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Diablo 3 Strategy: Gearing Up for the New and Poor

One day soon, you will be penniless.

One day soon, you will be penniless.

A forum question from VeeSe spurred an interesting forum discussion; what’s the best way to gear up for a new player in Reaper of Souls? It’s largely a hypothetical question for most of us now, but that’ll change when Patch 2.1 goes live and and Ladder Seasons begin. If you create a seasonal character you start with nothing; no gold, no materials, no gems, no gear, paragon points, no leveled up artisans… you’ll even be scrounging for gold to buy your stash tabs!

Here’s the question from VeSee in our Diablo 3 community forum. Diablo 3 Strategy: Gearing Up for the New and Poor?

I was just wondering what the best way to build wealth was for someone who was new and didn’t have great items yet. I read a lot of these threads and guides and the recommended items are just so far out of reach, like I don’t have any of them pretty much. I have one character up to 70 but he’s not strong enough to really do anything besides Normal bounties and rifts.

Is the best way of building wealth just to keep grinding bounties and the occasional rifting in Normal? I’m at the point now where if I try to enchant a legendary I have, I better get it in 2-3 tries because I don’t have the materials to keep going after that and I have to grind for awhile to get enough to try again a couple times, and that doesn’t seem too productive. I’m still expecting the answer to be just to keep grinding bounties since they are the most rewards per time spent and at some point it will exponentially get better once I am able to get to do Torment rifts or something.

So what’s the best way to go about it? Where are the fastest places to level, what are the best ways to find gear, and where can you earn the most gold?

RoS =/= D3v

Considering the question made me to realize how much different the answer is in the current version of the game, whether Reaper of Souls or D3v2. Back in D3v the best way to gear up was via the Auction House (though that would have been different if we’d had seasons then). I spent my first couple months of D3 playing softcore, and when I switched over to Hardcore the best way to gear up was… to grind Act One Inferno on MP0 and collect gems and Tomes of Secret, which sold for very large amounts of gold in the Auction House. I could play a dozen hours like that and find 1 or 2 good items, while earning enough gold to buy good items for all my other inventory slots. (Which is why going DiabloWikiIronborn in D3v was such a bold commitment.)

That economic model is entirely gone in the game today. Not only is the Auction House gone, but everything you find that might be worth selling is BoA. Hell, even the gold itself is BoA. On the other hand, you find good gear about 50x as often as we did in D3v, which was the whole point in Blizzard making those changes. Because it’s more fun to farm your own gear and use only what you find yourself, than it is (was) to find gear and sell it for the gear you really wanted. (At least that’s the theory.)

Reaper of Souls Gear-Up Tips

So for the OP’s question… there’s no simple, obvious answer, but it’s interesting to consider. The overall key to gearing up in RoS is difficulty level. In D3v players needed a lot of DiabloWikiMagic Find to start finding a decent amount of legendary items, and characters could boost their MF by raising the difficulty level, and/or via Paragon Levels + gear. In the current game, MF is pretty much irrelevant, and almost all increased gear benefits come from higher difficulty level. Thus the question, “how do I gear up past level 70?” is really asking, “how do I survive on higher difficulty levels past level 70?”

Some question suggestions:

Stick to one Character
Smart Loot means that most of the gear you find will be themed for your class. That means regular upgrades, and also more Souls, since you’ll be salvaging redundant gear, rather than spreading legendaries around to multiple different characters. Plus with all the game rewards tied to difficulty level, you can get one character up in Torment and build wealth quickly… then your alts can gear up very quickly with plenty of Souls and Shards at their disposal.

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A Guide to Diablo: IncGamers site changes – Here’s what we’ve done

Regular readers will have noticed quite a few changes on Diablo: IncGamers since the launch of Reaper of Souls which was the motivation for us to make some of the changes we had been thinking about for a while.

When RoS launched we pushed the first stage of front page layout changes live. We know everyone likes to read their content in different ways so the site was changed to a similar layout to the main IncGamers site. Of course not every one will love that format so in the past week we set to work on the second phase which was giving you the option to read the content in the old format if you so desired.

In case you hadn’t spotted it, there are a couple of buttons above the news that allow you to switch to your preferred format.

change view

Probably the toughest job we had to undertake was the forums. We have used the same forum system for around a decade and there were millions of posts to port over. It was important to us to make sure that threads from the old forum were not lost, we’d have hell to pay from you guys if they went missing :) Remember the great forum crash of 2003? That was not pretty.

So why the change? There were numerous reasons, the next version of the same forum was bloated with features that were useless to the community here. Spammers were also a consideration and the previous software was starting to struggle with the rise in spammers over the last couple of years. We needed a system that could pro- actively catch them and then make life easier for IncGamers moderators to deal with anything that managed to slip through.

The end results once we switched were good. The forums are now easier to use, faster and more robust. It’s taken some time to iron out issues with posts moved over from the old system but I would say we are 95% there with most things now. The forum is now easier to use and has more features to track new content additions.

One of the main issues we had during the change was with your logins. We have a custom login system that ties your forum account to the main site. When we moved forums that obviously broke down and had to be recreated. One of the issues we came up against was the inability for guests to post in the news and members who were logged in seeing a captcha. This was not acceptable so it took a few days for me to sort out but thankfully it now all works.

Regarding commenting on news, originally we had the news post into the community forum but as things move quite quickly here as far as content is concerned, we thought it best to create a separate forum for the news discussions. This reorganisation prevents any community forum discussion being lost in a pile of news. Your discussions are important after all.

hardrock

Trophies

Regarding accounts. Some of you have been registered here for over a decade and we have been helping members who have had login issues since the switch because they no longer have access to the email they originally registered with. If there are any of you still caught in that trap then we can sort it for you. Send an email here and we will deal with it.

With the new forums came new features, and something we’ve wanted to do for some time is highlight pro-active members and also award trophies for actions by the community. Elly sat down over a few days to come up with the points and reward system. You may have spotted the icons on threads but so you know how it works I have posted all of the trophies below for reference.

There are still a few things to do but the core updates are now in place. Your feedback on anything we do is much appreciated and a special thanks to the PALS who have helped make all the changes possible with their contributions.

Threads

Thread StarterThread Starter -Points: 15 -You have started 5 Threads
Topic RaiserTopic Raiser – Points: 45 -You have started 20 Threads
Town CryerTown Cryer – Points: 90 -You have started 50 Threads
ConfabulatorConfabulator – Points: 91 -You have started 80 Threads

Setting the Agenda Setting the Agenda – Points: 120 -You have started 120 Threads

Likes

Primary Source Primary Source – Points: 1 – Somebody out there liked one of your posts.

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Diablo 3 Patch v1.07 Crafting Plans Strategy

Posted 15 Feb 2013 by

We’ve had nearly two days to explore the patch and much of the early player interest and conversation concerns the Diablo 3 Patch v1.07 crafting plans/designs, where to find them, and what to craft from them. We posted all the official details about plans, Demonic Essences, and more in the patch analysis article yesterday, so I’m not going to restate all of that here. There is some new info though, or at least clarification to stress.

Cydaea double plan drop.

Cydaea double plan drop.

1) A Blizzard CM assured me that Siegebreaker is *not* one of the bosses getting a bonus chance to drop the new Crafting Plans. Only Ghom and Cydaea get that bonus in Act 3, so I guess my RNG has just been weird, since I’ve done about 6 fast runs of Ghom-to-Azmodan in Act 3, and Siegebreaker remains my best source for the new plans, having dropped 5 or 6 of them thus far. (Ghom and Cydaea have coughed up 4 or 5 each.)

2) The new Marquise Gem Designs are *not* given a bonus drop chance from those Elite Eight special sub-bosses. That drop bonus only applies to the 4 new crafting plans for amulets, shoulders, gloves, and bracers. You might get a Marquise gem plan from one of those bosses (I did, an emerald from Ghom), but they have no specially-better odds to drop them.

Vaeflare made both these points in a forum post, for the link or it didn’t happen. The big eight, to restate:

  • Act One: Skeleton King, Spider Queen
  • Act Two: Maghda, Zoltun Kulle
  • Act Three: Ghom, Cydaea
  • Act Four: Rakanoth, Izual

 

Demonic Essences

I didn’t ask why Demonic Essences are yellow when every other stackable crafting material in the game is light blue (color of the name when they drop), but it does seem odd. I also didn’t ask why they only stack to 100 when the other mats go to 1000, but I guess they’re more akin to jewels, which only stack to 100.

demonic-essence-stack100That said, here’s a cynical theory. Unless you’re really into crafting (and self found players are justifiably wild about the new crafting recipes) and have tons of gold to burn on that gamble, you’ll soon have DEs stacking up way beyond anything you can do with them. You can’t sell them on the AH, they only vendor for 25 gold, all the crafting recipes that use them cost a lot of gold and other mats, etc.

Basically, in a month (or less) Demonic Essences are going to seem like another useless rare item type which you’ll just leave on the ground when it drops. Thus yellow is the perfect color for them!

 

Plan Finding

The best way to get the plans quickly is to buy them in the Auction House. They’re all for sale and none cost that much, certainly not compared to how much you’ll spend in dozens/hundreds of crafting rolls required to roll an upgrade. (And their prices are falling very rapidly. I’d actually argue they drop too commonly, compared to how hard it was to find crafting recipes during the first 8 months of Diablo 3.)

I stressed in the article yesterday that you shouldn’t buy now but should wait for prices to drop. Happily for my bank balance, most people didn’t take that advice and every new plan has been selling briskly. Though all of the plans are selling immediately, my biggest profit by far came from Emerald Marquise plans. I found one not long after the patch went live and it sold for 12m. I found a second hours later that night and it sold for 5m. I found a third the next morning and it sold for 2.1m. I’m no economist, but I bet you could plot those points on a graph measuring time/price, and get a textbook example of a supply and demand curve.

So, how do you find plans from monsters, rather than the DiabloWikiAuction House? Kill the 8 special sub-bosses with MP turned up, and/or kill a lot of other monsters with as much MF as possible. I’ve found about half my new plans from regular bosses and even trash mobs, so it’s not at all just the Elite Eight that are worth farming. Those guys do have better odds though, and there are plenty of theories about the best runs.

Remember that you must have 5 stacks for their bonus odds to kick in, so you can’t just use the waypoints right by their levels and endlessly farm DiabloWikiZoltan Kulle and DiabloWikiGhom. That said, those two are conveniently located right near waypoints, so it’s not hard to start a game on their quest, stack up earlier in the act, then leap to them once you’re five’d.

If you want something more of a run, it’s easy enough to do an Act Three clear from Ghom on through. That’s what I’ve been doing since my TR Monk moves *very* quickly, and as I keep saying, Siegebreaker has been better to me, for new plans, than the other two. YMMV, of course.

Another good option is to take advantage of the fact that DiabloWikiNephalem Valor stacks now persist between acts, and continue on into Act Four. Cydaea is very near the end of Act 3 and Rakanoth is very near the start of Act 4, which makes those two the closest (chronologically) of any of the Elite Eight. (Plus lots of players are citing Iskatu (the purple right at the start of Act Four) as another great way to get plans, and I’ve found a few from him myself. Regardless of Blizzard’s insistence that only those Elite Eight have a plan drop bonus, many players feel other special purple sub-bosses have the same bonus, or at least a much higher chance than regular random Elites.

There are lots of other theories and first hand player reports in the big Patch v1.07 feedback thread in the forum, if you want additional ideas.

 

Crafting Items

As for making the crafting recipes, all you can do there is cross your fingers. There’s no skill or any way to influence the results, though fashioning an empty can of Dr. Pepper into a small and sticky dark altar devoted to the capricious gods of DiabloWikiRNG probably wouldn’t hurt. Various players on the B.net forums have been posting pics or reports of their superb crafting luck, but that’s not real informative in terms of how many tries it took them and how many players have crafted a dozens of rolls with no success to show for it.

Personally, I’ve done little crafting with no success. I rolled 12 of the Dex gloves and got 2 items that were almost decent, with maybe a 500k sale equivalence (if they hadn’t been BoA), but nothing I could consider using. Others have had more luck and/or persistence than I, and quite a few pics and reports have already been added to our new Crafted item showoff thread. Feel free to report your success or frustration and serve as an example and/or cautionary tale to others.