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Diablo 3 Interview: Travis Day @ Blizzcon 2014
The subject of our developer interview at Blizzcon 2014 was Travis Day, a Systems Designer on Diablo 3. Armed with a big list of questions whittled down from the dozens of excellent suggestions you guys offered, I hit Travis with almost every big question on the list, and quite a few small ones as well. […]
The Diablo 3 Podcast #157: Travis Day Interview
Travis Day interviewed from Blizzcon 2014. Travis answers questions about Greater Rifts, Rift Racing, Legendary Gems, Ancient Items, new legendary items and Item Sets, buying more stash space, trading, Realm of Trials, improving bounties, game control problems, build viability in the end game, and much more. There’s a full transcript for this interview, so click […]

Diablo 3 Hotfix List Updated

Posted 7 Mar 2014 by

Keeping an eye on what’s been changed and what’s about to be fixed:

[UPCOMING HOTFIXES]

Flesh of Nar Gulle no longer drops loot.*

  • Shade of Nar Gulle still appropriately drops loot when defeated.*
  • [LIVE HOTFIXES]
    General:

  • Shadow Vermin that spawn during the Iskatu encounter will no longer provide experience, consistent with those spawned during the first phase.*
  • “Key Warden” labeled public games are now closed to new players who attempt to join after the Keywarden in the Act has been killed.
  • Resolved an issue where some UTF-8 characters would not display properly in a Clan’s Message of the Day.
  • The experience bonus for completing a quest the first time and the first time after hitting the “Reset Quests” button has been increased.
  • The rewards for repeatedly completing the same quest (without utilizing the “Reset Quests” button) have been reduced. (This means much less EXP and zero gold.)
  • Increased the frequency of Cursed Chest spawns in areas where they were not previously spawning.
  • Reduced the frequency of Cursed Chest spawns in areas where they were spawning too frequently.
  • Followers and Heroes no longer play their “Level Up” voice over upon receiving experience.
  • Resolved a crash that can occur if too many projectiles are caught in a Missile Dampening affix
  • Reduced the frequency of certain monster Meteor spells
  • Fixed an issue that prevented players from selling items that were equipped on their character prior to the 2.0.1 update.
  • Reduced the amount of experience granted by rescuing Caldeum Refugees.
  • Reduced the amount of experience granted by subsequent completions of the quest associated with killing Mira Eamon.
  • The game should once again automatically log you out after extended idling.
  • Reduced the frequency of chest spawns in areas that were previously a little too generous.
  • Barbarian

  • Threatening Shout – Grim Harvest: Will no longer generate treasure on monsters that are not intended to generate treasure.*
  • You see a couple of tools they used to fix, or at least reduce the value of the Mira Eamon EXP farming, and to make some other easily-repeated quests less of an exploit as well.


    Tagged As: | Categories: Blue Posts, Diablo 3 Patches, Diablo III Bugs