Diablo 3 Monster Damage Doubled
Posted 5 March 2012 by Nizaris
Jay Wilson has just tweeted that the monster damage for the levels between 1-13 has been doubled. This increase supposedly trails off by level 20, which probably means that difficulty seems better balanced as your power increases.
It’s a shame that we don’t get to test this change in the beta, and perhaps it will never make it to the final build.
This change sounds good for those that are saying the beginning of the game is far too easy. The ease of the beta has been one of the paramount discussions in the forums around the internet, so one can only hope that this change remains for release. Personally, I think this change is welcome as it rewards smarter play even if the AI is still at a basic level. I also wonder if this means that King Leoric’s damaged is doubled as well.
What are you thoughts on this change? Welcome? Not enough? Did this come too late for you to care?
Update:
Seems that we might get to play with this change in an upcoming patch.
I believe it will be in the next Beta patch, but please don’t ask me when it’s getting released, I don’t know.






Hell, it’s about time?
Players: Game’s too easy.
Blizz: No it’s not. We ramp up difficulty. We turn gamers into hardcore gamers. Bla bla.
2 months pass -
Blizz: We’re doubling monster damage.
Too late for me too care? I haven’t played the damn thing yet.
Well beta is cool to get an impression on how the game plays, but you want more after clearing SK several times and then there’s basicly not much else to do in beta, increasing damage taken doesn’t quite change 1 bit, oh now I take 4 dmg instead of 2 when I still got 1600hp… ok cool. :/
His grandma will be mad, no more cookies for Jay!
The beta’s difficulty (or lack of difficulty) was not a real issue. That’s a beta, and that only represent a small part of the act 1 in normal mode… what did you expect? Anyway, good news
Levels 1-13 is an insignificant amount of time spent playing the game from normal to inferno.
Don’t care. Show me what inferno is like.
I see Blizzard will be taking the sledgeahmmer balance approach for this game. Fits in well with what I remember from Relic Entertainment’s balance days.
OT, but did this site remove the post stating that today (March 5) was going to be a “very interesting day” for DIII news? Did you learn something that indicated against that, or can we still expect something today?
No, it’s still there.
Just more false hope, as usual.
So… incgamers… your “inside source” said something about a release announcement today?
hmmm… you’re breaking my balls you know that?
I think this might be what you’re talking about?
“We’re not as certain about this prediction, which is why it’s classed as a RUMOUR, but various inside sources have given us strong hints that next Monday, March 5th, should be a very interesting day for Diablo III news.”
Nothing interesting has happened so far. I wouldn’t class the monster damage doubling as interesting. To me, interesting news would be Euro beta servers going live, but that’s borderline interesting, more interesting would be a release date announcement.
its probably their same inside source that said that “big meeting” was all about diablo release info =P
No, that was a different source, from the offices.
fire both of them =P.
They make me sad =(
Sources aren’t paid…
“its probably their same inside source that said that “big meeting” was all about diablo release info =P”
Hahaha quoted for so much truth…
*Jay Wilson passes his hand in front of you*
“This IS the Diablo news you were looking for.”
He is just trolling us, release date is coming soon imo.
If not soon, then in the near future.
the only hype i still got for this game…..
…..its is name on da cover box -_-
….coming soon™…..
Good. Not particularly creative or subtle, but good.
For such a simple change, it’s the most uplifting Diablo news I’ve read in a long time.
Man, when you think about it, that’s really depressing.