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Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
Greater Rift Changes Coming: Less RNG, No Conduit Pylons?
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]

Diablo 3 Story in Five Minutes Video

Posted 2 Oct 2012 by

Diablo 3’s story has come in for some criticism but can you condense it into a five minute video? Apparently you can as seen in this video. Sure it skips over stuff but it’s amusing for the captions that are flashed up and in essence it gets most of the plot. And no, you are not getting a spoiler warning, you’ve all played the game through now I should imagine ;)


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