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Diablo 3 Podcast #146: Patch 2.1, Story, and Blizzcon D3X2?

Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.

Approximate topic starting times:

  • 2:30 — Paragon 1000 has been achieved. Does everyone have amazement?
  • 5:00 — Seasons and Patch 2.1 should go live simultaneously?
  • 11:00 — Legendary item buffs on the PTR. Looking forward to new items when 2.1 goes live, since Blizzard doesn’t hate the Monk (currently). Hydra build rules, but intentionally bugged on PTR?
  • 18:30 — Story implications of the Black Soulstone and why Diablo is free in Prime Evil form. Adria setting “demon soul hooks” is obviously a metcon, but is it parsimonious with the larger story/lore/plot? Both guests surprisingly say yes.
  • 27:00 — Is Diablo 3 + expansion packs self-contained? Will Diablo 4 be set a week later just continuing the same story? Or a totally new story, set centuries earlier or later?
  • 37:30 — Stash space insufficient = biggest problem in Diablo 3? One guest disagrees.
  • 40:00 — Most fans accept micro-transactions these days. Why isn’t Blizzard selling more stash tabs yet? Votes have shown most fans would accept this.
  • 47:30 — Diablo 3 expansion #2 announced at Blizzcon later this year? Everyone votes yes, though tentatively.
  • 52:00 — There are a lot of Blizzard games out and/or under development. Busiest days ever in Irvine?
  • 54:00 — Bonus secret trick to guarantee Greed’s Domain entrance?!?

  • The Diablo 3 Podcast Episode Guide in provides links to every show, plus quick summaries.

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    Reaper of Souls Item Sets Illustrated

    A fan assembled all six of the class-specific item sets in Reaper of Souls, took pics of them on each gender for each class, and provided views from all angles. It’s quite a useful presentation, and credit to Zeldrin for creating it.

    I found it interesting since I’d never actually seen the full sets so clearly. Everyone’s got a few or all of the items from each set, but usually mixed with other gear, some transmogged or vanishing dyed, etc. So here they are, unadulterated and straight from the D3 artist’s tablets to your screen. All the sets (except for Firebird’s, which adds a source) consist of six items: helm, shoulders, chest, gloves, legs, and boots, so visually they are pretty much apples to apples comparisons. So here are Reaper of Souls Item Sets Illustrated:


    DiabloWikiLegacy Of Raekor (armory), Barbarian set. Helm, shoulders, chest, gloves, legs, boots.


    DiabloWikiArmor Of Akkhan (armory), Crusader set. Helm, shoulders, chest, gloves, legs, boots.

    Demon Hunter

    DiabloWikiEmbodiment of the Marauder (armory), Demon Hunter set. Helm, shoulders, chest, gloves, legs, boots.


    DiabloWikiRaiment of a Thousand Storms (armory), Monk set. Helm, shoulders, chest, gloves, legs, boots.

    Witch Doctor

    DiabloWikiHelltooth Harness (armory), Witch Doctor set. Helm, shoulders, chest, gloves, legs, boots. (This set apparently lacks the light weight and flexibility of the huge slabs of unrefined steel that the other classes have strapped to their bodies, as both of these weary medical professionals are bent double beneath the weight of their assorted shark teeth, baboon femurs, and coconut shells.)


    DiabloWikiFirebird’s Finery (armory), Wizard set. Helm, shoulders, chest, gloves, source, legs, boots. (Firebird’s has a seventh item, a Source, which is the only difference in the slots filled by these sets.)

    Diablo 3 “Gear Sets”

    This whole presentation reminds me of the hot (pre-game) topic of DiabloWikiGear Sets. We’ve got a big wiki article about them, and “Gear Sets” was a regular news category from 2010-2012, with 29 news items so categorized.

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    Diablo 3 Guide: Self Rush to 60 in Just Hours

    Posted 13 Dec 2012 by

    An interesting Diablo 3 guide from Draba in our Diablo 3 community forum, in it he details exactly how to level a brand new character to 60 in just a few hours. That’s not hard if you have a high Paragon level friend to play with you, as you can just follow along on DiabloWikiMP10 while he devastates monsters in Act 3 and shared the huge experience to you. But what do you do if a friend isn’t willing to give up 3 or 4 hours of play time to kill things for you?

    You do it yourself, with a DiabloWikiHellfire Ring.

    There are two catches to this build. You need to get a little help from a friend or a good samaritan on to get a quick Diablo kill and Act Three waypoint on each difficulty, and you need a Hellfire Ring. Two, ideally, so you can put one on your Follower as well. You require the ring not just for the experience bonus, but for that “explosive ball of Hellfire” the ring launches every now and then with your attacks.

    When the Hellfire Ring was new on the PTR, the Hellfire attack dealt damage on some sort of percentage of character damage, and was wildly OP. People were getting crits in the 3-5 million range, so Blizzard nerfed it (details in this post), cutting the Hellfire ball damage down to a level where it was a decent bonus, but wasn’t that impactful in Inferno. I assumed the damage was some % of the character’s damage, but for some reason the devs went with a flat damage of around 22,000 per hit (and it splashes). That’s pretty minor in Inferno, but it’s a sure DiabloWikione-shot all through Normal and Nightmare, even on Monster PowerDiabloWiki 10.

    The Monster hit points on Acts 3 and 4 of Hell difficulty, on MP10, are about equivalent to MP0 on Inferno, so you won’t be one-shotting monsters with 50 or 60k hit points. But since reduced level requirement gear isn’t hard to come by, you can pretty cheaply outfit your new character in low quality Inferno gear by the time they’re level 48 or 50, and in that, plus the Hellfire ring, they can tear through MP10 Hell and rack up huge experience on their rapid treadmill to 60.

    His guide covers the basic strategy, ideal equipment choices, how to get the rush, why Eirena is the best Follower choice, and more. Here’s the basic starting advice, and check the whole forum thread since he answers some questions in follow up posts.

    Start a new char, equip hellfire ring on it. Rings with vit, socket, attack speed are preferable(but no way mandatory), if you have one of those you can tank a few hits even on mp10, otherwise you’ll have to dodge everything manually.

    Ask someone to get scoundrel/enchantress + kill normal Diablo for you, and then drop you off on an act3 quest after Ghom (takes around 10 min total). Equip the fastest weapon available on both you and Enchantress and start killing mp10 keep2(or the area of your choice) with Hellfire blast procs. Get a socketed helm+ruby when you hit 15, all other slots are optional as you could do well totally naked with just the 2 hellfire rings on you and follower. Attack speed is a great bonus to have so it’s a good idea to grab some. When you hit 25 go nightmare.

    I haven’t tried it, and I’m not likely to since I’ve got all 5 classes to level 60 and as we know, rerolling isn’t exactly necessary in Diablo III. But if you’ve been meaning to level up a new class and haven’t found a good excuse/time/friend to help, this strategy might work for you.

    Tagged As: | Categories: Followers, Party Play, Strategy News