Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]
- Some Diablo 3 Achievements are Bugged + Work Around
- Lightning Weapons: Tested and Explained…
- A "Could Be Useful" Amulet - Item Find Thread August…
- Skill-less tournament (3rd edition)
- RoS: How are you Wizards doing?
- RoS: How are you Demon Hunters doing?
- What that be useful ?
- Wings of Valor with ROS Pre-Order
- CaptainFalcon - Charge/Holy Fire Paladin Themed…
- How do I sign up to the wiki?
- Vote: Which are your favorite Legendary Gems?
- RoS: How are you Monks doing?
Diablo 3 Itemization Patch Not Coming Until After BlizzconPosted 15 Jun 2013 by
Golbez2 in the forums points us an article on Some DiabloPage where they report on a conversation with D3 devs Travis Day and Josh Mosquiera from E3. The guys mostly repeat stuff we’ve heard before about the upcoming item changes, but they do confirm that it’s a huge project and won’t be released in in bits and pieces… and that we won’t see it before Blizzcon 2011.
When asked if it would be done before BlizzCon 2013 he stated, “it’ll be a while, it’s certainly not before BlizzCon,” which is happening on November 8 and 9 this year. So the hopes of fans to enjoy the itemization overhaul this summer (or indeed, likely this year) will not be realized. All these item changes will arrive as one major overhaul, not split up into multiple patches. “Players should not expect to see it coming piecemeal; when it’s ready it’ll be all as one big change to the system. It’s not going to be something that little bits are doled out,” Day said.
Mosqueira agreed that the items changes are a major overhaul, that will need to be added all at once. “That’s true. We’re really taking it as a more open-faceted approach to addressing the question of loot. As Travis said, there are a lot of moving pieces; not just within individual items, but sort of overall. I think for everybody to get a real good sense of all of these changes, we’re gonna have to give you guys a whole package,” Mosqueira said.
Sadly, this doesn’t mean we’ll get that Itemization patch any time soon after Blizzcon either; 2014 seems more likely. (Travis’s Itemization blog was posted back in March. Could the patch that actually realizes his blog comments come a full year afterwards?) At least we’ll have all the news from D3X’s reveal at Blizzcon to tide us off in November and December… right?
I do hope we get something new in a patch before November, though. That’s five months from now; we need more than anticipation for future improvements to keep our fires burning this long summer, eh? Another Infernal Machine type bit of bonus content?