the European D3 realm went live Tuesday afternoon. That’s right around 96 hours ago, so technically Inferno was first beaten 4 days after the EU servers went live. Here are all the people who selected 4 days on the prediction pool. Congrats to them all:
The 5 day predictions were only off by a few hours, but alas, no credit to Mn_swe2,
RazeBarb, Widukind, svidikus, Flux, Bgx, SZero, or Cyco. And if you thought I was mentioning those guys just because I’m one of them, you’d be… pretty much spot on, actually.
There’s no telling how long Hardcore Inferno will take to clear; these teams so far have died hundreds of times, and even used deaths as an exploit in certain situations (that would be spoilery to explain), so clearly Hardcore will be a whole different hurdle, as will a full Inferno clear even for Softcore chars.
No video of the final battle yet, but you can see Team Method’s defeat of Act Three, if you click through. Spoilers, obviously. I didn’t watch the defeat of Act Four, but as I said above, Team nolife is taking it on right now, and after literally 22 minutes of non-stop combat, the boss is less than half dead. In comparison, the video below is only 16m in total, and it includes some footage from before and after the actual fight.
Update: Added video of the final Act Four boss battle.
Act Three boss battle:
Act Four final boss battle:






So what’s the deal with the guy who allegedly soloed it, maybe first?
Doesn’t really matter, wasn’t any more legit than these guys (semi invulnerable wizard build)
Of course it was legit, he used a spell the way it was meant to be used. That the spell is potentially OP on certain encounters isn’t his fault.
I have no clue why method is getting credit for world’s first when it obviously wasn’t. First 4-player kill yeah, which is nice, but not first in the world to defeat inferno difficulty. That goes for now to Sygodoeden.
Gimmick probably unintended builds are just as lame as corpse jumping to get to the bosses. That the person decided to lame out his way to the end of the game instead of actually showcasing good play /is/ totally his fault.
I’ll be playing proudly without exploits.
I suppose you never played D2, the game where gimmicky unintended build was the core of it. That’s like whining about a smiter soloing ubers, it’s clever use of game mechanics and it sure as hell isn’t an exploit.
That it’s lame or not is irrelevant to the legitimacy of it. He didn’t abuse bugs or exploits, it was a 100% legit kill and way before method did it. I’m curious to why Flux is giving Method the credit when they clearly weren’t first.
He abused an exploit where having low life makes a skill better than likely intended. The skill is still not useless with a normal build to survive some very high damage abilities — that seems a more intended use.
A lot of people think it will/should be nerfed. Obviously it does not seem 100% legit.
If Blizzard does in fact not change Energy Armor at all in the next week or so (even if that means wizards will be 10x better at farming inferno than other classes and everyone switches to them), then I’ll concede your point.
I picked 3 days and people said I was crazy. If they didn’t take a long sleep break, they would have done it in 3 days lmao.
Forget Method and their exploits, here’s the real deal: (Ex-)Ensidia star and strategist “Kungen” on his way to the world first HC Inferno full clear with a Barbarian: http://manaflask.com/en/stream/Kungen
He is not playing HC yet I think.
Of course he does:
http://diablo3.gamona.de/wiki/Datei:D3_hc_barbarian_skills_kungen_03.jpg
Heh, I’m going to be the world’s first HC Inferno clear too. I just haven’t started a HC yet. Wake me when he’s to Inferno.
Just watched Kripp group to defeat Diablo. It took 9 hours less than Method cause they are located in US. Anyway, barb had really bad items, mainly stacking all res which is good, but everything else was lacking.
Stupid to think groups would not just bypass content and skip to bosses. Should have made it that you needed to clear 75% of the mobs, or kill 3 elites first – something like that.
Or even better – not have major bosses in their own instances and include them in the level with the rest of the mobs. But that would ruin their precious cut-scenes. Dont we know cut-scenes > gameplay.
Damn, I was close!
We’re hot-fixing it so rez gets interrupted by damage as was intended. –Jay Wilson
Haha @ teamNoLife I like them.
We should be thankful to these no life hardcore nerds, because they are helping Blizzard test the real flaws in their game and in turn, improve it.
One shouldn’t be so quick to criticize Diablo 3, it’s not even close to a week out, yet majority of the feedback have been really positive.
Blizzard will definitely release patches to nerf skills and buff monsters/bosses, but even at it’s current state the game has definitely bypassed it’s predecessors gameplay and storywise, even without PvP (which will be released soon).
I’ve enjoyed myself playing this more than D1/2, and what makes this game so addictive is it’s fast pace combat and elements of fun and surprise, which is lacking in the older franchise.
This is definitely the #1 game of 2012 and for many years to come.
No life hardcore nerds? Are you just angry that your 3 month guess was so ridiculously wrong?
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I wonder if Rez will be interrupted by damage you actually take only, or any “damage effect?” As in, if you pop Serenity, Diamond Skin, or other temporary invulnerability, you never “take damage” and so you still pull off the rez? What about dodge?
Blizzard PROMOTED so called E-SPORTS… Its in there Credits…
Normal Difficulty is no way to review Diablo 3. I think its better to personally set up 4 reviewers in a game and beat it… then review it. I was disapointed on normal. I could sit there and just tank the bosses in normal like a dumbass with downs.
Then again. Blizzard themself supports E-sports. They obviously underestimated them(noobs)selfs. Its horrible… very very horrible for such a thing to happen. I think its ruined the game. Id rather just play with my girl in a private game and enjoy it by clearing everything out.