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Randomization and level design in the future of Diablo 3
Creating good random map generators is a difficult task in video games, and something we’ve seen done with relative success in all of the Diablo games. Diablo 1 had four dungeon types with quite different maps for each area, though all were just big squares with different arrangements of the pieces within them. (The Hellfire […]
Greater Rift Changes Coming: Less RNG, No Conduit Pylons?
Last week Blizzard replied to questions about the goal of Greater Rifts and how they are balanced. Here’s the meat of last week’s address: Today he returned to that thread and added a couple of replies about what sort of changes we might see for the future of Greater Rifts. Greater Rift Changes Coming: Less […]

Diablo 3 Basics Guide Now Available

Posted 22 May 2012 by

A large section in the Diablo 3 official site is now available! I’m sure the majority of those that are reading this are pretty much veterans by now, but if you’re wanting some more content and info, you can head over to the Basics Game Guide section.

Basics Game Guide Diablo 3

The basics section covers exactly what you’d expect: the basics. The sections include everything from “Choosing your Character” to “The Auction House.” In case there’s something you happened to miss, it’s all there.

There is also the Diablo 3 Basics guide on DiabloWiki.Net compiled by the players.