Recent Features

Diablo 3 Podcast #163: Season Two and Patch 2.2.0
Season Two, week one in review, plus Patch 2.2.0 preview debate: more six-piece item sets, new goblin types, new bounties and exploration mode, plus Diablo 3 “first world problems.” Featuring Wolfpaq, Muggs, and Flux. Click through for approximate segment starting times and related links:
One Life to live: Season’s Fleeting
Two weeks into the season and I am done. No I didn’t die, I’m not rage quitting, I’m now too immersed in the PTR to jump back to live. However the short time I spent on Season 2 has been great and reignited my passion for the game. I started the season with a Wizard; […]

Diablo 3 Game Director Job Now Posted

Posted 19 Jan 2013 by

It’s time to step up the plate, Blizzard has posted the official job opening for the Diablo 3 Game Director position. Now before you apply, keep in mind what you will have to endure, this is not a position for the faint hearted.

Blizzard Entertainment is looking for a highly creative individual with outstanding communication skills, proven experience in creative direction, and a track record of shipping AAA titles to lead our future efforts in creating epic video games.

Responsibilities

  • Be the vision holder for the game, set the creative goals for the team.
  • Direct game design while successfully partnering with the production director to deliver an epic gaming experience.
  • Evangelize games to the player community via press announcements, forum posts, interviews, and public appearances.
  • Establish and maintain a creative environment, resolve personnel challenges, motivate qualified developers, and foster a culture of success.
  • Maintain an awareness of global player behavior and customs to ensure that design decisions are relevant for a majority of regions.
  • Coach, and guide creative team members toward achieving their career goals.
  • Stakeholder in studio level strategy, and provide an active voice in resolving global issues.

Requirements

  • Knowledgeable and passionate about Diablo
  • A minimum of 5 years’ directing video game development
  • Shipped multiple AAA products as a game director, creative director, or in a senior development role
  • Outstanding communications and relationship-building skills
  • Recognized ability to guide and inspire large development teams
  • Able to work well in a team environment and communicate effectively with all development disciplines: programming, art, design, sound, and production
  • Exhibited ability to coach and mentor employees at all levels of an organization
  • Great sense for what makes a game fun to play
  • Unrelenting self-motivation and initiative
  • Bachelor’s degree or equivalent work experience
  • A love for Blizzard Entertainment games

Pluses

  • Experience developing online video games, and / or role-playing games
  • International game experience
  • Higher educational degree

Blizzard Entertainment, Inc. and its affiliated companies is an equal opportunity and affirmative action employer.


Tagged As: | Categories: Blizzard People, Job Ops