Recent Features

The Diablo 3 Podcast #153: Co-Op, Clans, & Blizzcon
Diablo 3 Podcast conversation about multiplayer co-op issues in Diablo 3. What are the benefits of playing with others? Should there be more party skill bonuses? Why are the Diablo 3 clan tools so meh? The curse of the double-Unity requirement. Show features Aahzmodius, Wolfpaq, and Flux. Click through for approximate segment starting times: 0:30 […]
Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]

Diablo 3 Hotfix List Updated

Posted 7 Mar 2014 by

Keeping an eye on what’s been changed and what’s about to be fixed:

[UPCOMING HOTFIXES]

Flesh of Nar Gulle no longer drops loot.*

  • Shade of Nar Gulle still appropriately drops loot when defeated.*
  • [LIVE HOTFIXES]
    General:

  • Shadow Vermin that spawn during the Iskatu encounter will no longer provide experience, consistent with those spawned during the first phase.*
  • “Key Warden” labeled public games are now closed to new players who attempt to join after the Keywarden in the Act has been killed.
  • Resolved an issue where some UTF-8 characters would not display properly in a Clan’s Message of the Day.
  • The experience bonus for completing a quest the first time and the first time after hitting the “Reset Quests” button has been increased.
  • The rewards for repeatedly completing the same quest (without utilizing the “Reset Quests” button) have been reduced. (This means much less EXP and zero gold.)
  • Increased the frequency of Cursed Chest spawns in areas where they were not previously spawning.
  • Reduced the frequency of Cursed Chest spawns in areas where they were spawning too frequently.
  • Followers and Heroes no longer play their “Level Up” voice over upon receiving experience.
  • Resolved a crash that can occur if too many projectiles are caught in a Missile Dampening affix
  • Reduced the frequency of certain monster Meteor spells
  • Fixed an issue that prevented players from selling items that were equipped on their character prior to the 2.0.1 update.
  • Reduced the amount of experience granted by rescuing Caldeum Refugees.
  • Reduced the amount of experience granted by subsequent completions of the quest associated with killing Mira Eamon.
  • The game should once again automatically log you out after extended idling.
  • Reduced the frequency of chest spawns in areas that were previously a little too generous.
  • Barbarian

  • Threatening Shout – Grim Harvest: Will no longer generate treasure on monsters that are not intended to generate treasure.*
  • You see a couple of tools they used to fix, or at least reduce the value of the Mira Eamon EXP farming, and to make some other easily-repeated quests less of an exploit as well.


    Tagged As: | Categories: Blue Posts, Diablo 3 Patches, Diablo III Bugs