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How Diablo 3 Auction House Botters Got Rich

news-d3ah-botters-richFascinating and very long article by a self-confessed Diablo 3 Auction House botter, talking about how he made over 100k Euros in a year, entirely through buying low and selling high on the AH and RMAH. The article is huge and goes into great detail about everything, including the scripts he used, the multiple machines he had running, and how easy it was to avoid Blizzard’s very lacking anti-botting measures.

The botter’s first attempts were by using a very simple script to scan Auction House listings, one item at a time, and automatically buy ones with stats that exceeded his set parameters, and with a price below his maximum value. This required him to know which items were powerful, what the best stats on them were, how much they’d sell for on the RMAH, etc. It took a lot of work and daily updates to the search scripts, but with millions of players using the AH, many of them without a clue about the actual value of their items, it was shooting fish in a barrel.

I remember in these months I used to search a lot for rare rings or rare amulets. What still comes to my mind is a criteria searching for rare amulets with more than 7 critical hit chance and more than 50 critical hit damage and buying any that cost below 1 or 2 million gold. I sold amulets with these criteria on the RMAH (Real Money Auction House), for tens and sometimes even 100+ euros. Stuff like 7+ crit chance, 50+ crit damage and a high main stat like strength or intelligence + vitality was considered pretty good back then. Trifectas ( crit chance + crit damage + increased attack speed) was even more rare and expensive.

Another popular thing I remember botting the old fashioned way was Chantodo’s force wizard sources. These were great because almost no one seemed to know that the property “Arcane power on critical hit” was actually rare and very valuable. So you could just adjust your bot to search for chantodo’s force sources with arcane power on crit and above a specific damage, choose the minimum price under which the bot would buy any item it found, and you were good to go.

That was the very earliest version of the system, which was active in late 2012. The technology was quickly improved and with better coding his bot became able to search many types of items at once, all with different selected stats and minimum values in them, with different pricing criteria, and he figured ways to keep it refreshing constantly, so it would scan literally every single gold item sale that appeared within seconds of it going on the market.

On January 1st I started selling those sweet sweet presents. And the results were staggering. The money started flowing in immediately. Before, I was searching for 1 variation of 1 single item, for example any Mempo of Twilight with Critical Hit Chance, below the price of 1 million gold. Now, I could search for 100 different variations of Mempo of Twilight, plus hundreds of variations of all other worthwhile items. In the first days though, I only had one bot account, which I was using to bot some legendary items in the “armor” category. Even with this small sample of all possible items though, it was soon obvious to me that I had to buy a very powerful PC which could run more than 1 diablo window, and would also search the Auction House which much higher FPS (Frames per second).

He also made a fortune buying items that people mislisted in gold instead of RMT. That seems impossible, but the article has literally dozens of screenshots of spectacular items listed at 150 or 200 gold, when clearly the seller meant to list them at those prices… in EUROS! And no, the conversion rate of Diablo 3 gold to real money wasn’t exactly 1-to-1…

First I bought one more account and started using 2 accounts which were botting for legendary Armor. Why another one botting the same subset of items? Take another look at the screenshots above.

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Diablo 3 Podcast #146: Patch 2.1, Story, and Blizzcon D3X2?

Lots on this show, including PTR Patch 2.1′s big changes, legendary item buffs, Paragon 1000 achieved, the Stash space emergency and micro-transactions, Diablo 3′s story and “demon soul hooks,” and Blizzcon 2014 Diablo 3 expansion announcement expectations. Featuring Flux, N3rdwords and Neinball.

Approximate topic starting times:

  • 2:30 — Paragon 1000 has been achieved. Does everyone have amazement?
  • 5:00 — Seasons and Patch 2.1 should go live simultaneously?
  • 11:00 — Legendary item buffs on the PTR. Looking forward to new items when 2.1 goes live, since Blizzard doesn’t hate the Monk (currently). Hydra build rules, but intentionally bugged on PTR?
  • 18:30 — Story implications of the Black Soulstone and why Diablo is free in Prime Evil form. Adria setting “demon soul hooks” is obviously a metcon, but is it parsimonious with the larger story/lore/plot? Both guests surprisingly say yes.
  • 27:00 — Is Diablo 3 + expansion packs self-contained? Will Diablo 4 be set a week later just continuing the same story? Or a totally new story, set centuries earlier or later?
  • 37:30 — Stash space insufficient = biggest problem in Diablo 3? One guest disagrees.
  • 40:00 — Most fans accept micro-transactions these days. Why isn’t Blizzard selling more stash tabs yet? Votes have shown most fans would accept this.
  • 47:30 — Diablo 3 expansion #2 announced at Blizzcon later this year? Everyone votes yes, though tentatively.
  • 52:00 — There are a lot of Blizzard games out and/or under development. Busiest days ever in Irvine?
  • 54:00 — Bonus secret trick to guarantee Greed’s Domain entrance?!?

  • The Diablo 3 Podcast Episode Guide in provides links to every show, plus quick summaries.

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    Diablo 3 Coming to Playstation 4 and Playstation 3

    Posted 21 Feb 2013 by

    blizzard PS4

    Diablo 3 is coming to the Playstation 4 and Playstation 3. Blizzard has just announced at Playstation 4 reveal event that Diablo 3 is the franchise they have chosen to move back into the console market with. The game will be four player co-op when it is released and they stated that a demo is coming soon.

    No other information has been made available at the moment but Blizzard has always maintained they were looking into bringing it to the console. Blizzard has said this is a strategic partnership with Sony so it sounds like it will be a PS4/PS3 console exclusive at this stage, although it sounds like they will not rule out other platforms.

    As far as the PS3/PS4 version is concerned we do know of a few features.

    • There will be direct control with the analogue sticks (no clicking)
    • There’s an evade capability to quickly dodge out the way
    • Local offline co-op as well as online co-op where the screen will zoom out to fit all players on screen.
    • Everything to do with loot and inventory has also changed on the interface
    • There is no paperdoll, there is a full 3D character.
    • May create new cinematics to fill in console players on the franchise backstory at the start of the game.
    • Its the same game, and there will be game updates with a base release of v1.0.7.
    • It’s pretty far along in development, PS3 version is further along than the PS4
    • They are looking at how they are going to utilise the touch bar on the new PS4 controller.

    During the development there were indications that the Diablo 3 team were preparing for a console release, the skill window changes were probably the most obvious at the time and we had talked about that in the news here when it happened.  The console version was hinted at as far back as 2010 and console controllers were being tested by players during the PC Beta  test to show how it could work.

    Chris Metzen’s full comments for the reveal are as follows

    Console game development is in our blood,we’re very passionte about it and all these years we played on the PC side of the street, We have held a deep desire to get back into the mix and to bring console players some of the home cooked imagination and adventure we love to develop

    The trick was always going to be how do we do it. we spent a lot of time thinking about which of our franchises could translate to console, which of any of our game products could make the jump while still maintaining their accessiblity, ease of use and playability. We feel we know in partnership with Sony we have our game. So I’m very pleased tonight to announce the game that Blizzard entertainment will be bringing to the Playstation 4.

    Diablo 3 will be available for the PS4 and PS3. Right now we have version running on the PS3, it is amazing, runs well, looks great, we have painstakingly optimised our control schemes, anywhere from the entire user interface of the inventory system to the player customisation, even direct control over your player avatar, so if some of you have played on the PC side your not mashing your mouse into your desk.

    Diablo 3 has never been easier to play.One of the really fun things about this version of the game the four player co-op mode that’s full screen, you can sidestep all the split screen shenanigans, it’s a smooth eeemless play. You can play with your three best friends on a couch. One couch to rule them all.

    Coming up in the coming months we will debut the game, we;ll have video and playable demos, probably at PAX East.

    We’re excited about he product and our partnership with Sony and what the future has in store for us . Hopefully world domination.

    There is also an ongoing thread in the forums on the topic where there has been mixed reactions.