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The Diablo 3 Podcast #160: Patch 2.1.2 Goes Live
The long-awaited Patch 2.1.2 went live last week with lots of big game changes. Show topics include Ancient Items, Rift density improvements, changes to Sunwuko’s and Marauder’s sets, Realm of Trials, auto-pickup and QoL requests, and more Featuring Aahz and Flux. Click through for approximate segment starting times and related links:
Rift Map Bugs and Improvements in 2.1.2
Rifts were one of the major targets for Patch 2.1.2 testing on the PTR. The patch changed a lot in terms of monster assortment and level layout, and this resulted in some bugs. The most common was when you’d get a rift level without any monsters or just a few (usually the stone pillars map, […]

Diablo 3 Expansion Info Next Year – Game is Running on Consoles but not Official Project

Posted 11 Dec 2012 by

We’ve known that a console version of Diablo is in experimental development at Blizzard and they are yet to commit to announcing a port. Based on comments this week, it sounds like work is continuing, although it is not an “official project”. Rob Pardo commented:

“We’re still kind of exploring it.”We’ve got builds up and running on it. We’re hoping to get it far enough along where we can make it an official project, but we’re not quite ready to release stuff about it, but it’s looking pretty cool.”

Jay also chipped in saying that they were still “exploring” the console version but nothing is official.

As far as future plans for Diablo 3 are concerned, it sounds like next year we’re going to see some expansion news starting to surface following comments from Jay:

The whole team is essentially working on the next big Diablo thing. A lot of that stuff will show up next year at some point.”

According to Jay, the v1.03 patch has been the best received update to the game so far.

“When it came out, we saw a big uptick in the number of people playing but mainly we just got really good feedback from the community and that’s what we always look for.

Source: Polygon