Diablo 3 Patch 1.0.3 Datamined

Posted 16 June 2012 by Rushster

Patch 1.0.3 is now on the servers (although not live to download). These are the skill changes you can expect to see once the patch is live.

Please note Stun Grenades and Weapon Throw HAVE NOT BEEN NERFED they were always 1.5 seconds but the tooltip was rounding and Blizzard has corrected it this patch. Again, neither abilities have been nerfed it’s just a tooltip correction.

The following tooltips had spelling changes or were just slightly reworded: Juggernaut, Impale – Impact, Archery, Shock Pulse – Piercing Orb

Elemental Thorns have now been added to the affix pool

DiabloWikiBarbarian

Name Old New
Weapon Throw – Throwing Hammer Hurl a hammer with a 50% chance to Stun the target for 2 seconds. Hurl a hammer with a 50% chance to Stun the target for 1.5 seconds.
Overpower – Crushing Advance Reflect 30% of incoming melee damage for 4 seconds after Overpower is activated. Redirect 30% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
Relentless – Advanced Tooltip While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%. While below 20% Life, all skills cost 75% less Fury and all damage taken is reduced by 50%.

DiabloWikiDemon Hunter

Name Old New
Grenades – Stun Grenades Hurl grenades that have a 25% chance to Stun enemies for 2 seconds. Hurl grenades that have a 25% chance to Stun enemies for 1.5 seconds.
Cluster Arrow – Dazzling Arrow Enemies hit by grenades have a 55% chance to be stunned for 2 seconds. Enemies hit by grenades have a 55% chance to be stunned for 2 seconds and changes the damage to Physical.

DiabloWikiMonk

Name Old New
Seven-Sided Strike – Sustained Attack Reduces the cooldown of Seven-Sided Strike by 7 seconds. Reduces the cooldown of Seven-Sided Strike to 23 seconds.

DiabloWikiWizard

Name Old New
Meteor – Star Pact Reduces the casting cost of Meteor to 35 Arcane Power. Reduces the casting cost of Meteor to 35 Arcane Power and the damage type to Arcane.

Changes to images in the files this time round include the following updates. Interesting to note that a PvP buff icon has now been added so they are obviously working away on PvP.

  • Edit: Fixed, so this post is now worthless. So … um … first? keke?

    Anyway, there’s nothing but tooltip changes and minor tweaks to skills? Or is there more, just not posted yet?

  • No Witch Doctor changes at all? :(

  • SSS for the Monk, my question, what the hell changed? just the wording? 7 sec less than 30 IS 23 seconds

    wow I can really see how Bliz is working hard on these patches =/

    • I think Beacon of Ytar (-15% cd on everything) be more effective this way.

    • Its just making stuff easier to understand…

    • As SaltyDaveIV and The Rockman kind of stated it’s so people know how to do calculations on SSS when using beacon of Ytar. People weren’t sure if the 15% was applied before or after the 7s reduction. This lets you know it is going to be a 23 second cooldown and then you apply your 15% reduction to that.

  • Elemental thorns? Really? Why?

  • Overpower – Crushing advance is going to be a very decent choice for barbs as another damage migration tool.

  • “New Witchdoctor skill: Made pets useful.”

  • This makes no sense they wouldn’t update the servers to 1.0.3 without updating the client.

    • They upload the files (mpqs) to the servers days before patches go live. This one may be longer, as these are obviously only partial patch notes.

      • How do you tell if the servers were patched?
        And how do you datamine servers?

        • That would be a very complex answer that most people wouldn’t answer (because it’s frowned upon to do what is necessary to get this information).

          That’s not my judgement, that’s Blizzard’s old attitude towards datamining. They don’t seem to mind harmless stuff like this, but there’s limits to what you can get away with. Giving away the process would certainly be beyond that limit.

  • I don’t understand why they messed with grenades. Was the 2 second stun really a balance problem?

    • Please note Stun Grenades and Weapon Throw HAVE NOT BEEN NERFED they were always 1.5 seconds but the tooltip was rounding and Blizzard has corrected it this patch. Again, neither abilities have been nerfed it’s just a tooltip correction.

  • @Asteria…

    This was explained in the post. Then it was bolded. Then it was repeated :)

    It was always 1.5 seconds.

    EDIT: Spelling

    • My mistake. That’s what happens when you scoot over the text to look at the pretty boxes :oops: Thanks for correction.

  • I was hoping Monk skills like Wave of Light would be made useful/not stupidly expensive. Me and my lofty expectations…

    • My monk uses the reduced cost wave of light in Inferno (act I, at any rate). The cost isn’t too high, it does a knockback to clear an area for most monsters (besides brickhouses and golgors, things like that) and it goes nicely with the life on spirit spent item mod.